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We are looking for an experienced 3ds Max user with good rendering skills.
The project is to make about 10 360-panorama-renderings from 3ds Max using a wrap around lens with mental ray. This method outputs an image that is all twisted and does not allow for much post editing, therefore your rendering skills inside 3ds Max will be crucial.
You must have experience with the following areas related to rendering and modeling in 3ds Max:
- Architecture interior/exterior
- Nature, landscape, vegetation
- Materials, creating and editing
- Daylight tweaking
- Camera settings
In order to be considered for this job, you must supply a portfolio that shows your use of the skills listed above.
We will choose up to 4 candidates to compete against each other, using 4 hours each to tweak an existing model.
After the first round, we will narrow it down to two candidates using 10-20 hours each, finishing the scene.
The one that delivers the best result in the end will continue to work with us on the remaining renderings (about 9 renderings/100-150 hours total).
Of course you will get paid for the time spent during the competition!
The first rendering is due Mondayday 2012-07-02 (one week from now) so the sooner we hear from you the better.