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I will need ONLY a feature to be created for this job, for my tower defense game where I can put towers where i want in the isometric view grid.
I will be providing a sample map using this tool:
You can use this sample code as the base to build the extra features:
I need the feature to be able to:
- keep spawning enemies that will move towards the goal by finding the shortest path, not a pre-determine path
- if there is no path available because the towers blocked all the path. they will attack the nearest towers to open a path
- there will be 3 enemies units, each will have a preference tower they will attack if tower is in range, else the unit will move towards the goal.
- enemies should have a HP value of 10
- there will be 3 towers each have their preference enemy to target.
- tower difference will be attack interval, range, damage & splash damage.
- towers should be able to shoot at the enemies at a regular interval
- towers should be dealing damage to enemies
My budget is about $300 to $400.