GLSL Shader writer - experienced

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Bids
6
Avg Bid (USD)
$6833
Project Budget (USD)
min $5000

Project Description:
We need an experienced GLSL software engineer to produce code for advanced 3D rendering, including rendering the Z-buffer in grayscale, cube-mapping, ocean and sky simulations, etc., and optionally producing code in both GLSL and HLSL. This is an ongoing project, with the aim to develop real-time near reality 3D.

Skills required:
Programmation C, Architecture Logicielle
Hire rubby2
Project posted by:
rubby2 Spain
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