Project Description:
I would like someone to create the following MonoBehavior for Unity in C#:
Similar to this tool http://astro.unl.edu/naap/motion3/animations/sunmotions.html I need a class where I can set the longitude, lattitude, year, day, month, hour and minute in public variables and have the script rotate a directional light (the sun) accordingly.
The public date properties should be handled via a .net DateTime object to allow for easy integration with the .net framework.
As well, a shader to handle a simulated day/night sky would be an awesome addition to the project, similar to this project:
http://forum.unity3d.com/threads/70585-Skydome-for-unity3D-3.x/page1
That project is a solid attempt, although it has some problems, though it may still be worth a look to a prospective bidder.
In summary, I'm looking for an easy-to-use time-of-day / shadow simulator.
Thank you for your interest.