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Dear Sir or Madam,
We are looking for an experienced C++ Game Programmer to improve clientside related aspects of MCS: Mars City Security (a Windows/Linux/Mac PC based Game Project).
The task is to rewrite the client prediction netcode from currently "forward predicted/extrapolated" to "interpolated".
Fortunately the sourcecode for "Doom3 1.3.1" and "Doom3 BFG GPL" has been released by id software providing us with a complete interpolation netcode showcase.
This contract requires solid C++ game programming skills working with Microsoft Visual Studio as well as a good understanding of Doom3 / idtech4 related C++ game & netcode.
This job is a fixed pricing contract.