Vita Port of C++ Coded Game

CLOSED
Bids
3
Avg Bid (USD)
$15000
Project Budget (USD)
min $5000

Project Description:
We need our C++ programmed PC game ported to Vita.

About the game:

Colour Bind takes place in an abstract world where gravity is determined not by mass, but by colour. Players must navigate this unique world, by manipulating colour to allow them to reach the portal to the next world.Here is a link to the trailer so you can see what the game is like. Trailer for the game http://www.youtube.com/watch?v=aQ5vYp8qVVs


What we need done:

-Port current game to Vita


Current Libraries used for current PC game:

ODE (Open Dynamics Engine) for physics (not using ODE collisions though, that's my own system)
OpenGL, GLEW (GL Extension Wrangler), and GLFW (that's the windowing/input manager - a less crappy version of GLUT, basically)
DevIL (image library)
FreeType (font loading)
OpenAL
Ogg Vorbis

Requirements:

Have experience with C++ and porting to Vita.


We are also looking to port the game to iOS, Windows Phone, Mac, Linux, Android and Playstation 3. Please see the other projects that we have posted and as we would be interested in having one person do multiple ports.

Skills required:
C++ Programming
About the employer:
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