Mac Port of C++ Coded Game

Avg Bid (USD)
Project Budget (USD)
$750 - $1500

Project Description:
We need our C++ programmed PC game ported to Mac.

About the game:

Colour Bind takes place in an abstract world where gravity is determined not by mass, but by colour. Players must navigate this unique world, by manipulating colour to allow them to reach the portal to the next world.Here is a link to the trailer so you can see what the game is like. Trailer for the game

What we need done:

-Port current game to Linux (The game has been 85% ported to Mac but needs a few bugs fixed).

Current Libraries used for current PC game:

ODE (Open Dynamics Engine) for physics (not using ODE collisions though, that's my own system)
OpenGL, GLEW (GL Extension Wrangler), and GLFW (that's the windowing/input manager - a less crappy version of GLUT, basically)
DevIL (image library)
FreeType (font loading)
Ogg Vorbis


Have experience with C++ and porting to Android.

We are also looking to port the game to iOS, Windows Phone, Mac, Linux, PS3 and Vita. Please see the other projects that we have posted and as we would be interested in having one person do multiple ports.

Additional Project Description:
06/03/2012 at 13:27 CDT
Updated Requirements:

Have experience with C++ and Porting to Mac.

Skills required:
C++ Programming, Cocoa, Mac OS, Objective C
Hire PuppyPunch
Project posted by:
PuppyPunch United States
Public Clarification Board
Bids are hidden by the project creator. Log in as the employer to view bids or to bid on this project.
You will not be able to bid on this project if you are not qualified in one of the job categories. To see your qualifications click here.

$ 2000
in 20 days
Hire J2JW1vi0C
$ 1500
in 1 days