Google Maps API for Flash template

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13
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$569
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$250 - $750

Project Description:
The need is to create a working template/protoype of the Google Maps API for Flash using 3D Perspective (http://code.google.com/apis/maps/documentation/flash/3d-maps.html).

The prototype needs to:
* launch the Google Maps API for Flash
* read an XML file with data about marker points for the map. The XML data will include data for each marker point. As well as some general "global data". The XML data can be structured how you see fit. however, it might be something like:

<parameters>
<parameter1 .....>
<parameter2 .....>
</parameters>
<markers>
<marker id="1" category="Category 1" title="my title" zipcode="48000" yt_video_id="op-KK2go6c4" />
<marker id="2" category="Category 1" title="my title" zipcode="48010" yt_video_id="hiR5nNHaIJU" />
<marker id="3" category="Category 2" title="my title" zipcode="10445" yt_video_id="zB2gPZRsz0Q" />
...
</markers>


* it then needs to geocode the zipcodes to a lat long
* place all the data into an array to keep for later
* Display all the markers whereby when a user clicks on the marker, it displays the YouTube embed player video in the box and the "Title" from the XML data
* Also, there are 5 "toggle" buttons on the bottom... "Category 1"... "Category 2"... "Category 3"... "Category 4".... "Category 5". By default, all markers are displayed. When "Category 1" is toggled to off, it removes any marker with the category value as "Category 1". Same functionality for the other categories. Assume it is limited to only 5 categories.
* The map/flash document is to be 550x400 pixels
* It also needs a "full screen" button where the application can be viewed full screen. (example: http://www.bezzmedia.com/swfspot/tutorials/flash8/True_Fullscreen_Flash_Mode). Assume scale mode is noScale... so that the "Category" toggle buttons do not get too large.


The prototype can be build with dummy data. We can modify it from there. The application should be built using AS3 and saved to a Flash CS3 FLA file. We would prefer to have the application coded as a single Flash frame and all actionscript in one layer.

(see attached "sample.fla" for a start to some elements)

Skills required:
ActionScript, Flash
Additional Files: sample.fla
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