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1. Goal : 3D Flash/Flex Viewer
2. Working Procedure
2.1. 3D Design
* All the 3D jobs should be done with an ordinary 3D tool like 3D MAX Studio.
* The final modeling output as a whole will be exported to .ASE format without its textures.
* All the textures would be saved separately with .DDS format.
2.2. 3D Flash/Flex Viewer
It loads and show .ASE format in its 3D space. If the 3D objects have the liked image files, it shows the correspondent texture images.
3. 3D Viewer
3.1. It loads and shows an .ASE format.
3.2. It applies all the related .DDS texture images to the 3D object based on the name of the object from “res” folder under its starting place if there is a 3D object whose name starts with “_ms”.
* Use "desk.dds" file if the name of the object is "_ms1_desk".
* Use "vase.dds" file if the name of the object is "_ms2_vase".
* Skip if any related file.
3.3. It moves, rotates, zooms in and zooms out the 3D objects screen.
4.1. The format of the textures would not be .DDS
4.2. The format of the modeling would not be .ASE
4.3. The suggested naming rules could be changed.
4.4. Its modeling and textures data could be applied another method if any better one.
5. Sample Data
5.1. 3D Builder Screen
? 3D MAX Studio shows the below scene if it loads the provided sample .ASE file.
? 3D Builder should show the below scene according to 3.2
5.2. Sample Data List
? demo_bin/ ConferenceRoom.ase
Please download the sample file : http://www.siriway.com/demo/cr-ase.zip