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We have a full working code for a game that works perfectly in xCode for the iPhone, iPod and iPad.
We are looking for someone to port the code to Adobe Flash Professional 6.0
This will allow us to publish to the Android market and to the Kindle Market.
This is a physics based game that uses cocos2d version 2. Please tell me you have worked with both xCode, Flash Pro 6 and cocos2d in your bid. And please ask any additional questions that may help you give us the best bid possible.
The winning bidder will have to sign a non-disclosure and will be give access to code and all graphic files.
Completing this project in under 14 days is essential.
We will pay via a series of milestones that show your progress.
Code relased up front, but no money release.
1) 25% released when review a working frame work of our main character in the physics world.
2) 25% release when scoring module is functional
3) 25% released when moving between levels is functional. (all data for levels is included to you.)
4) 25% released when full converted code is complete.
Please ask question to clarify the bid. Point me to previous projects you have completed. Do not bother pointing me to apps on the iTunes store unless they also feature your name as part of the app bio.