Multiplayer game server & client

Avg Bid (USD)
Project Budget (USD)
$750 - $1500

Project Description:
We're a small computer game developer company starting to work on a new multiplayer game involving complex physics online.

We are looking for a programmer with proven experience with developing multiplayer games using the Player Prediction technique for hiding latency.

Said programmer will be in charge of teaching our programmer on the following:
* Time synchronizing between client-server (while accounting for latency jitter)
* Client side prediction

Skills required:
C# Programming, Game Design, Software Architecture
Hire rejwan
Project posted by:
rejwan Israel
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