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We need a series of in-depth development notes, sketches, descriptions, and a story line to be transformed into a 5 level "Retro Style Modern Shooter"
The game centers around the use of 2D sprites to create a 3D effect such as Doom although to a greater effect with the player character, e.g. full 360 motion player camera, reloading animations and "down-sight" aiming. Essentially the graphic style will be 16-bit but everything will play out as a modern shooter.
It will consists of 5 campaign levels each roughly five minutes each, and 3 multi-player levels.
Everything will need to be created from the provided material except audio which will be provided.
It has to be made for PC as well as ported to the Xbox 360.