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We are looking for someone to create the groundwork for a Unity3D game based off descriptions we give.
The game will be a pseudo 3D looking first person shooter that is the main assets such as the enemies and the character HUD will be sprite based with particles to be used to enhance the look.
What is Required (Overview)
*Main menu (Link to test levels, options, credit, exit)
*Test level 1 (Basic multi room layout, mostly up to you)
*Test level 2 (Just a large open room)
*2 different enemies
*Player asset (HUD (health, ammo, weapons), 2 different types of enemies, 2 different types of guns ( picked up as items from game environment, swappable), Pause menu)
If this project goes well we would like to discuss further involvement for you in terms of more work revolving around the same project
Sprites and sounds will need to be created or sourced.
If any more information is needed feel free to pm