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We are developing a strategy game in fantasy world and would require UI and object illustrations for it
Will need the following images:
type size(px) :quantity - small description
items 70x70 :65 - weapons,armor,creatures,resources in general should be rather straightforward illustrations
cell tiles 92x82 :6+6 - forest,desert,mountain,plains,swamp,city + roads in 6 directions
skill icons 70x70 :25 -
UI icons 25x25 :10 -
building >= 70x70 :50 - not sure what image size would be because of the way u draw city screen
character image ~70x70: 3 isometric depictions of elf,dwarf and human(which are all present in list of items above) which has weapon,armor,ride(horse,dragon,magick carpet or none again all present above) - can simply be an overlay of an item over character image.
city screen: a colourfull background image 600x600 with empty land spots on which buildings will be drawn.
UI can be done in 2 ways either we provide a full description which button where or we could just tell you what needs to be on page and u can position it as u like.
cell tiles are hexagonal and preferably should stack without visible artifacts
some buildings and resources will also be visible on world map so they need to be properly distingushable in size 46x41 and fit hexagon
if u wish to increase the chances u will be picked you can attach an example of your drawn forest tile. hex placeholder image see atached.
Suitable illustration quality example: