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Dear Freelancer members,
Our very talented team of 2 video game coders (one is also the Game Designer and the Creative Director) and 1 music composer is currently programming a 2D video game on the Unity3D engine. The game is very similar to Plants VS Zombies, both in gameplay and design. We are beginning to look for interested 2D artists to create all the game art. The theme is beach vs pirate crocodiles. We have reference images for almost everything needed, however the workload is quite hard to know yet, since the release date will depend on the features we have time to code. We are looking for somebody able to draw funny cartoon characters, and make backgrounds in the Bastion (http://i1.cdnds.net/11/50/618x562/gaming_top_20_games_2011_bastion.jpg and http://supergiantgames.com/site/wp-content/uploads/Bastion_E32011_0004.jpg) artistic style. We need vivid and saturated colors, since the game is targetting a familial audience, just like Plants VS Zombies.
The artist will have at least 10 different backgrounds (stages) to create and design (stages are all about having beaches and ocean), and around 32 characters/items to animate (TNT explosive crates, rock turtle, . There will be no human characters, though; all are animals, with a good touch of fantasy. Each character needs an idle cycle animation, and an attack cycle animation only (around 3-9 frames per idle cycle, and around 4-12 images per defense/attack cycle).
There will also be maximum 15 different projectiles to do, as well as the HUD (Heads-Up Display, for menus), the main title screen, the Shop title screen (a captain in vacation, selling items on beach, much like this one in MinoMonsters: http://cdn2.mixrmedia.com/wp-uploads/wirebot/blog/2011/12/mzlnknjehvb.jpeg).
The game will first be released for the PC platform, but Mac, XBox Live, iOS and Android version will follow lighting-fast (thanks to Unity's very high compatibility) if we make enough profits from the PC version.
Work would start in about 3 months, and there is no real deadline. However, we are aiming for a release within the next 6-9 months.
Make your very best offer, we are VERY open to any deal... We are a very small team, this is our first real and commercial game. On our side, we are receiving no salary, we will split all profits equally instead. So any money invested must come from our own pockets, and our pockets are very limited. Please be counscious of that. We can show you the current game in progress, as well as our portfolios,if you want to get a better idea of our talent and experience.
Additional Project Description:
02/14/2012 at 14:35 ECT
Forgot to mention, the game is in Isometric view. It is displayed on 1280x720 pixels.
Sorry, I started to talk about the kind of characters we need, and I forgot to complete! Let me explain, and show you more reference images you will use for inspiration.
Something like this: http://imageshack.us/photo/my-images/40/tiki.png/
Something like this (at right): http://imageshack.us/photo/my-images/820/tikimug.jpg/
Another reference for creating an interesting tiki style: http://imageshack.us/photo/my-images/694/tikislimer7.jpg/
-Tombstone and Ghost:
-Pirhanas (a bunch of 5)
http://imageshack.us/photo/my-images/190/talonpage01.jpg/ (should have a spiky ball at end of a chain attached to his tail)
A cross between this: http://imageshack.us/photo/my-images/545/ewok.jpg/ (for fur color, and leather cap) and this: http://imageshack.us/photo/my-images/513/tribalbannerbyaugustokd.jpg/ (for posture, body proportions, very big eyes, tribal paint on fur)
http://imageshack.us/photo/my-images/692/901813121839bp.jpg/ (I like the colors)
-Great White Shark
-Toucan bird (can place on palm trees, and drop coconuts on enemies below)
-Chameleon (no robot suit, though, but the head is cool!):
Should be a mix of this one: http://imageshack.us/photo/my-images/824/redmelissavanderpaardt.png/ (for skin colors, and hairs on his back)
and this one: http://imageshack.us/photo/my-images/513/lizardman.jpg/ (for the posture, body proportions, and head)
-Kraken arm (only an octopod arm standing above water surface)
-Explosive canonballs (with skeleton head on them, an upgrade for pirate canons)
-TNT Crate (red and yellow)
-Rock Golem (punch the ground with his heavy rocky arms, provocates earthquakes):
The cute design and grey color of this one: http://img861.imageshack.us/i/1200x8497378realmtheele.jpg/
Mixed with the posture and body proportions of this one: http://imageshack.us/photo/my-images/823/creatureconcept.jpg/
All enemies are pirate crocodiles: http://imageshack.us/photo/my-images/190/hhtydcrocs.jpg/
There should be around 12 variations (slim, tall, big, different equipment, etc.). One crocodile class could look like that, but with a more crocodile style:
However, not all crocodiles should wear battle equipment. Think funny... The time setting is not really defined (this is a fantasy game with the main goal of being FUNNY), so like in Plants VS Zombies, there could be clowns, football players, hockey players, etc.
However, we also need a few bosses (the more we have, the best it will be). No need for them to be crocodiles. They should look like DARK (mad) conquerors coming of other continents. One of them should look a lot like this one:
Others should be viking-like, indian-like (like the slim boss in the movie 300), barbarian-like, etc.
We may reuse all those characters for other, future titles (maybe some Super Smash Bros).
Feel free to submit us ideas and concept arts!
The backgrounds should be lush and colored... exactly like that: http://imageshack.us/photo/my-images/840/artthumbjpg2.jpg/... this color palette and style is exactly what we are looking for!! Those rocks, and this vegetation, as well as the light and shadows, are very amazing. We are looking for no less quality.