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I am creating an iOS (iPhone and iPad) game for young girls. These graphics will be used in the first level to create a working demo of the game. All graphics should be very "cartoony" and use colors that will appeal to young girls (pastels). Since this is a game for children the graphics need to be more cartoony and funny than scary.
Generate the following graphics:
**Characters (Animated Sprites):**
1). Main Character: Unicorn
2). Monster: Troll
3). Monster: Minotaur
4). Monster: Evil Wizard
5). Boss Enemy: Dragon
The name of this first level is the "Rainbow Hills", and it needs to have a static background. This should be very cartoony looking, with basically a sky at the top, hills in the background, clouds, and rainbows.
It does not need to have a "floor" or ground, as this will be built from other elements that you will create. The total size will need to be 10240 pixels wide and 768 pixels high. I will also need you to chop these up into 10 images of 1024x768 size. I will also need these 1024x768 images cropped and put into 960x640 size pieces (you could also just try resizing and see how it looks, but cropping them might be better since we're not really losing much).
1). Gemstone (make in several different colors, but same look)
2). Frown face (the "bullets" that the bad guys throw at the unicorn)
3). Heart (the "bullets" that the unicorn "shoots" from its horn)
4). Flowers (same look, various colors; should have smiley faces in them)
5). Landscape pieces - this will be what builds the "ground"/"floor" and also "platforms" that the unicorn jumps onto. These will be various sizes but will bascially be very similar looking. I have some examples I can share with you, but this is maybe 3-4 additional graphics.
This should be a 1024x768 and also 960x640 title screen for the game, with "Play" and "Instructions" buttons listed.
Small buttons, should be made to look semi-transparent:
1). Left Arrow
2). Right Arrow
3). Two round buttons (one for "Jump" and one for "Magic")