C# Unity iOS/Android plugin for file picker API - repost

Avg Bid (USD)
Project Budget (USD)
$250 - $750

Project Description:

• To create an easy-to-use Unity native plugin to make use of the [url removed, login to view] API from C# in Unity games
• To establish a simple method of calling functions from [url removed, login to view], in iOS/Android Unity apps

• Must make use of API available at [url removed, login to view]
• Must properly integrate the [url removed, login to view] iOS and Android APIs into C# scripts in Unity
• Must be compatible w/ Unity 3.5+ , Mobile Pro
• All code & resources must be contained within a single directory titled "[url removed, login to view]", and delivered as a .unityPackage
• All [url removed, login to view] UI should overlay elegantly over Unity-based UI
• Wrapper code should automatically handle branching between iOS-native [url removed, login to view] calls and Android-native [url removed, login to view] calls
• All code must be clearly commented
• Project directory should include a README file which explains layout
• Use documentation of plugins from [url removed, login to view] as an example of proper design for Unity native plugins

Skills required:
C# Programming, Java, Objective C, Unity 3D
About the employer:
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