Please, read carefully and fully the project description. You MUST REFRAIN TO BID if you're NOT 100% knowledgeable and capable of producing this interactive game in time, budget, and the high quality expected
I have designed and printed a prototype board game that is fully functional. Now, I would like to hire someone who will make interactive playable versions of it.
1.- It must be playable online from any computer. and also it must be playable on an android phone/tablet and on an iPhone/iPad compatible with latest versions
2.- The game involves always two players or a single vs. a virtual player
3.- This game is similar to a Monopoly board game with similar parts behaviors. Parts involved: 2 dices, 2 pawns, collecting cards, chance cards...
a.-I have all the graphics created for the board, pawns, cards, opening page, except for animations like rolling dices
b.- I will provide the winner a pdf with the rules and with how to play the game. Also, a zip including all images of parts, icons, etc required that I have
c.-You must create a throwing and rolling dices random animation for two and for one dice that looks like this one http://games.ladbrokes.com/en/games/dice-games/monopoly-on-a-roll
4.- The game should have the option to be played in two languages: Spanish and English
a.- Value Card, Chance Cards, and other graphic components are already designed and written in separate languages
b.- Chance cards have texts that should be able to be read by a voice simulated game software in either language to the players out loud if clicked on the sound button (see example card attached)
5.- This is a very interactive play and it should be played like the original printed game; so understanding of the game rules and behaviors are a must. For example:
a.- If you land on a chance space, I want the player to be able to click to "pick-up" a card, not to automatically show a random card once it lands in the space.
b.- I want the pawns to move one by one the spaces, not to move directly to the counted one.
c.- During the game you collect certain valuable cards, and exchange others.
d.- Chance cards will make you act accordingly to what they say: to move forward or backward, sometime you'll have to exchange all your cards, or simply start the game all over, or wait your turn for a couple of rounds, or etc. etc etc
6.- You have to produce a free "LITE" version, and a "FULL" version with payment incorporated for downloading
7.- It is expected that you provide me full access to the files, and also support and troubleshooting to this app for at least 6 months from the day of final delivery at no extra cost.
8.- I will provide credit for the person/company who will develop this for me on the credits screen.
9.- NO advance payments for work non delivered.
a.- Milestones will be created by me as following: Initial 25% to be released after a functional game mockup is provided, 80% released at full delivery of all playable versions, and 100% released 30 days after uploading and running the app. making sure there are no glitches in any of the versions.
10.- This project description is done in good faith and might be missing details that will come up as we work it thru. You're the pro; so, I do not want any surprises either on the work scope or on the budget/payment
- An example of a similar game behavior (roll of dices, and moving of pawns/parts) and minimum quality expected: http://games.ladbrokes.com/en/games/dice-games/monopoly-on-a-roll
- See attached files to have an idea of how the board game will graphically look and some of its features
- Btw, I'm a perfectionist; so, I would expect no less from you...