Build an SVG EDITOR using Raphael JS, phase #1

CLOSED
Bids
15
Avg Bid (USD)
$2456
Project Budget (USD)
$1500 - $3000

Project Description:
WHO ARE WE:
We are a growing development team based in USA who has offshore resources around the world as well.
We are constantly trying to grow our team with good talents.
Right now we're trying to hire a great frontend developer for a specific project.
The project is a personalized jewelry website that requires a Javascript based SVG editor inside the browser.
This is the first phase of the project and it's well described in here:
https://github.com/qyom/svg-editor/wiki/Welcome-to-SVG-text-editor-wiki

Here are the mockups of what needs to be done in phase1 VISUALLY:
https://github.com/qyom/svg-editor/wiki/Text-Module-Mockups

WHO ARE YOU:
* You are a really talented frontend developer, a very responsible person with great communication skills - that's important!
* You are super professional with jQuery,
* You DID work with Raphael.js before and you're really comfortable with working with SVG vectors in the browser
* You know really well at least one MV* framework like backbone,js or knockout.js (should be ready to provide samples of codes)

HIRING PROCESS:
The winning candidate will be the one who
* Really digged in the created documentation thoroughly and has a good idea about the work that needs to be done
* IMPLEMENTED a SAMPLE: he/she should implement something out of the given mockups - the better it's implemented the more are the chances!

WHEN HIRED, the payment for the sample work will be transferred right away.
Generally, the pay won't be an issue, as long as the job is delivered - and keep in mind that we're looking for a long term healthy cooperation...
We're also on a tight schedule for this project, hoping to finish the first phase in 1-2 weeks so we will need your full availability!

Feel free to reach out to me with your questions and Happy Bidding!

Additional Project Description:
06/03/2013 at 21:26 EDT
NOTE: You can either create your sample demo from scratch, or take this already existing preliminary codebase and improve that one; Whichever works for you the best: https://github.com/qyom/svg-editor-halfass/tree/demo

It's an open repo so you can fork it and improve as you please.

Skills required:
backbone.js, HTML5, jQuery / Prototype, node.js, PHP
About the employer:
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