You have chosen to sponsor your bid up to a maximum amount of .
You are required to design, document and implement a networked, multi-player Java game based on the client-server network model and the case-study presented in the lectures. · A 'chat-server' application will not be accepted for this assignment. · The program must not be a version of TicTacToe. The following basic components are each an essential requirement:- · The client-server model must be implemented using Java sockets. · The system must allow multiple client threads to communicate via a server and communication between clients must be controlled using wait and notify methods. · The system must display a console window at the server side so that communications between clients can be monitored, e.g., by tracing the messages. The console must be implemented as a Java Swing application (i.e., sub-class of JFrame). · The client side interfaces must be implemented as interactive applets. These must be Swing applets that sub-class from JApplet. · The program must exit gracefully whenever a client applet or the server application exits from the communication. Failure to account for these circumstances will result in loss of marks. · The work must be supported by documentation that includes a description of the work, a user guide, structural design diagram(s), behavioural design diagram(s) and an appendix with commented code listings, and HTML documentation generated with the javadoc tool. · Any resources used must be cited in a bibliography. Design diagrams are expected to be at a level of detail comparable with those presented in the lectures. The programs will be tested with the JDK1.4 virtual machine (java.exe) and appletviewer. You must ensure that your work is stable and robust in this environment. Marks will be lost if this criteria is not met.
1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done. 2) Installation package that will install the software (in ready-to-run condition) on the platform(s) specified in this bid request. 3) Complete ownership and distribution copyrights to all work purchased.
only java 1.4