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Artist needed to create a location for a casual hidden object game. These are a static view of an interior location such as office, kitchen, attic, etc. The location can be created with 3D modelling and illustration.
The artist will create each location with two states: a fully restored version, and a version of the location looking empty and abandoned. The artist will then layer 15 items into location. These are things such as tools, instruments, etc. There are two versions of each item: a broken version and a restored version.
Please see examples of rooms.
Each location has two states (run down and restored).
15 items populate each location.
Layer of restored item in run location.
Layers of item pieces in run down location.
Final image of fully restored location with story image.
15 items per location:
Each item has a piece associated with it.
Each item/pieces with two states.
Hi-resolution version of each item/piece.
60x60 inventory version of each item piece for both states.