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=>Experience working with 3D computer graphics software like 3ds Max or Maya
=> Confident in using 2D design software like Photoshop or GIMP
=>Knowledge of the Art creation pipeline of the UDK/Unreal Engine Editor is a strong plus!
=>Create, design and animate 3D assets (geometry and textures/skins) for a third-person-shooter game - detailed information in a personal message
What benefits can you expect from us?
=> Work is paid - with the option of prepaid work!
=>Amount of payment: Payment is low, but typical for indie projects; negotiable.
=> You and your website/portfolio link will be mentioned in the credits of the game!
=> You will receive a reference letter and - if needed - a letter of recommendation!
=> You will get a free copy of the game!
=> you may post screenshots/videos of designed levels on your website/portfolio!
Deadlines, Location & Communication:
=> Deadlines: Minimal, mostly just to keep things active and in order.
=> Hours: As many as you need, as long as you can meet the mutually agreed upon deadlines. Payment is on invoice per task - so there is no hourly compensation.
=> Location: Work from home via Internet.
=> Communication: mainly via text chat