3d character model change - shirt change and other tweaks...

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Bids
19
Avg Bid (EUR)
378
Project Budget (EUR)
€250 - €750

Project Description:
We have a rigged character in fbx format, currently used in a Unity project. This project is to change and save the character (currently with suit and tie) so that he looks more friendly and less informal - specifically:
1) Modify the mesh to remove the jacket.
2) Generate new UV image maps for a short-sleeved shirt instead of the jacket, top neck button open (no tie)
3) A second UV image map with shirt with rolled up sleeves (no tie)
4) For both of these UV maps, the hair is to be dark brown and a little more wavy (not so severe fringe)

New shirt colour: light coloured (either red, green or blue)
Pants colour should be dark.

Note that the existing model has a jacket, so the jacket shape (torso) around the hips will need to be changed (as the new character(s) won't have a jacket). I've attached a picture of this model and will share the FBX file.

There will likely be follow-on work from this.

Skills required:
3D Modelling, 3D Rendering, Maya, Unity 3D
Additional Files: Tutor.jpg
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Project posted by:
Shafft Ireland
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