- To know in detail of how this is made for this project, you need to know these:
1. (Windows API Hooking [Later can be used to hook game functions and D3D functions, like EndScene], Basic (But preferably in depth) C++, and Assembly (For RCE) ).
2. Memory searcg for the address informations.
3. Need to know use tools like Ollydbg to grab the needed information. For Strides and model rec for D3D Chams/etc, you need to have a stride logger and log the model rec manually.
4. D3D experienced
I need one or two people for each section of work.
Assembly Coding and Reversing
Memory addresses [SEARCH]
More information to know for what you need this knowledge PM me.