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Game is multiplayer castle defense type.
Want the following features:
Can be single player but be easily able to join alliance
Chat: alliance and universe
Four units of currency,
Enemies: other players, bogeymen, storms, ships, rockets
Each palyers castle/camp must be expandable to other camps
Small players can only attack small players, big vs big, ect
Need live chat, and battle opponents scrolling lists
Four levels of admins: moderator, senior moderator, admins who can grant game credits, master admin who is only one who can refund money
Very simple easy admin board
Want fast speed
Ability to be able to have thousands of players at a time without slowing
Store: trade and buy credits , resources, weapons, lives, all for $$money except trade
Fairly simple icon type graphics
Please respond with questions, all software to be used, time frame, ect.
Would want this project staged: initial idea and story boards, simple sample, ect
Also, MUST BE DESIGNED SO IT IS PLAYABLE ON IPHONE IPAD but I am not asking it to be iOS ready
NDA will be required
Basic SEO required
Must be bug free
Job ID: 38262531
Game Programming, Game Development