I would like to create a flash game template that I could derive many games from in the future. What I basically need is a game similiar to one of the slot games on [login to view URL] without the chat features. Basically when a bet is placed, it will send a request to a .NET XML web service and get the result back from that web service and display it in the game. When the game gets the result back, it will also apply the results to the database (just need a placeholder function for this) so that everything is in real time and server side.
Requirements:
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Can be a java applet but flash is preferable.
Must mimic a 5 reel slot machine, similiar (not a copy.. just an example) to: [login to view URL] (extra details will be provided, such as the little animation that it has). Please try to use the same layout and functionality of the above game in the URL. This includes 9 lines max and users can adjust their bet from a minimum of 1.. and a maximum that would be set by the XML file that I have asked to be as a requirement a few points below. The combinations should include checking a certain path. I would suggest leaving it open ended in the XML file to allow the game to check for winning combinations starting from left to right.. AND right to left .. or scatter.. such as having 3 of a certain icon in any reel and the option to turn that on and off depending on the settings in the XML file.
User interface layout wise, I would like it was close to the reference I gave you. That is, the 2D effect and the 5 reels.
When a bet is placed, the flash game will randomize the wheels like the game above in the URL and then report the winnings back to the mySQL database via a stored procedure (I will handle this part as far as coding the mySQL stored procedure, just need it to be setup code wise).
Must support 1 or more bonus games or a bonus game template must be made available so that I can create them in the future. If a certain combination hits (also set in the XML file), the game will phase to a bonus game. We can go to a standard, pick 1 out of 6 chests or whatever image we put there. We will handle the graphics though on our end. Whatever is picked will bring an amount say "30x" which is 30x the line bet. If you get 5 then they get 30x5 or 150 points, token, gold, etc.
Probability and odds of winning combinations has to be set through a server side XML document so that it can be changed whenever needed. The same applies to any variables that the game needs such as bet size, etc.
Code must be documented so that future games can be created.
Graphics can just be placeholders. We will fill those in after work is completed.
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