Using assembly language.
1. The project is to simulate a real-life product using a microprocessor system (a PC) as a controller unit. You must:
a) identify your project’s function
• this will be the user manual of your product
b) create a design to perform that function
• conceptual design (flowchart)
• program listing
a product must include reading a keypad (keyboard) and writing to a monitor (LCD).
Examples: Calculator that adds and subtracts; basic remote control(TV).