Project ID:
623963
Project Type:
Fixed
Budget:
$30-$250 USD
Project Description:
i want the second part to be done within an hour
Using Alice 2.2
1.
Create a scene with a blimp (Vehicle) and a dragon (Medieval). In this fantasy scene, the dragon has found a blimp and is curious. The dragon flies around the blimp to check it out. Write a program to have the dragon move to the blimp and then fly around it (lengthwise) five times.
2.
Start with ClickACowWithScore.a2w. Modify the program to add a timer (similar to score, a 3D text object) to the game.
The timer should start at a high value (say 20), count down instead (timer’s current value should be decremented in the while loop). Don’t forget to change the display text of timer.
To determine whether the player wins within the time limit, modify the conditional statement (if/else). If target score is reached, display “You Win!” with the cow visible; otherwise display “You Lose!” with the cow visible.
Test your game, is it still possible to click on the cow (when the target score is not reached)
Skills required:
Animation,
Flash 3D,
Game Design