I`m struggling to make the Sphero AR Unity SDK Work.
I need to create an app using the SDK, just replacing a few things (one 3D model, splash screen, ...)
I keep getting errors in XCode after building it in Unity3D.
- A few deprecated functions
and a Linker Error (Undefined symbols for architecture armv7:
"_sMotionManager", referenced from:
-[ARUNBridge_iOS initializeEngineWithCameraMode:] in ARUNBridge.o
ld: symbol(s) not found for architecture armv7
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I need someone to build the project for me, or better yet, walk me through the build.