Read carefully this NEW GAME project description.
You MUST REFRAIN TO BID if you're NOT 100% knowledgeable and capable of producing this interactive game in time, on budget, and the high quality expected. Use code design cross-platform software like Corona, Unity, html5 or similar that will allow to make your work transferable from one platform to another with minimal effort.
I have designed, printed and published a board game. Now, I would like to hire someone who will make interactive playable versions of it.
1.- It must be playable online from any computer. and also it must be playable on an android phone/tablet and on an iPhone/iPad compatible with latest versions
2.- The game involves always two players or a single vs. a virtual player
3.- This game is similar to a Monopoly board game with similar parts behaviors. Parts involved: 1 dice, 2x4 pawns, collecting cards, chance cards, bonus cards...
a.-I have all the graphics created for the board, pawns, cards, opening page, except for animations like rolling dices
b.- I will provide the winner a PDF with the rules and with how to play the game. Also, a zip including all images of parts, icons, etc required that I have
c.-You must create a throwing and rolling dices random animation for one dice (See References Section)
4.- The game should have the option to be played in two languages: Spanish and English
a.- Value Card, Chance Cards, and other graphic components are already designed and written in separate languages
5.- This is a very interactive play and it should be played like the original printed game; so understanding of the game rules and behaviors are a must. For example:
a.- If you land on a chance space, I want the player to be able to click to "pick-up" a card, not to automatically show a random card once it lands in the space.
b.- I want the pawns to move one by one the spaces, not to move directly to the counted one.
c.- During the game you collect certain valuable cards, and exchange others.
d.- Chance cards will make you act accordingly to what they say: to move forward or backward, sometime you'll have to exchange all your cards, or simply start the game all over, or wait your turn for a couple of rounds, or etc. etc etc
e.- Since each player will be playing with 4 pawns, the player must be able to select which pawn to move among the ones allowed to
6.- You have to produce a free "LITE" version, and a "FULL" version with payment incorporated for downloading
7.- It is expected that you provide me full access to the files, and also support and troubleshooting to this app for at least 6 months from the day of final delivery at no extra cost.
8.- I will provide credit for the person/company who will develop this for me on the credits screen.
9.- NO advance payments for work non delivered.
a.- Milestones will be created by me as following: Initial 25% to be released after a functional game mockup is provided, 80% released at full delivery of all playable versions, and 100% released 30 days after uploading and running the app. making sure there are no glitches in any of the versions.
10.- This project description is done in good faith and might be missing details that will come up as we work it thru. You're the pro; so, I do not want any surprises either on the work scope or on the budget/payment. All full author's copyrights will be transferred to us as soon as you get paid.
- An example of a similar game behavior (roll of dices, and moving of pawns/parts) and minimum quality expected: http://games.ladbrokes.com/en/games/dice-games/monopoly-on-a-roll
- The interactive game will be a much simpler version than the original board game (see image file for reference)
- Btw, I'm a perfectionist and I would expect no less from your work...