Unity3d game developer with Blender Savvy to convert Maya assets

Avg Bid (USD)
Project Budget (USD)
$750 - $1500

Project Description:
I have 3D characters modeled and rigged in Maya 3D. I need them converted to .fbx with full textures and rigging for use in Unity 3D game development. I also need them converted to Blender with full textures and rigging for animation in Blender.

Additional Project Description:
01/28/2014 at 11:09 AKST
Here are the files I have in Maya, and supporting files.

There are six characters (folder numbers indicate priority) and about eight significant props - all to be converted into Blender and Unity 3D.

I need to be able to open all in Blender with rigs and maps/textures, and I'll need screenshots of these characters in Unity 3D which I will send to my Unity developer.

I will release $500 on completion of the first character "1-DICK" (see the screenshots of the files below) in Blender, and on approval of my Unity developer. Once the Unity Developer and I are satisfied that the conversion to both platforms was done successfully. I will release half the remaining funds up-front, and the rest on completion.

Be advised that there are multiple versions. I want the LATEST version, and I include older versions where they exist, in case of missing files or damaged or incomplete versions - communication on anything needed or missing is a must.

Thank you for your consideration!

Skills required:
3D Animation, 3D Modelling, Unity 3D
Additional Files: Screen Shot 2014-01-28 at 11.47.46 AM.png Screen Shot 2014-01-28 at 11.47.32 AM.png
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