we have a 3d model of the human anatomy which include the body (skin), the muscles, skeleton, nerves, vascular system and organs. (see attached image) the whole model consists of about 600k faces.
We want this to be rigged and skinned in 3dsmax. It has to be anatomically correct, so no intersecting bones or bending bones for example.
Afterwards we will need an animation of a sprinter. The animation should cover the block start and a short sequence of running. - >
Please provide a quote for proper rig and skinning in 3dsmax, and a single animation.
If this will be done to our satisfaction we will assign more animations based on this model to you.