I am looking for someone to create a robust network game base. I wish to have the basic game functionality created and I will work on the final art and details to complete the project.
I am looking for a Unity 3D developer to create a single app system that can be executed as a Server or as a game Client.
The app will need a local SQLite engine that is only utilized when the app is executed as a Server. The app will need a GUI for a username and password (with a link to a web site for registration if no username/password is available), the username and password will be authenticated via a PHP script on my web server. The web server will pass back a Key (as well as other basic info - variables such as client id, server id, game name, max users, etc.) to the app that grants the app permission to run as a Server OR as a Client. All this happens in the background. Once the app receives permission to run here are the details for each mode of game play:
Please see PDF attached for complete details....