Location: Chillcothe, United States
Member since: March 2012
Wandering Samurai Studios
Worked with a large, international team as a Texture and Environment Artist devloping a full conversion of the Crysis engine. I model, UV, sculpt, and color environments assets, then export them using 3DS Max 2009 to our level designers, and have also modeled characters and vehicles if and when they needed it.
MFA in Animation
Savannah College of Art and Design
BFA in Studio Arts Painting
University of Cincinnati