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Zerafian

3D artist with an extreme eye for detail

Username: Zerafian

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Location: chattanooga, United States

Member since: April 2012

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Portfolio

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Résumé

Experience

3D artist

Jan 2011 - Present (3 years)

Elance

Primarily a 3D game artist working on modeling and texturing environments, props, characters, rigging, and animation. I have also done a hand full of product rendering as well with experience in lighting and rendering.

3D Artist(8-2009 to 8-2010)

Aug 2009 - Aug 2010 (1 year)

Disney Event Group

--Clients<br />----Transitions Lenses<br />----Safelite Auto Glass<br />----Murphy USA<br />----Disneys in house promotional team<br />---Affluent clients<br /><br />Did artistic process from beginning to end: concept, 3d block out, finalized 3d models, texturing, animation, lighting, rendering, and post production.

3D Artist(7-2007 to 7-2009)

Jul 2007 - Jul 2009 (2 years)

CAE USA

--Worked as a game artist creating low res game assets for in house made game engines<br />--Work ranged from vehicles, props, buildings, vegetation, and characters.

3D Artist(2-2007 to 7-2007)

Feb 2007 - Jul 2007 (5 months)

Raydon Corp

--Created game assets for in house made game engines ranging from buildings, props, vegetation, and vehicles.<br />--Also created VFX for guns, in motion vehicles, and explosions<br />--animation quadrupeds, bipeds, and military vehicles in maya<br /><br />mass layoff caused me to leave after 6 months

3D Artist(12-2005 to 2-2007)

Dec 2005 - Feb 2007 (1 year)

Zepa Studios

--Created next gen game assets: Characters, character armor, weapons, vegetation, and characters<br />--Used normal, spec, ambient, glow, and diffuse maps ranging from 64x64 to 2048x2048

Education

Computer Animation

2003-2005

Certifications

N/A

Publications

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