Create a 3D model and texture of the attached space ship design in 3ds Max or Blender to be imported into Unity 3D. Bump mapping. Texture should be flat colors, preferably sand or navy gray colors with a realistic feel. The description of color on schematic says matt black but this is incorrect. Sand or naval gray are the colors we prefer. Running lights and lighted bridge should be included.
Show an image or video clip of rendered model displaying top, bottom, side, front, and rear views. Final deliverable must be able to work in Unity 3D and should be delivered in Unity packet. Max polycount 10k.
Contest winner may have the opportunity to do additional work on subsequent models for the game.
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