3D modelling and texturing
- Status: Closed
- Prize: $140
- Entries Received: 4
Contest Brief
Hi there,
We would like a modular urban building(s). See example images of a industrial building.
For this example we build the texture on the grid in photoshop and from this texture on a plane in 3ds max we break of every piece and extrude it.
All in the power of 2 so it snaps perfectly together in Unity 3.5. Think of it as lego pieces. Texture should be crisp and unique and the pieces should be tileable.
Urban
So we need 1 or 2 2048x2048 textures as .psd files (make it unique)
Modular pieces as 3dsmax / FBX format
Unity demoscene.
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