Do some 3D Modelling for Video Game - Space Fighter
- Status: Closed
- Prize: $50
- Entries Received: 13
- Winner: Hedgecog
Create a 3D model and texture of the attached space fighter design in 3ds Max or Blender to be imported into Unity 3D. Bumpmapping. Texture should be flat colors, preferably eggshell to sand or navy gray colors with a realistic feel. Trim should be darker. Running lights and lighted cockpit optional.
Show an image or video clip of rendered model displaying top, bottom, side, front, and rear views. Final deliverable must be able to work in Unity 3D. Max polycount 10k.
Contest winner may have the opportunity to do additional work on subsequent models for the game.
“Nice design work and responds to questions quickly.”
vemlich, United States.