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I am a senior software engineer (20+ years of experience), include over ten years of paided full-time engineering job. You can see my portfolio and projects on the website below: https://portfolio-poorlmx.weebly.com/ Biography I am a hardcore game fan. The history of playing games can be traced back to the era of NES...I am a senior software engineer (20+ years of experience), include over ten years of paided full-time engineering job. You can see my portfolio and projects on the website below: https://portfolio-poorlmx.weebly.com/ Biography I am a hardcore game fan. The history of playing games can be traced back to the era of NES console. Designing a game popular and fame not only my job, and also my dream. I have been working in game industry for a long time. From the early years of Chinese Classical RPG, MMORPG, Flash web games to the mobile games, I have participated and developed game products for each stage. Although the gameplay process is exciting, but game develop process it is very hard. Dreaming and enthusiasm are important, but the key to success depends on professional knowledge and technical experience. Moreover, in the early years, there were not so many schools that taught the game design, so we all rely on self-study. We look for books and read them ourselves. We write programs and practice ourselves. This is a long, lonely and hard process, so in the game industry the long time developer becoming less and less. Because of this, based on long-term efforts, I am better than others to solve difficult technical problems and algorithmic problems. In the past few years, my research and development direction has been on the development of iPhone games. Until recently, I have had the opportunity to return to school for further study. The systematic study of the school can enhance my more complete professional ability. The future wishes is that I hope that I can open a game studio in the school's Incubation Center and train more young talents and help them to design games. <end> less
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