I am looking for a freelancer to help me with my project. The skills required are Computer Graphics, CUDA, Machine Learning and OpenGL. I am happy to pay a fixed priced and my budget is €30 - €250 EUR. I have not provided a detailed description and have not uploaded any files.
We are looking for a single screen Android app. The app opens in full screen mode and ready to write with finger touch. Touch back button to close the app. 1. OpenGL v.2 (GLES20) 2. Should run on all devices Android Lollipop and above (below Lollipop ok but not required) 3. Writing should be smooth (Bezier algorithm) 4. Develop custom class GLTextureView
I am looking for a freelancer to help me with my project. The skills required are Game Design, Game Development, OpenGL and Unity 2D. it is simple two player game and 1 player vs computer game like tic tac toe but with different rules and winning conditions.
I have a model of a simple person animation that have movement in the parts of the body. I need the clothes to move with the arms legs and body and that it transforms the surface so that it looks like the clothes are moving according to the movement of the person.
I am looking for a freelancer to help me with my project. The skills required are Adobe Air, Game Development, OpenGL and Unity 3D. I am happy to pay a fixed priced and my budget is $250 - $750 USD. I have not provided a detailed description and have not uploaded any files.
I need a 3d project done using openGL and visual Studio. Please reply with the words OPENGL Jaystammo to ensure that you have read the description. Please only bid if you have experience with opengl, visual studio and C++, I will need to see some work that you have done. A framework will be provided that is to be used and this makes things
...to do some OpenGL tasks for me. There are a few tasks and their complexity is elementary, there will be tasks like creating texture, mapping, procedural shaders, camera transformations etc. I will provide the source files and you will be required to do some tweaks and changes in the code. if you have enough experience in working with OpenGl and shading
3D game, with c++ and opengl, where there are 3d rocks in space, the player will fire at them to destroy them, with some graphic effects like Shadow mapping-omnidirectional, Bloom, CPU-particle system, Normal mapping, lightshafts. Features: First person action, Procedurally generated assets(asteroids), Leaderboard