Cocos2d game iphone jobs
It’s a battlegrounds game with some anime characters
...progress stats. RPG elements: XP points earned per workout (e.g., full session = 500–1000 XP, partial = 200–400), levels, streaks, progress bars, character/avatar profile. Anti-cheat basics: Timestamped logs, proof upload fields (e.g., screenshot of wearable data), daily lock-ins or delayed rewards to discourage faking entries. XP Shop / Rewards Vault: Gallery or board database view styled as an in-game "shop" (Hotel Rewards Shop or Dream Stay Vault). Three tiered rewards as database items: $100 Hotel Incentive Card (~10,000–12,000 XP cost) $300 Hotel Incentive Card (~30,000–35,000 XP) $500 Hotel Incentive Card (~55,000–65,000 XP) Each reward includes: Description (emphasizing RedeemVacations.com-style complimentary stays, activation proc...
I'm looking for a skilled pixel artist to create 2D sprite sheets for a game. The sprites should be in a pixel art style and animate the following actions: Walking Jumping Attacking Each action should have 4-6 frames per animation. Ideal Skills and Experience: - Proficiency in pixel art - Experience creating 2D sprite animations - Attention to detail and consistency in art style - Ability to meet deadlines and communicate effectively Please include samples of your previous work in your bid.
I already have a fully-rigged .VRM character; what’s missing is real-time facial tracking so the avatar can mirror my own eye blinks, gaze and mouth shapes while I’m streaming from a Windows PC. Here is what I need you to do: • Configure VSeeFace (my preferred solution) to read my webcam or iPhone face-capture feed and drive the avatar’s eye and mouth blendshapes smoothly, without noticeable latency. • Pipe the animated output cleanly into OBS Studio so the character appears as a transparent-background source I can place over gameplay or a presentation. • Optimise tracking settings—calibration, smoothing, strength curves—so the expressions look natural yet responsive. • Deliver a short, step-by-step guide or screen-share s...
Counting on your expertise to rank my website higher.
I have a complete unique adventure-game concept for Android and IOS that spans 30 progressively challenging levels but need more help in making more ideas to make the player play 10 min in each level. The core mechanics are ready on paper; what I need now is a seasoned game Development Company to transform those ideas into a polished, 3D stylized mobile experience. Scope • Re-imagine every level so the pacing, puzzles, and enemy placement feel fresh and engaging. • Craft a cohesive 3D art style—rich, stylized environments with high-resolution textures and dynamic lighting that still run smoothly on mid-range devices. • Design new Character, devils, ghosts, influences and end-of-world bosses, each with distinctive silhouettes and attack patterns. ...
...RNG-driven titles. Homepage vision The landing page has to sell the experience immediately with: • eye-catching game previews that launch quickly, • authentic user reviews to build trust, and • dynamic promotional banners I can swap out without touching code. Look & feel I’m aiming for a modern “OG” vibe: dark, luxurious palette, subtle animations, fast transitions and a layout that guides new users straight to the games lobby. Clean typography and responsive design across desktop, tablet and mobile are must-haves. Core functionality – Secure account creation, KYC hooks and wallet integration (crypto or fiat API of your choice). – Provably fair or certified RNG for each game. – Real-time balance up...
I am developing a truck simulation / logistics game in Unity and currently have a 15 km × 15 km terrain map. The terrain and road network already exist but are still in a basic “skeleton” stage. I’m looking for a skilled 3D environment artist who can improve the map, rework some roads, and add environmental details to make the world feel more realistic and polished. The goal is to transform the current basic layout into a believable open-world environment suitable for a truck simulation game. Current Map State Terrain size: 15 km × 15 km Basic road layout already created Terrain sculpting partially done Environment details are mostly missing Some roads may need reworking or improving Scope of Work The artist will help enhance and polish...
...drafted. Here’s the workflow: - I upload all of my paintings to a folder that you can access, on either Google Drive or Dropbox. - You choose the paintings based on current stock and what should sell based on your best guess. - You create the listing and push it to EBay, paying special attention to mockups and print quality. As of right now, I mainly make posters, canvas prints, and phone cases (iphone and Samsung), so these don’t require a lot of editing. Slap it on, make sure the DPI is in the green, and hit send. You will not be required to fulfill products, manage inventory, or handle social media. Absolutely no AI use is permitted as part of this project, and discretion is expected. If those deliverables work smoothly, we can rinse-and-repeat to scale the c...
*** START YOUR CHAT OUT BY ACKNOWLEDING THIS IS NOT AN AUTOMATED BID *** AUTOMATIC REPLIES WILL BE INSTANTLY DELETED Summary: We're building an automated (or near-automated) pipeline to generate character armor artwork for an Ultima Online-style game. The output needs to fit a 260×237px paperdoll window, be greyscale (black = transparent in the UO engine), and look like a proper 3D-rendered armored figure. What we've tried that didn't work: • SDXL text-to-image (no pose control — figures wrong size/position) • img2img with a flat silhouette input (no depth info, outputs a blob) • Virtual try-on AI (OmniVTON) — couldn't adapt output to greyscale sprite format • img2img with a 3D base figure — closest so far but incon...
I have spent the last eighteen months bringing India’s first live-commerce marketplace to life and already have roughly 60 % of the product in production. The next phase is scaling fast, so I’m opening equity-based founding seats for developers who want to grow a large startup alongside me rather t...your focus will be polishing what’s built and driving the remaining 40 % to launch quality, then iterating rapidly post-launch. The engagement is equity-first: compensation comes from meaningful ownership in the company alongside full technical autonomy. If you’re looking for the energy of a green-field build, the responsibility of a founding role, and the upside that comes with real skin in the game, let’s talk about how you can take the lead on mobile, f...
PLEASE DO NOT CONTACT ME OUTSIDE OF FREELANCER.COM, AS SUCH COMMUNICATION WILL BE REJECTED IMMEDIATELY. We are looking for a talented Flutter Developer to help integrate a Unity-based game into our Flutter mobile application (iOS & Android). This will be the first task, and if the collaboration goes well, there will be ongoing development work and feature updates. First Task (Initial Project) The first task will focus on: Integrating a Unity game module into a Flutter app Ensuring smooth communication between Flutter and Unity Implementing Unity framework integration for iOS and Android Handling basic events/data exchange between Flutter UI and Unity Ensuring stable performance and smooth user experience Experience with Unity Flutter integration or Unity as a lib...
I need an advanced AI to play Brawlhalla at a pro level on my behalf. The AI must excel in strategy, consistency, and reaction speed. Key Requirements: - High-level gameplay mirroring professional players - Strategic decision-making akin to top-tier competitors - Consistent performance with minimal errors - Fast reaction times to in-game events Ideal Skills & Experience: - Proven experience in AI development for competitive games - Deep understanding of Brawlhalla mechanics and meta - Strong coding skills in relevant programming languages - Ability to provide past work examples and detailed project proposals Please ensure timely delivery, preferably within a month.
Project Description: We are looking for professional translators to translate our mobile app store content from English into multiple languages. The app is a golf scorecard and game management app called ParTeeOf18. The full requirements and English content are provided in the attached document. Please read the document carefully before placing your bid. Languages Required: • Thai • Spanish • French • Arabic • Japanese You may apply for one language or multiple languages if you are a native speaker. Scope of Work: Translate the following App Store listing content while respecting character limits: • App Title – Maximum 30 characters • Short Description – Maximum 80 characters • Keywords – Maximum 100 characters &bull...
This is full time(8 hours/day) Or Part time ( 6 hours/day) job. Don't apply without a portfolio. I need a Unity expert to turn my concept into fully-playable build for both iOS and Android. Your main focus will be building the core gameplay loop, implementing level progression and polishing the overall player experience so it runs fluidly on current mid-range phones. I already have the mechanics drafted out and a style guide for the 3D look; you’ll translate these into functional scenes, integrate mobile-friendly controls and optimise for performance. If you have shipped mobile titles in Unity—especially puzzle or strategy games with 3D send the links
Project Description: We are looking for professional translators to translate our mobile app store content from English into multiple languages. The app is a golf scorecard and game management app called ParTeeOf18. The full requirements and English content are provided in the attached document. Please read the document carefully before placing your bid. Languages Required: • Thai • Spanish • French • Arabic • Japanese You may apply for one language or multiple languages if you are a native speaker. Scope of Work: Translate the following App Store listing content while respecting character limits: • App Title – Maximum 30 characters • Short Description – Maximum 80 characters • Keywords – Maximum 100 characters &bull...
I cover professional sports in the United States like MLS and take over 2,000 RAW/JPEG files a game. I need a sharp editorial eye to trim that number down to a tight, publication-ready set of 50 photographs that instantly convey the highs, lows, and raw emotion of competition. The brief • Source set: mixed sports (basketball, track, soccer and a few candid locker-room scenes) shot under varying arena and daylight conditions. • Priority: images that capture genuine emotional moments over pure action or unusual angles, though either of those is a bonus if the storytelling is strong. But also, action and other angles and overall shots that show creativity and shows the storytelling as a photographer • End use: print and online sports features, so every chosen fra...
I play a PC-based Roblox title where a power reward drops every twenty minutes. I need a small program that will: • Detect when the three rewards are available, claim them in sequence, then close the Roblox session and relaunch ...injection or memory editing, just reliable input automation (AutoHotkey, Python with PyAutoGUI, or a similar method is fine as long as it’s stable). • Log basic status messages so I can see timestamps for “joined”, “collected 1-2-3”, “closed”, and “rejoined”. The solution should arrive as well-commented source plus a short README that lets me plug in updated screen coordinates or image hashes if the game UI changes. I’ll consider the job complete when the script can run overnight wit...
...lifted by means of a magnetic sensor—or any other proper kind of sensor —then launch a three-minute countdown. Here is the user flow I need you to realise: 1. Controller is lifted → internal timer starts. 2. An OLED screen at that station immediately shows the remaining time, counting down in real time. 3. When the three minutes expire the screen simply replaces the countdown with a clear “Game Over, move to next zone ” message + a buzzer or light; 4. Once the controller is set back the system must reset itself, ready for the next player. Hardware thoughts so far: magnetic (reed or Hall) sensor to detect lift, an Arduino or comparable microcontroller running the timer logic, and a compact OLED display for each station. I am open to part reco...
I'm looking for a skilled game developer to create a multiplayer gas station tycoon game for console platforms. The game should feature a vibrant, cartoonish art style. Key Requirements: - Platform: Console - Art Style: Cartoonish - Gameplay Mode: Multiplayer Ideal Skills & Experience: - Proven experience in console game development - Strong portfolio in cartoonish graphics - Expertise in designing engaging multiplayer gameplay mechanics Please include examples of previous work and relevant experience in your bids. Looking forward to your proposals!
Roblox Game Summary for Freelancer Project Name: Basketball Stars Platform: Roblox Genre: Competitive online basketball game Style Inspiration: NBA 2K, Basketball Legends, anime-style cosmetics, clean competitive sports UI Core Vision I want a polished Roblox basketball game focused on fun, skill-based gameplay with quick matchmaking, ranked competition, stylish cosmetics, and rare effects/customs that make players stand out. The game should feel smooth, competitive, and rewarding without being overly complicated. ⸻ Main Menu / Game Modes The main menu should show 3 options: 1. Quick Play This is the main playable mode right now. Supported match sizes: • 1v1 • 2v2 • 3v3 • 4v4 • 5v5 Quick Play should be easy to queue...
I’m developing Undead Horde: Reborn, a true top-down 2D zombie game in Godot, and I’m looking for a 2D artist who can create clean, readable gameplay assets for my project. This is not a 3D job. This is not isometric. This is not concept art. This is not AI-generated work. I need actual 2D top-down game assets for a modern zombie/apocalypse setting. What I need I am looking for an artist who can create 2D top-down assets in a consistent style for: 1. Hospital assets • hospital bed • IV stand • wheelchair • rolling crash cart • nurses station / desk • hospital double doors • waiting room furniture • medical clutter • blood/debris floor variations • other modular hospital props 2. City street assets ...
I want to take a fresh, minimalist-looking puzzle game from concept to live release on both Google Play and the App Store at the same time. The core gameplay should revolve around clever, quick-to-learn mechanics that can scale in difficulty, while still feeling visually clean and uncluttered. Essential features • Real-time or turn-based multiplayer mode so friends can compete or cooperate • A balanced in-app purchase system (cosmetics, hints, extra level packs) that never feels pay-to-win • Daily challenges with dynamic leaderboards to keep retention high Art direction is firmly minimalist: flat colours, simple shapes, smooth animations—think “easy on the eye” rather than hyper-detailed 3D. I’m happy to supply style references once w...
I need an end-to-end build of a taxi-booking ecosystem that covers three mobile experiences (rider, driver, operator) and a cloud-hosted SaaS core. For riders on Android and iPhone, the interface must make it effortless to schedule a trip, watch the vehicle approach in real time, pay by card, wallet or other gateways, and immediately rate the ride and leave feedback. Google / Apple Maps, a mainstream payment gateway and an SMS provider must be wired in cleanly. The operator dashboard will live on the web. It needs to display live fleet locations, let staff drill into analytics and reporting, and surface driver performance metrics at a glance. Charts, exportable reports and real-time filters should all feel native and quick. Drivers get their own app focused on navigation an...
...Because only an admin can unlock certain areas and commands, you must already have that level of access before recording. Here’s what I’m after: • A complete gameplay session (or a carefully edited highlight reel if that makes for a tighter story) recorded in 1080p or higher. • Custom sound-effect layering that enhances jumps, scares, discoveries, and boss moments without drowning out the in-game audio. • On-screen captions that both subtitle key dialogue and drive the story forward—no voice-over or spoken narration is needed. Let the text itself tell the tale. • A clear narrative arc: set the stakes early, build tension through the nights, and finish with a satisfying resolution or cliff-hanger for the next episode. • Delivery...
I have several game recordings and raw clips of one of my son and need them turned into a dynamic, player-specific highlight reel that spotlights his biggest tackles and overall defensive impact. The finished video should feel fast-paced and professional—something a college recruiter or scout can watch in under four minutes and immediately understand this athlete’s strengths. Here’s what I’m after: I would like a shadow or circle created to highlight him at the start of each clip would be great, along with a simple intro card and an end slate listing his season stats. Subtle slow-motion on the most impressive hits, clean transitions, and licensed background music (rock music). I’ll supply: • 21 already trimmed clips • Team branding assets ...
Who we are We build brands into global IPs through organic content. Our clients are football clubs, video game studios, anime brands, and entertainment companies. We don't do generic content. We build worlds. The role We're looking for a creative ninja. A storyteller that understands how to plan and create top tier content that goes viral but also leaves a lasting impact for viewers. We want someone that understands sustainable virality, and can combine the best of genuine viral content (even if unhinged) with brand memorability. We want to do content that does not feel like an ad or a brand talking with people, similar to the impact that brands like Duolingo, Supercell, and KFC have on their fans. We’re looking for someone who gets a brief and runs with it, no h...
I'm looking for an experienced game developer to create a top-down action mobile game with a pixel art style. Key Requirements: - Top-down perspective and action-based gameplay - Engaging and challenging puzzles - Unique adventures and quests - Pixel art graphics Ideal Skills and Experience: - Proficiency in mobile game development - Strong background in action game mechanics - Expertise in pixel art design - Experience with puzzle and adventure game elements - Ability to create engaging user interfaces Please provide a portfolio showcasing similar projects and expected pay.
I’m building a 2-D multiplayer fishing game and need a single, fully-playable map laid out in either Tiled or—ideally—Godot 4.6’s tile-map editor. All 16 × 16 px art assets are ready; your job is to arrange them into a lively coastal town. Core requirements • Coastal-town setting that feels cohesive and walkable. • Clearly placed fishing spots, a functional dock or marina, and a bustling market area. • Proper layering, collision shapes, and navigation data so the map drops straight into gameplay with minimal tweaks. • Coziness and social interaction should be considered in the map layout. • Map size around 160×160 tiles (2,560×2,560 px) What you’ll receive from me • A complete tile set, props, and...
...source code or a small demo project showing the component in action • integration notes so I can drop the view into my existing codebase without breaking Auto Layout or Safe Area constraints Acceptance criteria: the animation must start the moment a tab is pressed, complete smoothly without stutter, and the highlight must land precisely centered behind the selected icon and label on any current iPhone screen size....
I have several upcoming tasks that call for a seasoned hand in 3D. The exact mix of modeling, texturing, animation, and high-fidelity rendering will vary from project to project, so I need someone who is comfortable adapting to different briefs—whether the end use is a photoreal product shot, an architectural fly-through, or an asset that drops straight into a game engine. You are free to work in Blender, Autodesk Maya, SketchUp, or any comparable pipeline, provided the final files open cleanly on my side and meet the agreed visual standard. To get things moving, please let me know: • a link to at least three pieces that best demonstrate your range • the software you prefer and why it suits your workflow • typical turnaround time for a one-off hero asset (...
1- The task is to visit Nanjing University Of Chinese Medicine physically and take at least 8-9 geotagged photos of the name board of the institute, captured from outside the building and preferably inside too. Download the app for geotagged pics from the link below: Android app link: iPhone app link: If you can't get the app, just note down the latitudes and longitudes of the location when you're there and get simple pictures. 2- Get the verification forms filled, signed and stamped by the HR or relevant authority of these locations. 3- Get the details of the verifier that is their
- iOS: Sign in with Google / Sign in with Apple - Android: Sign in with Google - Signed in player's data is a json file that should be fetched from Unity Cloud to the device when the player logs in. - There should also be a function that uploads player's data json to the Unity Cloud, so that their progress is always synced to the cloud
...account. Game pass or monetisation hooks are not required for the first build; I prefer you focus entirely on polished gameplay, smooth performance on low-end devices, and clear, bug-free code. Deliverables • Complete Roblox place file (.rbxl) with all assets, scripts, and configurations • A short text walkthrough explaining triggers, admin commands, and any configurable values • At least one round of minor revisions after initial play-test Acceptance Criteria • Jump scares fire reliably without frame drops • Survival mechanics are intuitive (e.g., players understand how to keep lights on) • No console errors or exploitable loopholes detected during a 15-minute session I have set aside 25 € for each finished game that...
Making Games Is a JourneyWe believe making a video game is like going on an adventure. It's not just about the end game but working together every step of the Work With Us?One Game at a Time: We focus all our attention on your Planning Saves Time and Money: We spend 60% of our time planning to avoid mistakes later, we don't cut corners because it can cause problems.Long-Term Partners: We're with you for the long Care About Your Success: Your game's success is our PricesFull Game Production: Starting at $10,000+Game Design Document: Starting at $1,999+We partner with creators who understand the value of investing in We WorkMilestone StepsWe do not work by the hour, but by results!Small Goals: We break the project into small steps c...
I need a tightly-paced, 30-second video that looks and feels like an in-engine fantasy game trailer. The goal is pure promotion: a striking clip I can post on social channels to spark interest in an upcoming release. Core requirements • Visual style: High-energy fantasy—think dramatic environments, rich color grading, and a touch of magic. • Must feature 3D character animations and cinematic special effects. I did not select text overlays, but I’m open to a tasteful title card if it helps the flow. Workflow expectations You may build in Unreal Engine, Unity, Blender, Maya, or any comparable 3D pipeline, as long as the final cut is delivered in 1920×1080 (4K welcome) and ready to upload. Audio beds or SFX are a bonus if they enhance the impact;...
Project Description: We are looking for professional translators to translate our mobile app store content from English into multiple languages. The app is a golf scorecard and game management app called ParTeeOf18. The full requirements and English content are provided in the attached document. Please read the document carefully before placing your bid. Languages Required: • Thai • Spanish • French • Arabic • Japanese You may apply for one language or multiple languages if you are a native speaker. Scope of Work: Translate the following App Store listing content while respecting character limits: • App Title – Maximum 30 characters • Short Description – Maximum 80 characters • Keywords – Maximum 100 characters &bull...
What I need is a funny carry system. My idea is the following: When players join the game, they spawn in lobby. When there are atleast 5 players in game, the players should get teleport into the gamemap. I have two teams, CatPolice and Criminals. So when people get into the gamemap, they will automatically get into those teams (randomly). But there should always be atleast 1 CatPolice and 2 Criminals. Thats when the round starts. The policecats should be able to catch the criminals by touching them. When they touch them, they should automatically carry them. I already have a carry animation for the police, but I want the criminals to lie on the police officer’s head while being carried. Thats what i have problems with. I dont have an animation for the criminal. So it ...
Looking for a 2D artist who can can create 2d assets for a Unity Game in Cartoon style. Assets I need -A pet humanoid character along with idle and jump animation -Rectangular block images of different colors
I have a complete Figma file for a 2-D web game and I now need the design translated into a working React front-end that hooks cleanly into my existing REST / WebSocket APIs. All visuals are already approved, so your main task is faithful implementation: every layout detail, colour palette, font choice, and micro-interaction in the Figma must appear and behave exactly the same in the browser. Animations and other interactive flourishes are part of the hand-off, so please be comfortable with CSS or motion libraries such as Framer Motion or GSAP. The game must include: • User authentication tied to my auth endpoint (JWT). • Live score tracking pulled and pushed via API. • Real-time multiplayer support through the supplied WebSocket channel. I expect clean, wel...
I have a fast-paced, challenge-style video—the “turning ₹1 into an iPhone” kind—that needs to be turned into a punchy, meme-rich cut. I want viewers laughing, sharing, and most importantly watching right through to the end. Here’s what I’m after: • A humorous flow that lands with teenagers and young adults. • Timely internet memes, clever zooms, punch-in text, and snappy sound effects layered wherever the story needs an extra kick. • Smart pacing, smooth jump cuts, and dynamic motion graphics so the energy never dips. You’re free to work in Premiere Pro, Final Cut, DaVinci Resolve, After Effects—whatever helps you move fast and stay creative. I’ll supply the raw footage, any inside jokes that should stay ...
I’m looking for a clean, high-impact logo for my World of Warcraft guild, HEXED. The focal point must be the word “HEXED,” instantly readable, with a powerful, stylized demon mascot worked into (or around) a hexagon. Visual direction • Mood: dark and ominous without becoming cluttered • Palette: black and grey ...you 1. Initial sketches or digital roughs so we can lock the overall concept quickly 2. Final artwork in vector format (AI or SVG) plus high-res PNGs on transparent background 3. A version that works on both dark and light backdrops I’ll provide prompt feedback at each stage so we can arrive at a logo that feels unmistakably “HEXED” while remaining versatile for Discord, banners and in-game guild listings. If thi...
...Modern Viking emblem and clear 35mm circular zone for wax seal placement. THE AESTHETIC: Look at our box. Look at our QR card design specifically. That illustrated, hand-drawn Norse style is our world. Every card must feel like a unified Viking artifact collection — ancient Norse manuscript meets luxury craft brand packaging. Think luxury whiskey gift packaging meets Viking heritage. NOT fantasy game art. NOT cartoon Vikings. NOT clip art. NOT generic Norse symbols thrown on a dark background. Every single card must look like it came from the same designer on the same day. Consistent borders, consistent fonts, consistent Norse knotwork corner details, consistent colour palette across the entire set. YOU MUST HAVE: — Strong print and packaging design experience &mdas...
...trading signals, or guaranteed predictions. Markets are uncertain, and trading involves significant risk. Always do your own research (DYOR), use only money you can afford to lose, and consider consulting a professional advisor. Why work with me? Honest and transparent: No exaggerated win rates or “get rich quick” claims. Focus on sustainable learning, informed decision-making, and winning the mental game. Fast turnaround (usually 24-48 hours). Open to halal-friendly assets (spot trading in permissible sectors, avoiding riba-heavy instruments where possible). Packages (customize as needed): Basic ($10-20): Quick analysis of 1-2 assets + basic chart markup and key levels. Standard ($30-60): In-depth review of 3-5 assets + technical + fundamental insights + psycholog...
I have several full-game recordings and need them transformed into a concise highlight reel that will grab the attention of college recruiters. The finished piece should showcase scoring highlights, lock-down defensive plays, and strong assists so scouts can quickly gauge my all-around impact on the court. Here’s what I’m looking for: • A tight edit running roughly 5 minutes • Smooth transitions and steady pacing that keep the spotlight on the action, not the effects • Delivery in MP4, 1080p or better, ready to upload or email to coaches I do not have all raw video, you will need to review YouTube page and extract. If you’ve edited sports footage before—especially basketball—please share a sample so I can see your style. Quick turn...
I am looking for a talented UI/UX Designer to create a premium, intuitive, and culturally resonant mobile interface for a Baloot game. The goal is to blend the traditional feel of the classic card game with a modern, high-end mobile gaming experience. Scope of Work: * UX Wireframing: Define the flow from the splash screen to the main lobby, and ultimately the gameplay table. * UI Visual Design: Create high-fidelity assets (buttons, icons, card designs, and backgrounds). * Gameplay HUD: Design a clear layout for the "Table" view, including player avatars, score tracking and bidding sequences. * Social & Store Features: UI for friends lists, chat, and in-game item shops. Key Requirements * Experience in Mobile Gaming: Proven portfolio of mobile UI/UX (...
My clan’s dojo in the game Warframe is structurally complete, but the halls still feel empty. I want every accessible space to evoke a serene, nature-inspired atmosphere that fits seamlessly within Warframe’s sci-fi setting. The brief is simple but creative: • Water features – flowing waterfalls, koi-style ponds, or gentle streams that guide Tenno from room to room. • Lush plant life – Orokin trees, flowering shrubs, and hanging vines placed so paths remain clear yet look overgrown and alive. • Natural rock formations – sculpted cliff faces, boulders, and cave alcoves that break up flat walls and add vertical layers. All decorations must comply with in-game capacity limits and leave enough room for trading posts, labs, and fa...