Game design screenwriting jobs
...skill-based tournament systems similar to Wagr Skillz, Triumph, or competitive card-game platforms. This is not a from-scratch project. We already have a backend, mobile app, and admin dashboard. We need someone who has already built these systems before and can legally reuse or adapt their previous code modules to finish what is missing. Any reused code must be code you own or have the legal right to reuse. We do not want stolen code, copied private repo code, or code from a previous employer unless you have written permission to reuse it. Current Stack Backend: Node.js, Express, PostgreSQL, DragonflyDB or Redis, Mobile App: React Native, TypeScript Admin Dashboard: React, Vite, Tailwind, Ant Design Payments: PayPal server-side foundation Target Cloud: AWS What...
Our website uses the WordPress pla...WordPress platform We require a new landing page using the existing landing page as the template The existing landing page will only require 1. A new LOGO lockup 2.0 Events and Star Outdoor (delete Struddys) 2. A new heading and copy for the introduction Star Outdoor and Struddys You’ve already partnered with Struddys to kit out your team — now take your game day to the next level with outdoor branding that’s just as professional. Struddys has recommended Star Outdoor because we get what’s at stake on event day. There’s no second shot at a first impression — and we’re here to make sure you absolutely nail it. The successful completion of this task may lead to further future work.
We run a high-population UE5 game server (The Isle: Evrima) that experiences rubberbanding at 150+ players. We've done extensive server-side profiling and ruled out game thread CPU, bandwidth caps, tick rate, and all Lua-level tuning. The bottleneck is in the native replication pipeline — all actors remain DORM_Awake and get processed every tick for every connected player. We need a UE4SS C++ mod built that manages actor dormancy at runtime based on distance to players. The server runs a Windows binary through Wine/Proton on Linux hosting. Scope of work: Set up UE4SS C++ mod build pipeline (CppUserModBase, cmake) Implement per-frame game thread execution via on_update() Iterate game actors, read positions, compute distances to players Write NetDorman...
...developer to build an advanced HTML5 Snake game. The game should be a complete, playable web-based game that can run directly in a modern browser without installing extra software. The final delivery must include the working game, full source code, and a simple user guide. Required features: 1. Classic Snake gameplay controlled by keyboard arrow keys. 2. The snake grows after eating food. 3. Game over when the snake hits the wall or its own body. 4. Real-time score display. 5. Start screen, game over screen, restart button, pause and resume. 6. Three difficulty levels: Easy, Medium, and Hard. Higher difficulty means faster snake speed. 7. Local high score system using browser local storage, so the highest score remains after closing and reopen...
I'm looking for an experienced game developer to create a multiplayer Roblox game set on a medieval battlefield. The primary focus of the game is a combat system. Key Requirements: - Design and implement an engaging combat system - Create immersive medieval battlefield environments - Ensure smooth multiplayer gameplay Ideal Skills and Experience: - Proficiency in Roblox game development - Strong understanding of combat mechanics - Experience with environment design, particularly medieval settings - Multiplayer game optimization skills Please provide a portfolio showcasing similar projects.
...every dependency, and making sure the game launches cleanly without crashes. I haven’t picked out individual add-ons, so choose the must-have plugins, callouts, vehicles, and quality-of-life tweaks you know will give me the best patrol experience. If ScriptHook V, RAGE Plugin Hook, or other prerequisites are needed, include the correct versions so everything plays nicely with the current GTA V build. We’ll connect by AnyDesk, TeamViewer, or whichever remote-desktop tool you prefer. The work is complete when: • GTA V opens to Story Mode with LSPDFR loaded • I can start a patrol and run at least one callout successfully • A brief text file sits on my desktop listing each mod installed and how to update or remove it Once those points are met and th...
I'm seeking a skilled 3D artist to create a high-detail human character model for Roblox. The model should be in a realistic style, complete with intricate textures. Request is for a character model of Masquerade from the series 'Bakugan', without the black/purple launcher on his right arm, for personal use. Also looking to have the character rigged for use as the in-game avatar. Key Requirements: - Realistic human character modeling - High detail with advanced textures - Compatibility with Roblox platform Ideal Skills: - Proficiency in 3D modeling software (e.g., Blender, Maya) - Experience with Roblox character models - Strong texturing skills Please provide a portfolio showcasing similar work.
...casual mobile puzzle game inspired by Wool Crush Jam style gameplay. What we want: - fantasy/cute themed visuals, - smooth and satisfying gameplay feel, - clean modern UI, - polished animations and transitions, - expressive characters (dragon, cat, princess, etc.), - small effects, sounds, and game feel details, - AdMob + rewarded ads integration, - Android build, - modular Unity project structure for future theme variations. The level system is important for us. The project should include an easy way to create and add new levels: - preferably an automatic / semi-automatic level generator, - or a simple drag-and-drop style level editor, - at minimum, a clean structure where we can add new levels without coding. It is important that the overall feel and polish of the ...
I need a detailed design of the Shrine Circus in Roblox. Key Requirements: - Performers and animals: Create a variety of circus acts and animal representations. - Arena setting: Cross Insurance Center, Bangor Maine - Accurately replicate the venue design of the Cross Insurance Center, Bangor Maine. - Specific lighting effects: - Spotlights on performers - Ambient lighting - Special effects lighting - Circus Design: The overall circus theme and layout should replicate the Anah Shrine Circus. Preference: - Seeking freelancers based in the United States for familiarity with the Shriners Circus theme. Ideal skills and experience: - Proficiency in Roblox Studio - Strong 3D modeling skills - Experience with dynamic lighting in game environments - F...
...full set of tile faces and backs. The job is strictly design—no physical production—so polished, print-ready artwork is the final goal. Scope • Create original artwork for every standard tile in a 144-piece Mahjong set (suits, honors, bonus tiles, and a matching back). • Keep the overall look themed around nature—think leaves, flowers, water, stone textures, gentle earth tones, or any organic motifs that still maintain clear traditional symbols. • Maintain classic iconography and tile hierarchy so experienced players can recognise each piece at a glance. • Provide layered source files EPS plus high-resolution PNG or SVG exports ready for print and digital use. Acceptance criteria 1. All 144 tiles, plus one universal back desig...
I'm seeking a talented screenwriter to craft a feature-length psychological horror screenplay. The story should deeply explore theme...psychological horror screenplay. The story should deeply explore themes of paranoia and fear, creating an unsettling atmosphere that keeps the audience on edge. Essential elements include: - Complex characters driven by fear - Intricate plot twists that heighten paranoia - Evocative, chilling dialogue - A gripping, immersive narrative Ideal skills and experience: - Proven experience in horror screenwriting - Strong understanding of psychological themes - Ability to create suspense and tension - Excellent storytelling and character development skills I'm looking for a unique and thought-provoking screenplay that will leave a lasting imp...
Creating UI for Stubby game as mentioned in the original project
I need a freelancer to edit board game cards, a rulebook, and a player aid. Requirements: - Board Game Cards: - Text editing required - Grammar and spelling corrections - Content rewriting - Rulebook: - Improve instructions clarity - Grammar and spelling corrections - Visual layout adjustments Ideal Skills and Experience: - Strong command of grammar and syntax - Experience with rewriting and editing instructional content - Familiarity with board game design and layout Please provide samples of similar work done.
I'm looking for a skilled 3D modeler to create low-poly models for game development. Requirements: - Create low-poly models with a bit of detail - Models will be used in game development Ideal Skills: - Proficiency in 3D modeling software (Blender, Maya, etc.) - Experience with low-poly modeling - Understanding of game development pipelines - Ability to deliver high-quality, optimized models Please provide a portfolio showcasing relevant work.
I’m building a fast-paced 2D action title for mobile and need a Unity specialist who can take the concept from rough sketch to a polished, store-ready build. The focus is tight, responsive combat and smooth touch controls, so you should be comfortable scripting in C#, working with Unity’s 2D physics, and opt...really sell every hit. Art assets will be supplied, but I’ll rely on you to import, sort, animate and light them so everything pops on smaller screens. I’d like regular playable builds (TestFlight / APK) and short change logs so we can iterate quickly on feel. Final hand-off is a clean Unity project, documented code, and signed mobile builds ready for submission. If you’ve shipped a 2D action game before or have crisp demos that highlight snappy...
I need someone to help me make an andriod and ios game
...designed as a tool specifically for speech therapists who treat individuals of all ages. The platform will provide engaging web-based interactive games, alongside valuable resources such as printable materials, videos, and informational content—added progressively. Note: This platform is intended for therapists' use and is not meant for students or patients to access independently. Key requirements: - Game Development: Create engaging web-based interactive games suitable for all age groups. The games should focus on interactive exercises without scoring or progress tracking. - Resource Integration: Develop features to host videos, printable worksheets, and other interactive exercises, with plans for cumulative material additions. Printable worksheets can be uploaded m...
...SaaS tool in the QA and development space. The tool automates bug reporting by capturing session replays, console/network logs, and system data, mapping everything directly to release environments to streamline the release sign-off process. We do **not** want corporate, promotional, or "ad-style" posts. We want natural, peer-to-peer discussions about the real pains of QA workflows, the "guessing game" of release deployments, and dev-QA friction—subtly weaving in the tool as a practical solution. **Scope of Work (1-Month Pilot):** * **Social Media & Communities:** * 1 natural post per week on your personal **LinkedIn** account. * 1 natural post per week on your personal **X** account. * 1 organic discussion/contribution per week on **Reddit** (e.g....
Browser Reflex Clicker Game (MVP) Budget: Starting from $30 NZD | Timeline: 3–5 days | Scope: MVP only Overview I need a simple, browser-based reflex/clicker game. Think the Chrome dinosaur game — lightweight, instant to play, no install needed. One endless round that speeds up over time, 3 lives, game over when all lives are gone. This is an MVP — working and playable is the goal, not a polished product. What I Need (MVP Scope) Gameplay: Enemies move toward a fortress on screen. The player clicks/taps them before they reach it. Each enemy that gets through costs a life. Lose all 3 and the game ends. Enemy Spawning: Single enemy type only. Enemies spawn at a fixed rate that gradually increases over time. Some randomness in spawn posit...
...be immediately reported and declined. If the budget or the volume of work does not suit you, please do not apply. We are looking for a transparent, professional, and definitive partnership. Project Overview I am building a horizontal (Landscape - 16:9) collision-based physics traffic game and need a skilled 2D artist to bring it to life. I already have a small set of reference images that nail the exact mood, palette, and level of high-quality detail I want; your job is to match that look precisely. The game centers around vehicle management and avoiding crashes at an intersection. This project requires a complete package: 1 environment background, 4 unique vehicle models with variations, a full UI/UX kit, and animated VFX sprite sheets. Detailed Scope of Work 1. Enviro...
...sports video game built exclusively for PC, and I need a developer (or small team) that can translate a real-world sport into a compelling, authentic gaming experience. Photorealistic player models, lifelike stadiums, and fluid animations are must-haves; I’m aiming for broadcast-quality visuals that hold up at 60 FPS on modern hardware. Here’s the current scope: I have a core concept and gameplay outline, but I’m still open to nailing down which sport we’ll feature together if you bring a strong pitch backed by mechanics or a prototype. You’ll take charge of building a playable vertical slice in Unreal Engine or Unity—whichever you feel delivers the best fidelity and performance on PC—complete with basic AI, user input, and a single ma...
I’m setting out to build a new PC video game that celebrates the vibrant look and feel of anime. The exact genre is still open—I’m happy to explore RPG mechanics, action-adventure pacing, strategic depth, or a hybrid approach if you can make it shine. What matters most is that the final experience captures the unmistakable energy, character design, and storytelling flair that anime fans love. Here’s how I picture the collaboration working: • You help refine the core concept into a concise game design document, outlining gameplay loop, art direction, and technical approach. • We move into a playable prototype on PC, built with a mainstream engine (Unity or Unreal are both fine). • Original anime-style assets—char...
I need a bold, dark-themed thumbnail for Game A that instantly signals “Gameplay Highlight” to viewers. The overall mood should lean into deep shadows, high contrast lighting, and a dramatic focal point that makes the text pop without crowding the frame. You will incorporate: • The exact headline “Gameplay Highlight”. • A single eye-catching character or in-game image (feel free to suggest which one works best if I haven’t supplied it). • A color scheme that supports the dark style—muted tones with one striking accent color usually works well, but I’m open to your creative proposal. I typically publish in standard 16:9, yet if you can also provide a 9:16 cut for Shorts it’s a plus. Final deliverables must ...
# Need 1-Hour Gameplay Video Looking for an experienced freelancer to record a **1-hour gameplay video**. ## Requirements * 60 minutes gameplay * 1920×1080 Full HD * 60 FPS preferred * High graphics settings * MP4 format * No facecam * No watermarks ## ...## Requirements * 60 minutes gameplay * 1920×1080 Full HD * 60 FPS preferred * High graphics settings * MP4 format * No facecam * No watermarks ## Commentary * Cover a few talking points in the first few minutes (I will provide them). * After that, you can either continue commentary or simply record gameplay with game audio only. Delivery Time Must deliver within **12 hours** of accepting the project. To Apply Please send: One sample gameplay video I will share the game details and talking points afte...
...moment it appears in their feed. The channel covers fast-paced gameplay, so the graphic should instantly communicate action and excitement while remaining clear at both full size and on mobile. What I need • One custom YouTube thumbnail (1280 × 720 px, 16:9, under 2 MB) delivered as a layered PSD or AI plus a flattened PNG ready to upload. • Smart use of typography, character renders or in-game screenshots, and a strong focal point that works even when shrunk to preview size. • Colour palette and style are flexible—surprise me with a concept you believe will convert clicks, but be sure the text remains legible in dark mode. • Final file must allow me to swap episode numbers or secondary text without breaking the layout. When you submit yo...
“Rainforest Rescue: Tipping Point” is an emotionally charged, survival-based mobile strategy game that places players directly on the frontlines of humanity’s battle against irreversible climate collapse. This is not simply a conservation game—it is a race for civilization’s survival. Players become elite Eco-Guardians tasked with confronting the interconnected global systems accelerating planetary destruction, including:
I have a batch of gaming images that need to be transformed into eye-catching YouTube thumbnails for sports-themed titles. The footage is already captured; what I’m after is clean, realistic post-processing that keeps the focus on the in-game action itself—stadiums, scoreboards, dramatic plays—rather than character close-ups or crowd shots. You’ll receive the raw screenshots in PNG format. After colour correction, sharpening, and subtle lighting tweaks, each image should look as if it came straight from a high-end broadcast, free of gimmicky overlays. Please avoid cartoon filters or heavy contrast tricks; the finished thumbnails must remain true to the original sports aesthetic while still popping in the YouTube grid. Deliverables • Final thumbna...
I have a fresh game concept ready to move from idea to published experience and I’m looking for a seasoned Roblox developer who can own the entire pipeline. My own strength is Building, so I need you to drive the heavy-lifting on scripting, UI design and solid DataStore architecture while we collaborate on overall level design and polish. Here is what the engagement looks like: • Scope: take the concept from blank baseplate through scripting, UI, DataStores, testing and final publish. • Rate: US $10 per hour, released through clearly defined milestones. • Communication: brief weekly syncs to review progress and adjust priorities. Core deliverables 1. Clean, well-commented Luau scripts (RemoteEvents, DataStore, game systems). 2. Functional ...
...number 35. It is necessary that he be highlighted either with a circle or an arrow. TERMS OF REFERENCE: HIGHLIGHT VIDEO OF A FOOTBALL PLAYER Player: Matvei Sanaev (DOB: 18 Jan 2009) Eligible to sign Position: Right Winger Number: 35 Uniform: red GOAL OF THE VIDEO To make a highlight for sending to coaches and scouts (Spain / academies / NCAA). The video should show: speed dribbling effectiveness game thinking DO NOT make a “clip to music” priority is informational content. DURATION Main version: 2:30 3:30 SOURCE MATERIAL Use the provided videos (YouTube / files). Player #35, red uniform. VIDEO STRUCTURE 1. INTRO (0:000:05) Matvei Sanaev Right Winger 2009 Right Foot Red team #35 2. MAIN PART (time codes) 1:08:30 goal (1 on 1) 1:07:30 header 33:30 goal from a set piece ...
...on both Twitch and Kick, but I’d like a Melbourne-based expert to walk me through the entire setup so everything looks and feels professional from day one. Here’s what I need: • Channel presentation – Design and upload eye-catching banners, panels and profile graphics for both platforms, making sure colours, fonts and layout feel consistent across Twitch and Kick. • OBS Studios scenes – Build an energetic and vibrant overlay package (starting soon, live, BRB and ending scenes) and import it into my existing OBS Studios install. The style should be lively and bold rather than minimal or game-themed. • Kick-specific overlay configuration – Fine-tune any Kick requirements inside OBS so the scenes behave exactly the same as on...
...character—ideally Rumi, though any of the female demon hunters is acceptable—and stay in-character throughout the booking. The flow of the appearance is simple: lead the kids in a high-energy dance-and-freeze game, pose for photos with each guest, and join us for the cake-cutting moment. A costume that reads clearly as the chosen demon hunter is essential; if you have multiple looks, the one that feels most “stage-ready K-pop” will work best. Timing will be discussed once we lock in the date, but I expect the total engagement to run about an hour. Please confirm you can supply the costume, music for the dance game, and any small props you need. Share a quick reel or photos of past character work so I can see how your Rumi (or other hunter) looks i...
I have raw gameplay footage that I want transformed into engaging, watch-ready content for my YouTube channel. The end result needs to capture a distinct gaming vibe—fast-paced cuts, clear in-game audio, crisp overlays, and energetic pacing that keeps viewers hooked until the final frame. Here’s what I need from you: • Edit and trim the supplied gameplay into a cohesive video that flows naturally. • Add subtle zooms, call-outs, lower-thirds, or meme-style pops where they enhance the moment without feeling overdone. • Balance in-game sounds with my commentary so both stay clear and punchy. • Apply color correction and sharpening to keep the footage vivid at 1080p (or higher, if you prefer working in 4K). • Deliver a final rendered ...
...finished; what I need now is solid Facebook / Meta ad monetisation without disturbing the tight, fast-paced feel players already enjoy. Note : Don't place any low bidding amount for catch , just bid the exact charges , otherwise you'll be rejected. Scope • Integrate two to three Facebook Ads SDK packages. • Serve Banner Ads and Interstitial Ads. • Show them at the start of a run, after a game-over screen, and during level transitions. • Hand back a clean, well-commented Godot project plus an APK or AAB that I can drop into Google Play. Acceptance The build must: 1. Load each placement every time it is called without crashes or hitches. If you have shipped Facebook-enabled Godot titles before, this should be straightforward; I simp...
I have a fully built mobile RPG battle game for iOS and Android (React Native / Expo). The game engine, battle logic, UI, and backend are all complete. I need an artist to replace the current placeholder art with polished 3D character models and 2D item icons. This is an art asset delivery job only — no coding, no engine work, no app build required. The game: Kids equip a champion with armor, weapons, shields, potions, and trinkets, then enter a battle arena. The arena is a top-down isometric view at 55-60 degrees. Champions move and walk around the floor during combat. The game supports both 1v1 (two champions) and 2v2 (four champions) modes. Visual tone is classic dungeon-crawler — warm amber torches, stone floors, atmospheric depth — but we...
We run a popular community game server for The Isle: Evrima (Unreal Engine 5) with 300+ concurrent players. We're experiencing rubberbanding and ping spikes at high player counts and need an experienced UE5 developer to diagnose and fix the server-side performance bottleneck. What We Have A live Windows dedicated server running through Proton, managed via UE4SS with custom Lua mods and C++ DLLs A fully functional mod system with player commands (instant grow, stat management, skin editing, etc.) already built Extensive reverse engineering already completed: Ghidra analysis of the server binary, vtable dumps, function identification, and a working C++ hook framework that patches native functions at runtime Detailed documentation of everything we've tried, what works, and w...
I'm seeking a creative storyteller to develop an engaging first-person narrative for a modern fantasy game. Requirements: - Craft a compelling fantasy story set in a modern world. - Develop intriguing characters that enhance the narrative depth and fit within the gameplay - Write from a first-person perspective to create immersive player experiences. Ideal skills and experience: - Strong background in creative writing, especially in fantasy genres. - Experience in game narrative development. - Ability to create multi-dimensional characters and engaging plots. - Familiarity with modern fantasy themes and tropes. The game project is inspired by games such as Devil May Cry, Bayonetta, Metal Gear Rising Revengence, and Elden Ring Night Reign. The games combat syst...
I’m ready to bring an original adventure game to life and need a developer who can deliver polished, dual-platform builds for both iOS and Android. The core idea revolves around a compelling narrative that keeps players engaged while giving them clear opportunities to make in-app purchases—think cosmetics, power-ups, or bonus chapters that add real value without feeling pay-to-win. Here’s what I have in mind: • Cross-platform Unity or Unreal implementation so we can maintain a single codebase yet achieve native-feeling performance on each store. • A seamless in-app purchase flow fully integrated with Apple and Google billing, including receipt validation and sandbox testing. • A simple but expandable adventure framework featuring a hub area, mu...
I’m putting together a full-scale 3D adventure game for both iOS and Android and need a developer who can take the concept from first prototype right through to store release. The core loop is classic exploration: players journey through interconnected worlds, solve environmental puzzles, and unlock gear that pushes the story forward. Because long-term engagement is critical, I want in-app purchases woven naturally into progression—think cosmetic upgrades, special abilities, and chapter unlocks rather than paywalls that break immersion. Unity or Unreal Engine is fine as long as the finished build runs smoothly on current mid-range phones and tablets. I’ll supply a high-level narrative arc, character sketches, and a rough wireframe of the UI; you’ll translate...
...suspicious activity was detected that may violate Integrity and Authenticity.” So the LIVE starts, but TikTok says it is not eligible for recommendations and its visibility in search is restricted because of suspected suspicious activity. Important: This does not look like a normal content violation. I tested very clean stream setups: - official TikTok LIVE Studio on PC; - PC gaming stream; - Game Capture source; - active microphone; - no bots; - no fake viewers; - no purchased engagement; - no prerecorded video; - no copyrighted music; - no QR codes; - no donation card; - no external links; - no third-party payment methods; - no suspicious overlays. I also tested an even cleaner setup: only camera + microphone, without gameplay, overlays, LIVE goals, text sources, or ...
I’m an intermediate-level chess player who wants to take the next step in my game through live online classes. My goals are threefold: sharpen my tactical and positional techniques, build a solid preparation routine for upcoming competitive events, and deepen my overall strategic understanding. I’d like structured one-on-one video sessions—weekly or bi-weekly—using Zoom, Skype, Lichess, or any similar platform that lets us analyse boards in real time. Each lesson should include: • A short review of one or two of my recent games (PGNs provided in advance). • Focused instruction on the day’s theme—tactics, openings, middlegame planning, or endgame technique—tailored to my current weaknesses. • Practical exercises or puzzle...
I need a small-scope 2D game prototype built from the ground up so I can validate core mechanics before taking the project further. Think of it as a playable proof-of-concept: a single level (or short sequence) that clearly demonstrates movement, interaction, and win/lose conditions with placeholder art and sounds. Here’s what I expect: • A clean project folder with well-commented code so future iterations are easy. • Playable build for at least one platform—mobile, desktop, or web—whichever you can turn around fastest. • Simple UI elements for start, pause, and end screens. • Basic FX or placeholder sprites are fine; visual polish is not a priority at this stage. I’m flexible on the engine. If you’re quicker in Unity, Godot,...
I'm looking for a talented composer to create original, energetic, and upbeat music for a Splatoon project. The composition should prominently feature electric guitar, synthesizers, and percussion. Ideal Skills and Experience: - Expertise in music composition - Proficiency in electric guitar, synthesizers, and percussion - Experience with energetic and upbeat music styles - Familiarity with game music, especially Splatoon - Creativity and ability to capture the game's essence
I need an experienced Minecraft developer to create a money-themed SMP server. Essential Features: - In-game points system - Nexo mod - Events - Custom plugins Ideal skills and experience: - Minecraft server development - Plugin creation and integration - Experience with in-game economies Please provide examples of previous work and an estimated timeline.
I need an experienced video editor to create engaging football content for TikTok. Video Types: - Highlight reels - Skill tutorials - Game commentary Editing Effects: - Slow motion replays - Color correction - Reverse playback - Edit overlays - Transitions and cuts Ideal Skills and Experience: - Proficient in video editing software (e.g., Adobe Premiere Pro, Final Cut Pro) - Creative with a strong understanding of TikTok trends - Experience in sports video editing - Attention to detail and ability to meet deadlines
I plan to build a full-scale American football game that channels the depth and polish of NCAA Football 12, but with middle-school athletes at its core. The target is a simultaneous PC and console release, so the codebase needs to be platform-agnostic (Unity, Unreal 5, or a comparable cross-platform engine). Core features I need implemented: • Single-player career: players guide one athlete from local tryouts through district championships, complete with training mini-games, stat growth, and off-field choices that affect progression. • Multiplayer (online and local): head-to-head matches with balanced matchmaking and private lobbies. • Quick Play: instant pick-up games with pre-made middle-school teams for fast sessions. Gameplay should feel authentic—11-o...
Milestone 1 – Trial App Development, SDK Integration & App Store Submission Develop one complete casino style iOS game Design game UI, gameplay flow, and visual assets Integrate provided SDK correctly Configure AppsFlyer and Adjust via SPM Enable Push Notifications capability Perform internal testing and bug fixing Prepare App Store ready build Submit app to the App Store or deliver final build for submission Support review process and resolve any submission related issues
Milestone 1 – Trial App Development, SDK Integration & App Store Submission Develop one complete casino style iOS game Design game UI, gameplay flow, and visual assets Integrate provided SDK correctly Configure AppsFlyer and Adjust via SPM Enable Push Notifications capability Perform internal testing and bug fixing Prepare App Store ready build Submit app to the App Store or deliver final build for submission Support review process and resolve any submission related issues
1. Project Context (1 minute) DeskHero is a mobile serious game (React Native / Expo) that prescribes short strength workouts during the workday. Before each in-app exercise, the user sees a short looping animation of a character performing the exercise — purely illustrative, no interaction. The character has been rigged from an SVG and rendered withRive (runtime: @rive-app/react-native).We currently have a placeholder animation. Your task is to produce two production-quality looping animations of specific exercises, which we will wire into the app ourselves. 2. Deliverables 1. Source .rev file (Rive editor working file): Extended with both Animation Timelines of Artboard A5 & A6.2. (Optional but appreciated) A short note on any rigging or animation decisions worth knowing...
Milestone 1 – Trial App Development, SDK Integration & App Store Submission Develop one complete casino style iOS game Design game UI, gameplay flow, and visual assets Integrate provided SDK correctly Configure AppsFlyer and Adjust via SPM Enable Push Notifications capability Perform internal testing and bug fixing Prepare App Store ready build Submit app to the App Store or deliver final build for submission Support review process and resolve any submission related issues
I'm looking for a creative game developer to design a pictures and answers game suitable for all ages. The game should use mixed media, including illustrations, photographs, and other forms, and have a medium difficulty level. Key Requirements: - Design a game using mixed media - Create engaging and age-appropriate content - Ensure medium difficulty level Ideal Skills and Experience: - Game design experience - Proficiency in mixed media - Creativity and attention to detail - Ability to create content for various age groups Please provide samples of previous work.