Top 7 Programming Languages Used In Video Games
The most commonly used programming languages and tools for creating video games
I need a skilled 3D character artist to establish the visual direction for a single “hero” avatar that will be used in short animated taunts and recaps for a sports platform. The final look should feel athletic an...built around. • Supply the model in FBX format with the scene organised for easy rigging later on. • Keep topology animation-friendly (good edge flow, no ngons, sensible polycount). • Include all source files so my rigging team can pull them straight into the engine. • Usage is fully commercial, so everything must be original or cleared for such use. I’d love to see examples of stylized, game-ready humanoids you’ve already delivered—especially anything you’ve prepared for rigging or real-time engines. If th...
Project Title: Build HTML5 Game Portal (PlayRize) Description: I am looking for a developer to build a web platform called PlayRize, similar to MiniClip or CrazyGames, where developers can upload HTML5 games. Main features needed: • Developer accounts with login/signup • Game upload system (ZIP HTML5 game files) • Upload form with title, description, thumbnail, and tags • Games go into admin approval before publishing • Admin dashboard to approve/reject submissions • Game pages where users can play HTML5 games • Featured, popular, and new game sections • Search and category filters • Developer dashboard showing views and revenue • Revenue share tracking for each game • L...
I’m building an adventure-style game that centres on a mysterious space alien protagonist, and I’d like a creative partner to help shape the concept into a solid, production-ready package. The project is definitely a Game (not a film or book) and the core experience will lean toward classic Adventure mechanics—story-driven progression, exploration and clever interactions—though I’m open to weaving in touches of action or puzzle elements if they strengthen the design. Here’s what I need from you: • A concise Game Design Document detailing the narrative arc, key characters, setting and core gameplay loops. • Visual mood references and rough concept art that capture the alien, the worlds they’ll visit ...
I need a hand pulling a single video off Vimeo and loading it onto an iPad so it can be played on-demand whenever the device is offline. I’m not sure whether the clip is public or private and I don’t have login credentials for the hosting account, so the first step will be confirming whether a direct download link is available or ...(written or short screen caps) on how to replay or replace the file later would be appreciated. Acceptance criteria • Video successfully downloaded or captured in full quality • File plays flawlessly on the iPad, launched manually on demand • Simple step-by-step guide provided for future re-uploads or device changes Tools such as yt-dl, HandBrake, VLC, or Apple Configurator are all fair game as long as the final resul...
...cache when sensible, and display that data in an attractive, responsive front end. Two permission-based back-office areas complete the build: Team Management Portal This area is visible only to authorised team staff and must include: • Roster management (add, release, or trade players) • Player performance tracking drawn from the same stats feed • Weekly availability submissions and game-line scheduling • Automated reminders prompting players to submit availability and owners to finalise lines before set deadlines League Management Console Accessible to league administrators, this console should let me: • Create, edit, and delete any team page or roster • Override or assist team managers through the same tooling above • ...
Shynocell will be a one-stop shop where customers can buy mobile credit (pulsa), data packages, and top-up popular mobile games such as Mobile Legends. The flow I have in mind is simple: a visitor selects the product, pays via the built-in QRIS gateway—or, if they prefer, through Bank Transfer or an e-wallet—and the order is sent instantly to the Metro Reload API for fulfillment. As soon as Metro Reload confirms success, the system should mark the order complete and email/SMS the customer automatically. Key elements to build: • API layer that authenticates, sends, and tracks transactions with Metro Reload. • Payment module supporting QRIS first, then Bank Transfer and common Indonesian e-wallets. • Admin dashboard where I can add or disable products, adjust...
...app’s brand presence so that more people see it, remember it, and ultimately choose it. I need a well-structured marketing strategy that puts brand awareness first and leans heavily on social media as the primary channel. Here’s what the finished blueprint must cover: • Audience intelligence – clear personas built from the app’s current data and any supplemental research you recommend. • Channel game plan – tactics for Facebook, Instagram, LinkedIn, TikTok and YouTube, including suggested content themes, posting cadence and paid-media options. • Three-month calendar – week-by-week actions that show exactly what happens and when. • Measurable goals – awareness KPIs, engagement metrics and realistic benchmarks ti...
I’m building a mobile title that will launch on both iOS and Android and I need a complete arsenal of game-ready 3D weapons. The brief is straightforward: forty models in total, delivered as four thematic packs of ten weapons each. All assets must share the same stylized look so they feel cohesive in-game, and they have to be optimized for real-time use on mobile hardware—think clean topology, sensible poly counts, and 1-2K texture sets. Please supply each weapon in FBX (or a similarly common format) along with its PBR textures. Every model should import seamlessly into Unity or Unreal without extra cleanup. Deliverables • 40 stylized weapon models, grouped in four sets of 10 • Albedo, normal, metallic/roughness (or equivalent) maps for each asset ...
I need a sleek, modern and uniquely made logo built around the name of “Chances” for my new gameroom. This Gameroom is a slot machine game room like a casino, not a video game store. This is a place that's suppose to be just like a casino. And let's make the background color a white please. The palette is fixed—rich black, bold red, and cool grey—so the design must read clearly in those tones. I want the wording to dominate while a complementary icon sits neatly beside or above it; the mark should work as a combined lock-up or as separate text and symbol. I would also maybe like for it to say Gameroom and maybe 777 as well somewhere. Maybe even incorporate a slot machine. Deliverables I expect: • Two-to-three initial con...
I’m heading to “Let’s Make A Deal” and want to walk through those studio doors in a one-of-a-kind costume that instantly grabs the camera. The producers love bold originality, but they’re strict about no superhero or trademarked characters, so the concept must be fresh, clever, and totally yours. What I need from you • A distinctive concept built around innovative design — unusual silhouettes, unexpected materials, or quirky interactive elements are all welcome. • A clear visual: rough sketch, digital mock-up, or mood board that shows how the finished costume will look from every angle. • A concise build guide: fabric or prop suggestions, color palette, and any special techniques needed so I (or a local tailor) can assem...
...specialist who already knows the industry inside out. Your day will revolve around publishing material inside our proprietary CMS: uploading text, placing images or short clips, and attaching the correct game statistics so every page is complete and compliant before it goes live. The articles we push range from game reviews and player guides to broader industry news, so an eye for tone and accuracy in English is vital. I expect you to tag each piece correctly, cross-link related content, and flag any inconsistencies you notice—proactivity is key. Because we handle large data sets (player info, game odds, payout tables), solid technical skills and comfort with bulk-import tools, spreadsheets, and basic HTML will help you move quickly without errors. Communica...
ATTN Bid your final price I have a set of twenty reference images—each one depicting a distinct in-game item—that I need turned into detailed 3D assets. They must hold up to close-up inspection, so I am counting on a truly high-poly approach with clean, production-ready topology, UV-unwrapped surfaces, and physically based textures. The models will live in two environments: Blender for any future tweaks and Unity 3D for runtime use. Please ensure the native .blend files remain intact and supply an additional FBX export that imports seamlessly into recent Unity versions. All textures should arrive in a well-labelled folder structure (Albedo, Normal, Roughness, Metallic, AO). Deliverables • 20 individual high-poly 3D models (one per reference image) • Nat...
I'm looking for a skilled web designer to create a game wiki focused on character descriptions and lore. The site should be visually appealing and easy to navigate. Key Requirements: - A dedicated game wiki section - Detailed character descriptions and lore - User-friendly interface Ideal Skills and Experience: - Experience in game-related website design - Strong knowledge of wiki-style content organization - Proficiency in web design and development Please provide samples of previous work in your bids.
I'm looking for a skilled web designer to create a game wiki focused on character descriptions and lore. The site should be visually appealing and easy to navigate. Key Requirements: - A dedicated game wiki section - Detailed character descriptions and lore - User-friendly interface Ideal Skills and Experience: - Experience in game-related website design - Strong knowledge of wiki-style content organization - Proficiency in web design and development Please provide samples of previous work in your bids.
I'm looking to create an engaging Roblox adventure game centered around stealing and selling fidget toys. The game should have a robust trading and economy system, appealing to players of all ages. Key Requirements: - Have vibrant colored fidget toys and make the addicting - All ages target audience - Focus on trading and economy elements Ideal Skills and Experience: - Experience in Roblox game development - Strong understanding of trading and economy mechanics in games - Ability to create engaging adventure scenarios - Knowledge of designing for an all-ages audience Please provide a portfolio showcasing similar projects.
...fresh, guest-friendly digital platform where visitors can book our rooms instantly and play a small branded game while they browse. The core of the job is a responsive website with a booking engine that checks room availability in real time and locks inventory the moment a guest confirms. An intuitive calendar view, clear rate display and secure checkout are must-haves. Alongside the site I need companion apps for both iOS and Android so travellers can search, book and manage their stay on the go with the exact same real-time data flow. Push notifications for confirmations and reminders should come baked in. For an extra touch of engagement, I’d like a lightweight web-based mini-game—think simple leaderboard or reward-unlock mechanic—that ties into ...
I'm looking for engaging volleyball videos to showcase on social media. The content will highlight coaching, practice, and games. Key Requirements: - Coaching Tips: Short clips sharing valuable insights - Practice Sessions: Footage of drills and team dynamics - Game Footage: Exciting highlights from matches Ideal Skills: - Experience in sports videography - Ability to create engaging social media content - Prior work with volleyball or similar sports Please include examples of past work in your application.
The current build needs, but I need attack animations and characters I want to react when hit. I need the animation set expanded with new melee moves, proper hit-reacts, and matching recovery cycles so every swing, block, and stagger looks believable in real time. While touching the animations, I also want the overall look of the heroes and enemies lifted. Higher-fidelity character models, tighter skin weights, and polished animation blends are the priority; textures and lighting are fine for now, so the focus stays on meshes and their movement. On the NPC side, villagers and companions should do more than stand around. Each must be able to hand out quests through an interaction menu, then let the player reroll or “re-roll” character stats right from that same conversatio...
I’m building a custom handheld that plays original Game Boy Advance and Game Boy Color cartridges and I need the entire internal hardware engineered for it. I will be designing and manufacturing the outer shell myself, so your focus will be everything that sits inside the case: • A reliable GBA/GBC cartridge reader is the top priority; it must boot retail carts flawlessly. • Back-lit LCD (or IPS) screen driven at the correct refresh rate with minimal tearing. • Stereo speakers plus a small on-board amplifier and 3.5 mm headphone jack. • Rechargeable battery pack with USB-C charging and power-management circuitry (fuel gauge, protection, and safe-charge IC). • Responsive D-pad, A/B + L/R buttons, Start/Select, and volume control interfac...
...printing/fulfilment when needed, and make sure buyers receive their artwork on time. • Reporting: Provide concise weekly updates on what went live, what sold, and what you suggest tweaking next. I’m supplying all creative assets, so content creation isn’t required—just smart deployment and management. The exact mix of platforms, tools, and time commitment is flexible; impress me with a practical game plan, outline the milestones you’d hit, and quote the cost you feel is fair. If your proposal convinces me you can streamline both the social push and the marketplace sales, I’ll move forward with this single role instead of the separate Printful posting job I also have open. I truly don’t know how much this will cost monthly, so give me ...
The current build already has, but I need attack animations and characters I want to react when hit. I need the animation set expanded with new melee moves, proper hit-reacts, and matching recovery cycles so every swing, block, and stagger looks believable in real time. While touching the animations, I also want the overall look of the heroes and enemies lifted. Higher-fidelity character models, tighter skin weights, and polished animation blends are the priority; textures and lighting are fine for now, so the focus stays on meshes and their movement. On the NPC side, villagers and companions should do more than stand around. Each must be able to hand out quests through an interaction menu, then let the player reroll or “re-roll” character stats right from that same conversat...
I'm looking for a talented music creator to compose original, dark and intense electronic tracks for Geometry Dash. Requirements: - Create original electronic music - Dark and intense mood - Suitable for a fast-paced game environment Ideal Skills & Experience: - Expertise in electronic music composition - Experience with game music - Strong understanding of mood and energy in gaming contexts Please include samples of previous work.
...just rolled out our new Poker tournament platform which involves NO gambling and need fresh eyes on the multi-table tournaments. Your mission is simple: jump into scheduled MTTs, put the software through real-style pressure, and hand back clear, actionable insights. Here’s where I need you to dig deep: • User interface – from lobby navigation to in-game controls, every click, tooltip, and chip movement should feel intuitive and polished. • Game mechanics – blinds, antes, hand histories, all-in equity, table balancing, and winnings calculations must run flawlessly start to finish. Play multiple tournaments, force edge-case scenarios (disconnects, re-entries, short-stack situations), and note anything confusing, slow, or inconsistent. When y...
I’m building a first-person Role-Playing Game in Unreal Engine 5 and need an experienced developer to turn our design documents into a playable experience. The core pillars are deep character customization, a branching, story-driven quest line, and a fully networked multiplayer mode. Scope of work • Set up the UE5 project architecture, including replication-ready character controllers, combat, inventory, and dialogue systems. • Implement a modular character creator that supports real-time mesh and material changes. • Script the opening quest arc (3–4 interconnected missions) with cinematic sequences, choice-based dialogue, and save/load functionality. • Integrate Epic Online Services (or a comparable solution) to host small-party co-op...
I'm looking to develop a strategy-based game similar to "Trade for Brainrots" for PC. Key Requirements: - PC platform development - Strategy-based gameplay mechanics Ideal Skills: - Game design and development expertise - Experience with strategy games - Proficiency in PC game programming - Strong portfolio showcasing similar projects Please include your relevant experience in your application.
I would like softwares to be used for lighting and placement for paint weighting as well into an environment and a software that can do this quickly in a nice fashion. Please provide details on what software is usable for about 5-10 minute per animation integration with paint weight and lighting.
It’s a battlegrounds game with some anime characters
...progress stats. RPG elements: XP points earned per workout (e.g., full session = 500–1000 XP, partial = 200–400), levels, streaks, progress bars, character/avatar profile. Anti-cheat basics: Timestamped logs, proof upload fields (e.g., screenshot of wearable data), daily lock-ins or delayed rewards to discourage faking entries. XP Shop / Rewards Vault: Gallery or board database view styled as an in-game "shop" (Hotel Rewards Shop or Dream Stay Vault). Three tiered rewards as database items: $100 Hotel Incentive Card (~10,000–12,000 XP cost) $300 Hotel Incentive Card (~30,000–35,000 XP) $500 Hotel Incentive Card (~55,000–65,000 XP) Each reward includes: Description (emphasizing RedeemVacations.com-style complimentary stays, activation proc...
I'm looking for a skilled pixel artist to create 2D sprite sheets for a game. The sprites should be in a pixel art style and animate the following actions: Walking Jumping Attacking Each action should have 4-6 frames per animation. Ideal Skills and Experience: - Proficiency in pixel art - Experience creating 2D sprite animations - Attention to detail and consistency in art style - Ability to meet deadlines and communicate effectively Please include samples of your previous work in your bid.
Counting on your expertise to rank my website higher.
...every design and back-end decision should revolve around slots, roulette, blackjack and similar RNG-driven titles. Homepage vision The landing page has to sell the experience immediately with: • eye-catching game previews that launch quickly, • authentic user reviews to build trust, and • dynamic promotional banners I can swap out without touching code. Look & feel I’m aiming for a modern “OG” vibe: dark, luxurious palette, subtle animations, fast transitions and a layout that guides new users straight to the games lobby. Clean typography and responsive design across desktop, tablet and mobile are must-haves. Core functionality – Secure account creation, KYC hooks and wallet integration (crypto or fiat API ...
I am developing a truck simulation / logistics game in Unity and currently have a 15 km × 15 km terrain map. The terrain and road network already exist but are still in a basic “skeleton” stage. I’m looking for a skilled 3D environment artist who can improve the map, rework some roads, and add environmental details to make the world feel more realistic and polished. The goal is to transform the current basic layout into a believable open-world environment suitable for a truck simulation game. Current Map State Terrain size: 15 km × 15 km Basic road layout already created Terrain sculpting partially done Environment details are mostly missing Some roads may need reworking or improving Scope of Work The artist will help enhance and polish...
...near-automated) pipeline to generate character armor artwork for an Ultima Online-style game. The output needs to fit a 260×237px paperdoll window, be greyscale (black = transparent in the UO engine), and look like a proper 3D-rendered armored figure. What we've tried that didn't work: • SDXL text-to-image (no pose control — figures wrong size/position) • img2img with a flat silhouette input (no depth info, outputs a blob) • Virtual try-on AI (OmniVTON) — couldn't adapt output to greyscale sprite format • img2img with a 3D base figure — closest so far but inconsistent results What we need: Someone who can design a reliable, repeatable pipeline — ideally using ComfyUI, ControlNet, or similar tools — t...
I have spent the last eighteen months bringing India’s first live-commerce marketplace to life and already have roughly 60 % of the product in production. The next phase is scaling fast, so I’m opening equity-based founding seats for developers who want to grow a large startup alongside me rather t...your focus will be polishing what’s built and driving the remaining 40 % to launch quality, then iterating rapidly post-launch. The engagement is equity-first: compensation comes from meaningful ownership in the company alongside full technical autonomy. If you’re looking for the energy of a green-field build, the responsibility of a founding role, and the upside that comes with real skin in the game, let’s talk about how you can take the lead on mobile, f...
PLEASE DO NOT CONTACT ME OUTSIDE OF FREELANCER.COM, AS SUCH COMMUNICATION WILL BE REJECTED IMMEDIATELY. We are looking for a talented Flutter Developer to help integrate a Unity-based game into our Flutter mobile application (iOS & Android). This will be the first task, and if the collaboration goes well, there will be ongoing development work and feature updates. First Task (Initial Project) The first task will focus on: Integrating a Unity game module into a Flutter app Ensuring smooth communication between Flutter and Unity Implementing Unity framework integration for iOS and Android Handling basic events/data exchange between Flutter UI and Unity Ensuring stable performance and smooth user experience Experience with Unity Flutter integration or Unity as a lib...
I need an advanced AI to play Brawlhalla at a pro level on my behalf. The AI must excel in strategy, consistency, and reaction speed. Key Requirements: - High-level gameplay mirroring professional players - Strategic decision-making akin to top-tier competitors - Consistent performance with minimal errors - Fast reaction times to in-game events Ideal Skills & Experience: - Proven experience in AI development for competitive games - Deep understanding of Brawlhalla mechanics and meta - Strong coding skills in relevant programming languages - Ability to provide past work examples and detailed project proposals Please ensure timely delivery, preferably within a month.
Project Description: We are looking for professional translators to translate our mobile app store content from English into multiple languages. The app is a golf scorecard and game management app called ParTeeOf18. The full requirements and English content are provided in the attached document. Please read the document carefully before placing your bid. Languages Required: • Thai • Spanish • French • Arabic • Japanese You may apply for one language or multiple languages if you are a native speaker. Scope of Work: Translate the following App Store listing content while respecting character limits: • App Title – Maximum 30 characters • Short Description – Maximum 80 characters • Keywords – Maximum 100 characters &bull...
This is full time(8 hours/day) Or Part time ( 6 hours/day) job. Don't apply without a portfolio. I need a Unity expert to turn my concept into fully-playable build for both iOS and Android. Your main focus will be building the core gameplay loop, implementing level progression and polishing the overall player experience so it runs fluidly on current mid-range phones. I already have the mechanics drafted out and a style guide for the 3D look; you’ll translate these into functional scenes, integrate mobile-friendly controls and optimise for performance. If you have shipped mobile titles in Unity—especially puzzle or strategy games with 3D send the links
Project Description: We are looking for professional translators to translate our mobile app store content from English into multiple languages. The app is a golf scorecard and game management app called ParTeeOf18. The full requirements and English content are provided in the attached document. Please read the document carefully before placing your bid. Languages Required: • Thai • Spanish • French • Arabic • Japanese You may apply for one language or multiple languages if you are a native speaker. Scope of Work: Translate the following App Store listing content while respecting character limits: • App Title – Maximum 30 characters • Short Description – Maximum 80 characters • Keywords – Maximum 100 characters &bull...
I cover professional sports in the United States like MLS and take over 2,000 RAW/JPEG files a game. I need a sharp editorial eye to trim that number down to a tight, publication-ready set of 50 photographs that instantly convey the highs, lows, and raw emotion of competition. The brief • Source set: mixed sports (basketball, track, soccer and a few candid locker-room scenes) shot under varying arena and daylight conditions. • Priority: images that capture genuine emotional moments over pure action or unusual angles, though either of those is a bonus if the storytelling is strong. But also, action and other angles and overall shots that show creativity and shows the storytelling as a photographer • End use: print and online sports features, so every chosen fra...
I play a PC-based Roblox title where a power reward drops every twenty minutes. I need a small program that will: • Detect when the three rewards are available, claim them in sequence, then close the Roblox session and relaunch ...injection or memory editing, just reliable input automation (AutoHotkey, Python with PyAutoGUI, or a similar method is fine as long as it’s stable). • Log basic status messages so I can see timestamps for “joined”, “collected 1-2-3”, “closed”, and “rejoined”. The solution should arrive as well-commented source plus a short README that lets me plug in updated screen coordinates or image hashes if the game UI changes. I’ll consider the job complete when the script can run overnight wit...
...at that station immediately shows the remaining time, counting down in real time. 3. When the three minutes expire the screen simply replaces the countdown with a clear “Game Over, move to next zone ” message + a buzzer or light; 4. Once the controller is set back the system must reset itself, ready for the next player. Hardware thoughts so far: magnetic (reed or Hall) sensor to detect lift, an Arduino or comparable microcontroller running the timer logic, and a compact OLED display for each station. I am open to part recommendations if they shorten development or improve reliability, but please keep the overall design simple and cost-conscious. Deliverables I expect: • Schematic and parts list for one station, scalable to six • Clean, well-com...
I'm looking for a skilled game developer to create a multiplayer gas station tycoon game for console platforms. The game should feature a vibrant, cartoonish art style. Key Requirements: - Platform: Console - Art Style: Cartoonish - Gameplay Mode: Multiplayer Ideal Skills & Experience: - Proven experience in console game development - Strong portfolio in cartoonish graphics - Expertise in designing engaging multiplayer gameplay mechanics Please include examples of previous work and relevant experience in your bids. Looking forward to your proposals!
Roblox Game Summary for Freelancer Project Name: Basketball Stars Platform: Roblox Genre: Competitive online basketball game Style Inspiration: NBA 2K, Basketball Legends, anime-style cosmetics, clean competitive sports UI Core Vision I want a polished Roblox basketball game focused on fun, skill-based gameplay with quick matchmaking, ranked competition, stylish cosmetics, and rare effects/customs that make players stand out. The game should feel smooth, competitive, and rewarding without being overly complicated. ⸻ Main Menu / Game Modes The main menu should show 3 options: 1. Quick Play This is the main playable mode right now. Supported match sizes: • 1v1 • 2v2 • 3v3 • 4v4 • 5v5 Quick Play should be easy to queue...
I’m developing Undead Horde: Reborn, a true top-down 2D zombie game in Godot, and I’m looking for a 2D artist who can create clean, readable gameplay assets for my project. This is not a 3D job. This is not isometric. This is not concept art. This is not AI-generated work. I need actual 2D top-down game assets for a modern zombie/apocalypse setting. What I need I am looking for an artist who can create 2D top-down assets in a consistent style for: 1. Hospital assets • hospital bed • IV stand • wheelchair • rolling crash cart • nurses station / desk • hospital double doors • waiting room furniture • medical clutter • blood/debris floor variations • other modular hospital props 2. City street assets ...
I want to take a fresh, minimalist-looking puzzle game from concept to live release on both Google Play and the App Store at the same time. The core gameplay should revolve around clever, quick-to-learn mechanics that can scale in difficulty, while still feeling visually clean and uncluttered. Essential features • Real-time or turn-based multiplayer mode so friends can compete or cooperate • A balanced in-app purchase system (cosmetics, hints, extra level packs) that never feels pay-to-win • Daily challenges with dynamic leaderboards to keep retention high Art direction is firmly minimalist: flat colours, simple shapes, smooth animations—think “easy on the eye” rather than hyper-detailed 3D. I’m happy to supply style references once w...
...Because only an admin can unlock certain areas and commands, you must already have that level of access before recording. Here’s what I’m after: • A complete gameplay session (or a carefully edited highlight reel if that makes for a tighter story) recorded in 1080p or higher. • Custom sound-effect layering that enhances jumps, scares, discoveries, and boss moments without drowning out the in-game audio. • On-screen captions that both subtitle key dialogue and drive the story forward—no voice-over or spoken narration is needed. Let the text itself tell the tale. • A clear narrative arc: set the stakes early, build tension through the nights, and finish with a satisfying resolution or cliff-hanger for the next episode. • Delivery...
The most commonly used programming languages and tools for creating video games
Heldslaiene came up with an app-based tabletop game and needed a great designer to draw up his plans
8 bit art is back! Now you can spice up your marketing efforts with cool pixel art. Find out how inside...