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    51 game ogre3d jobs found, pricing in USD

    Requirement Fix needed for OpenGL Rendering Context issue in QT application when using Ogre3D. Tags : C++ QT, ActiveX, Ogre3D, OpenGL. Problem Statement: Ogre based ActiveX and OpenGL window clashes in QT app. Description: Created an ActiveX control using Ogre3D. It can be embedded in any container application. Like that it can be embedded in

    $145 (Avg Bid)
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    15 bids

    Objective : Cut section using Shaders(HLSL and GLSL) in OGRE3D based simple Application Requirement: Existing sample application Is Ogre3D 1.8.1 based using QT 5.x or VC++MFC2010 It is needed to be enhanced with following features. [url removed, login to view] Section with Cap and edge display using shaders 2. Existing Display modes in shaders. (Solid, Solid mesh

    $172 (Avg Bid)
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    6 bids

    I need someone to make a simple project on c++ usging ogre3d. The project will need to be use ogre3d 1.10, directx 9 and should have: hardware skinning, character armor by parts (boots, armor etc using same skeleton and animation) and a smooth animations.

    $559 (Avg Bid)
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    12 bids

    Objective: Cut section using Shaders(HLSL and GLSL) in OGRE3D based simple application. Requirement: Existing sample application Is Ogre3D 1.6 based using VC++ MFC. It is needed to complied in OGRE 2.1 with following features. 1. Cut Section with cap - Cap on Off should be an option. - Option to display cut section Plane(pic 1 Display ON

    $180 (Avg Bid)
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    2 bids

    I need you to develop some software for me. I would like this software to be developed using C or C++. Ogre3d version 2.1 frontend for a traffic simulation game. Modifiable terrain, able to lay rail track or roads following either a straight line or arc segment. I will provide simulation backend that can provide points to follow. Preliminary version

    $569 (Avg Bid)
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    Title : Development of OGRE3D Window + OpenGL Window Both in a QT application. Objective: Need to create a sample application in QT that contains both Ogre3D window and OpenGL window. Description: This QT application have two graphics windows. One uses Ogre3D and another uses OpenGL. Ogre3D Window: This window contains its own scene information

    $67 (Avg Bid)
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    I am looking for a C++ developer familiar with the Ogre3D engine to build a base foundation application that I can extend to build a game. I would like this project built using Windows 10, Visual Studio 2015 community edition and Ogre3D v2.1. My target platform initially is Windows 10 but I would like to support The features I would like implemented:

    $791 (Avg Bid)
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    I am looking for a C++ developer familiar with the Ogre3D engine to build a base foundation application that I can extend to build a game. I would like this project built using Windows 10, Visual Studio 2015 community edition and Ogre3D v2.1. My target platform initially is Windows 10 but I would like to support The features I would like implemented:

    $434 (Avg Bid)
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    ...версий. Опыт работы в разработке игр Желательно обладать опытом в одной или нескольких областях: В разработке высокотехнологичных 3D игр. Опыт работы c Unity3D, UDK, Ogre3D. Любые дополнительные сведения об опыте разработки игры будут плюсом.

    $601 (Avg Bid)
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    ...[url removed, login to view]). For skeletal objects, it uses a tiny library named Bones ([url removed, login to view]). Bones requires models to be exported out of 3ds max in either Collada or Ogre3d xml formats. From that, it creates its own proprietary file format whose extension is named bones. Details on this file format are readily available. What I need is a MaxScript

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    -A simple working game using Ogre3d 1.9 and bullet physics engine -The source code and simple documentation/tutorial on how it was made

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    Would like to make a "Darts" game using Ogre3D and Bullet. Game should have a UI that shows score and number of throws left.

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    We are going to make a Quest3d like program with more capabilities on ogre3d engine. So there is no really skilled work is necessary but encapsulating already written methods to a user friendly interface which is already modelled. some 3d engine knowledge is required C++ programming skills should be there joining as a company or a team

    $360 (Avg Bid)
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    ...receives from the device. What we need is someone to take this and make a beautiful interface out of it that will include a 3D animated character. We wish to utilize the Ogre3D based Smart Body library from [url removed, login to view] for this task. We are probably going to buy the usage rights for a character model from [url removed, login to view]

    $5710 (Avg Bid)
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    Estamos buscando un experto en C++ y Ogre3D para el desarrollo de software de animacion de personajes. El proyecto actual esta muy avanzado. El software se encuentra en version Alpha. Necesitamos la ayuda de un experto para poder terminarlo y luego hacer el mantenimiento del mismo.

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    We need a experienced 3D developer to create a 3D rendering iOS App Must be good using Ogre3D and Unity3D We need to build an iOS App with a budget of USD $2000 The project is for creating an App for generating Cabinet mockup models for the bathroom and kitchens. This App is for kitchen designing, layouts. final output of the generated kitchen

    $1825 (Avg Bid)
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    8 bids

    We need a experienced 3D developer to create a 3D rendering iOS App Must be good using Ogre3D and Unity3D We need to build an iOS App with a budget of USD $2000 The project is for creating an App for generating Cabinet mockup models for the bathroom and kitchens. This App is for kitchen designing, layouts. final output of the generated kitchen

    $2001 (Avg Bid)
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    3 bids

    ...ATTACHED PDF I'm looking for a programmer with experience in 3D graphics programming to create a library that generates images of a 3D hand. I prefer if this project is done in Ogre3D, but I will considers offers using Panda3D, Irrlicht, Crystalspace, OpenSceneGraph, Delta3D or others. You will have to develop a C++ class that creates single-frame images

    $71 (Avg Bid)
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    6 bids

    ...library that creates single-frame images from a 3D rigged human hand model each time the render() function is invoked. You can use any 3D rendering engine you wish: Ogre3D, Crystal Space, Game Blender, or anything else as long as it gets the job done. I prefer this to be developed for Linux, though I will accept Windows bids also. This should be done

    $325 (Avg Bid)
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    ...with multi-player. I'm breaking Lee Space into building steps and the Interface is step one, a $550 project. You should know Java and the game engine we have in mind, 1. jMonkeyEngine 2. Ogre3D 3. panda3D I will share the whole Interface project with those interested. Oh, the Virtual Space environment linked to the Interface is

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