...Rhinoceros, Sketchup, Vectary Pick one category from below for the contest (1. land , 2. air, or 3. sea). Create 3-5 different Armored units for ground combat - tanks, mechs, powered suit infantry, train/monorail your choice. -or- Create 3-5 different Air units - fighter, transport, bomber, your choice. -or- Create 3-5 different Sea
...I just need it to be built. Join a multinational team of part time artists, developers, and designers who have been developing a multiplayer Construct 2 game of customized Mechs battling in an area. This game is free to play with some paid components through rapid repair; a continuously successful model. This game involves remotely controlled battle
...controlled super mech that the players fight at the end of the cooperative campaign if that helps with the concept :) The model is 110 mm high (about 3 times taller than the other mechs) but its scale is supposed to be taller than a building. Its on sketchfab you can download it. [url removed, login to view] The password
...TEXTURES: MECH BASE: SHINY METAL MECH ARMOR: MATTE / CERAMIC / IRON PLATING IN AREAS WEAPON TEXTURE: GUNMETAL OR DIFFERENT THAN ABOVE TWO. See example image of our other mechs. Final Output Size: Each mech image needs to be 3000 x 3000 pixels, Transparent background png. Coloring: Keep most of the colors and metals light so they show up
Separated our contests into individual mechs for more money each! PALADIN MECH USE 3D FILE: "BiPedal MECH PALADIN 2." This mech should be SHINY, METAL, and NEON. See Examples Final Output Size: Each mech image needs to be 3000 x 3000 pixels, Transparent background png. Coloring: Keep most of the colors and metals light so
Hi Gurgenidze, Can we buy your white mech image you made for the contest for $35? Sorry been meaning to buy that for a while. The contest was for 10 Mechs and the buy price was auto set to that full amount. We need it in as high of resolution as you got :) thanks. shockmoth@[url removed, login to view]
Mech Contest 3 - A Bi-Pedal and 2 tanks. 3 mechs need to be made SHINY, METAL, and NEON. See Previous Examples. Final Output Size: Each mech image needs to be 3000 x 3000 pixels, Transparent background png. RBG is fine for lighting effects - we will convert to CMYK later. Coloring: Keep most of the colors and metals light so they show
Three mechs need to be made SHINY, METAL, and NEON. See Previous Examples. Final Output Size: Each mech image needs to be 3000x 3000 px, transparent background png. CMYK. Final POV: If possible uploaded to sketchfab. If 3D sketchfab not possible then static 2D images. Static 2D images need to be from front POV, see positions in example
...Steam, Xbox, and Twitter. As far as the actual content goes, I am looking for a Hounskull or European Bascinet. I am very flexible, but I also like the idea of combining mechs with old medieval designs. Look at numerous pictures on the internet, and also use artistic freedom in creating the piece! I would love for some inspiration from Hollow Knight
...diagram for more ideas and direction. We are looking for someone who can create a system that they can modify and apply to the other mechs with some variation. See if you can apply your texture to these other mechs. How much detail can you add in 3-4 hours? Can you create a set of textures that can be varied to make 5 models look a little different
We are needing an EXPERINCED modeler to model mechs from provided front and back concept art. We require a modeler that can flesh out the ideas of our concept art. Mech styles need to be "reality based"(no humanoid mechs, or mechs with hands and fingers), google BattleTech mechs for the general style we are aiming for. Modeler also needs to be
We are in need of a concept artist who is familiar with designing sci-fi concept art. We need concept art for lets say "mechs, tanks, etc" for our 3d artists to work with. We will need 4 concepts. 2 Mechs. 2 Tanks. The details of those can be discussed in private. We will need more concept art after this project, so if you are willing to work
We are in need of a concept artist who is familiar with designing sci-fi concept art. We need concept art for lets say "mechs, tanks, etc" for our 3d artists to work with. We will need more concept art after this project, so if you are willing to work with us we will have more work for you after this project.
...diameter and approximately 6 inch high miniature bases with a recessed LED light set into it and toggle switch. See pictures. 1 in each color: Orange, Blue, Green, White. Mechs: 8 Unique, 16 total per box. 1.5" High. (Approximately 1:400 scale) Plastic or Resin. Support Units: 12 small plastic trucks. 3 in each color: Orange, Blue, Green, White
...and will be intercut with live action and in-game (no compositing of live action and CGI required). You need to create a post-apocalyptic world with atmospheric smoke, and 3 mechs that unload their weapons on each other. No explosions, no big fire or fluid effects; mostly just crouching, walking, and shooting bullets and rockets (we always cut right on
We need to create 16 unique printable 3D miniatures of either mechs or fantasy characters. (We will know which license we are going with next week.) Scale: Heroic 20 mm (exaggerated 20 mm i.e. not precise) These will be used to create plastic molds for mass production Attached are some samples of similar work.
We require some concepts be drawn up for a video game we're creating. In short, we're looking for concept artists who have experience drawing anime, robots, ships, mechs and the like. These concepts (once curated) will then be used as a basis to model 3D objects from for the game. We have a bunch of design documents to give you the direction you
...UVing/texturing required. No extra edges/verts, all polys to be no more than 4 sides, intentional tessellation not accepted. Sci-fi theme - no chars work; only vehicles, mechs, weapons. Turnaround to be no more than 1 week. More than one suitable bidder will be engaged for one-off job. Successful bidders who can consistently produce quality work
We're looking for a 3D modeler capable of making: - 15 3D mech models ( 4 skeleton rigs + basic animations (around 10 ) + 15 sets of individual parts ) - 30 weapons ( both melee and ranged + animations for them ) - Around 10 scenarios ( really simple locations ) All should be designed as concept with a game design mindset and be ready for Unity3D. Work will be divided in stages with ...