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    46 quadtree jobs found, pricing in USD

    Title: C++ Spatial Indexing P...project. - The project involves working with polygon spatial data. Skills and Experience Required: - Proficiency in C++ programming language. - Strong understanding of spatial indexing concepts and techniques. - Experience working with polygon data in C++. - Familiarity with basic spatial indexing algorithms such as R-tree, Quadtree, or K-d tree. Deliverables: - Develop a basic spatial indexing system in C++. - Implement the chosen spatial indexing algorithm (R-tree, Quadtree, or K-d tree). - Efficiently index and query polygon spatial data. Note: Since the client skipped the question about the specific spatial indexing algorithm, the freelancer will have the freedom to choose the most suitable algorithm based on their expertise and the proj...

    $36 (Avg Bid)
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    14 bids

    Title: C++ Spatial Indexing P...project. - The project involves working with polygon spatial data. Skills and Experience Required: - Proficiency in C++ programming language. - Strong understanding of spatial indexing concepts and techniques. - Experience working with polygon data in C++. - Familiarity with basic spatial indexing algorithms such as R-tree, Quadtree, or K-d tree. Deliverables: - Develop a basic spatial indexing system in C++. - Implement the chosen spatial indexing algorithm (R-tree, Quadtree, or K-d tree). - Efficiently index and query polygon spatial data. Note: Since the client skipped the question about the specific spatial indexing algorithm, the freelancer will have the freedom to choose the most suitable algorithm based on their expertise and the proj...

    $20 (Avg Bid)
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    13 bids

    Title: C++ Spatial Indexing P...project. - The project involves working with polygon spatial data. Skills and Experience Required: - Proficiency in C++ programming language. - Strong understanding of spatial indexing concepts and techniques. - Experience working with polygon data in C++. - Familiarity with basic spatial indexing algorithms such as R-tree, Quadtree, or K-d tree. Deliverables: - Develop a basic spatial indexing system in C++. - Implement the chosen spatial indexing algorithm (R-tree, Quadtree, or K-d tree). - Efficiently index and query polygon spatial data. Note: Since the client skipped the question about the specific spatial indexing algorithm, the freelancer will have the freedom to choose the most suitable algorithm based on their expertise and the proj...

    $12 (Avg Bid)
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    19 bids

    Title: C++ Spatial Indexing P...project. - The project involves working with polygon spatial data. Skills and Experience Required: - Proficiency in C++ programming language. - Strong understanding of spatial indexing concepts and techniques. - Experience working with polygon data in C++. - Familiarity with basic spatial indexing algorithms such as R-tree, Quadtree, or K-d tree. Deliverables: - Develop a basic spatial indexing system in C++. - Implement the chosen spatial indexing algorithm (R-tree, Quadtree, or K-d tree). - Efficiently index and query polygon spatial data. Note: Since the client skipped the question about the specific spatial indexing algorithm, the freelancer will have the freedom to choose the most suitable algorithm based on their expertise and the proj...

    $12 (Avg Bid)
    $12 Avg Bid
    27 bids

    Title: C++ Spatial Indexing P...project. - The project involves working with polygon spatial data. Skills and Experience Required: - Proficiency in C++ programming language. - Strong understanding of spatial indexing concepts and techniques. - Experience working with polygon data in C++. - Familiarity with basic spatial indexing algorithms such as R-tree, Quadtree, or K-d tree. Deliverables: - Develop a basic spatial indexing system in C++. - Implement the chosen spatial indexing algorithm (R-tree, Quadtree, or K-d tree). - Efficiently index and query polygon spatial data. Note: Since the client skipped the question about the specific spatial indexing algorithm, the freelancer will have the freedom to choose the most suitable algorithm based on their expertise and the proj...

    $109 (Avg Bid)
    $109 Avg Bid
    26 bids

    I am looking for an expert in data structure optimization who is proficient in C# and has experience in game development. Specifically, I require expertise in the following data structure optimization techniques: - Grid The ideal candidate for this project should have the following skills and experience: - Strong knowledge of programming language - Experience in game development and understanding of its requirements - Familiarity with data structure optimization techniques, particularly grid optimization The primary application of the optimized data structure will be in game development.

    $162 (Avg Bid)
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    6 bids

    Haskell quadtree Haskell quadtree Haskell quadtree

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    1 bids

    haskell quadtree need to be developed in haskell

    $24 - $297
    $24 - $297
    0 bids

    ...when handling collisions using the penalty method with thickness 0. In other words, given start-of-timestep positions, you are to return all particle–particle, particle–edge, and particle–halfplane pairs that might be overlapping at those positions. Attached contain a non-efficient O(n)square detection method which is non-optimal. Need to implement faster algorithm (eg using quadtree method) to achieve faster detection between O(n) - O(n)square. Refer to attached zip file (contain assignment requirements, and source code to be modified) for grading submission. Any work delivered need to meet the speed requirement of below 1 sec for each scene in order to get 100% marks. Please quote a price to complete assignment that are non-plagiarism. There are plenty...

    $43 (Avg Bid)
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    I have starter code with me and i need someone to build A QuadTree Image Compression Algorithm.

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    1 bids

    HD-tree is an improvement on D-tree indexing method. Both structures combine quadtree-like partitioning using integer shift operations without storing internal nodes, but only leaves. More description is given in the attached pdf document.

    $30 (Avg Bid)
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    I'm working on a project that loads a pgma image then converts it to a quadtree image with a grayscale of up to 256 gray. This is a data compression problem. I can approach the problem in C++, Java or python.

    $25 (Avg Bid)
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    I need to create a simple simulation in webots where 2 e-puck robots from opposite directions need to reach a target point in a environment while avoiding obstacles in the environment. they must use an algorithm such as ( quadtree/ant colony/swarm optimization ,etc..)and develop the control system for the robots according to the choosen alrgorithm

    $500 (Avg Bid)
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    1 bids

    1) Complete the QuadTreeSimulator class. a) Complete the method init(). b) Complete the createColorBar method. 2) Complete AbstractAnimator. a...method init(). b) Complete the createColorBar method. 2) Complete AbstractAnimator. a) Complete all methods based on UML and instruction provided. 3) Complete QuadTreeAnimator. a) Complete init() method. b) Complete handle method. c) Complete clear method. 4) Complete AbstractScene. a) Most methods are basic getters. 5) Complete ColorDetectionScene. a) Complete method createScene. 6) Complete QuadTree. 7) Create a Sequence diagram for method QuadTreeAnimator::handle( gc:GraphicsContext, now:long) a) You don't need to show initialization of the array. If you want, you can comment it on the diagram like I did Need this to be done in 8 hr...

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    ...come across multiple users complaining about lag. My game is similar to Agar.io. The link is My backend is written in NodeJS and I use a binary based protocol. I have done some profiles and the function which takes the longest in my server is related to our grid implementation of finding cells. Some people have suggested to changing from a SpatialHash Grid to instead a QuadTree saying it will improve performance, some have suggested rewriting my server code in a new language and some people have suggested rewriting parts of my current server into .WASM files to solve equations faster. Honestly I dont have the answer on how to reduce lag, but I am looking for someone to give me the best solution, ideally I would like to keep my current server as opposed to writing a

    $550 (Avg Bid)
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    8 bids

    need to design a c program for a quadtree encoded binary image file asap.

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    5 bids

    Small C Project required - Quadtree encoding for a binary image

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    1 bids

    I need a Quadtree Coding to encode a bitmap in C. I will provide further details on chat.

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    Hello good day I need an FFT Ocean for my project of unreal engine 4 This plugin must be adapted to our company the information they need is in this video Code This plugin must work for unreal engine 4 The Ocean must have these characteristics _FFT waves _Physics _ Infinite Ocean QuadTree System _Foam --------------------------------------------------------------------------- Payment will be made through this platform It can also be done through PayPal Get in touch with us Thank you very much

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    Need a fresh set of eyes to look over my PYTHON script and debug the problem Attached is the script the input file and the current output. You will need to be able to have QGIS to check the output is correct. It is an implementation of a quadtree on some x,y points to define the areas that contain points. It should be fairly obvious what it should be doing. Change the path to the input and output file. Input file is provided. Open the

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    n this paper a new no search fractal image compression in DCT domain is proposed. Here for each range block we have considered one domain block and searched only for contrast scaling. Therefore the fractal code doesn't contain coordinates of matched domain block. The advantage of this method is that the quadtree algorithm can be applied and the size of the range block can be as small as 2times2 pixels. Therefore the quality of decoded image can be improved while the compression rate is maintained.

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    I want to make a quadtree or octree system to my render engine to optimize a render of a big mesh. Im using Directx 9 and directx mesh format (.x). I just need the quadtree system working to optimize the render engine. Thanks.

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    Please contact me for more details Quadtrees are created from images whose sizes are integer powers of 2. Each node of the quadtree corresponds to a square area in the binary image. The node at level 0 of the tree corresponds to the whole image area. Child nodes correspond to the areas given by dividing the image into 4 non-overlapping quadrants. The quadrants are denoted NW (north-west), NE (north- east), SE (south-east) and SW (south-west) respectively. 1. Read a square binary image from a text file into an array structure, 2. Generate a pointer based quadtree from the binary image, 3. Traverse through the pointer based quadtree and print out for each black terminal node the position of the top left of the quadrant and its size. The program must read t...

    $113 (Avg Bid)
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    1 bids

    Quadtrees are created from images whose sizes are integer powers of 2. Each node of the quadtree corresponds to a square area in the binary image. The node at level 0 of the tree corresponds to the whole image area. Child nodes correspond to the areas given by dividing the image into 4 non-overlapping quadrants. The quadrants are denoted NW (north-west), NE (north- east), SE (south-east) and SW (south-west) respectively. 1. Read a square binary image from a text file into an array structure, 2. Generate a pointer based quadtree from the binary image, 3. Traverse through the pointer based quadtree and print out for each black terminal node the position of the top left of the quadrant and its size. The program must read the image data from a text file which c...

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    Data Structure and Algorithm Task : Require combination of Binary Tree and QuadTree

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    Hi, The current quadtree work very well. It accepts points ( as a parameter ) then it distributes the points based on their location. The task is to update the code as following: Instead of accepting points the quadree should accept (for each input) : 1-A rectangle (to be used to define the location). 2-A line. How should be the lines and the rectangles created before they passed to the quadtree? First, we generate 500000 lines (random length (length between 1% and 5% of the quadtree width, let say between 1 and 20 if the quadtree width =600 )). Second, based on the starting and ending points of each line we construct a rectangle. Finally, we pass the 500000 lines to the quadtree along with their rectangles. Inside the quadtree, you need...

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    implementar uma QuadTree em C(isso mesmo, tem que ser em C) e irá utilizar a biblioteca grafica Glut da openGL (a parte grafica ja esta ok) precisamos implementar a quadtree e a deteccao de colisões.

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    Hello, I need a program which should receive a BMP image and use a quadtree in order to compress the image and then, decompress , the image should be rotated. Attached, there is an example of a BMP image which should represent the starting point. You could use either C, or C++ for this.

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    I need someone who understands LiDAR technology, Geographic Information Systems (GIS) - ArcGIS software package, is familiar with quadtree data structure, and is a fluent Python programmer.

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    Project is about extending a Quadtree for which code has been provided to you. Use this as a template. Please read the word document in which the project requirements are in and have a quick look at the code I have provided before bidding for the project. This will be used as a learning resource so the code needs to have lots of comments.

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    Data Structures, Java project homework, PM Quadtree, AVL tree The project is in three parts. Part 1 is complete and can be found with appropriate libraries as MQ.zip. Parts 2 and 3 need to be implemented. Successful completion of parts 2 and 3 are what is needed to gain the project budget. Project budget: $60 USD Please note, the specs are long, but thorough, the coding is relatively small. Deadline: 02/02/2016, 19:00 EST (eastern standard time)

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    The project is in three parts. Part 1 is complete and can be found with appropriate libraries as MQ.zip. Parts 2 and 3 need to be implemented. Successful completion of parts 2 and 3 are what is needed to gain the project budget. Project budget: $60 USD Please note, the specs are long, but thorough, the coding is relatively small. Deadline: 02/01/2016, 23:00 EST (eastern standard time)

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    need to make a quad tree, to find the nearest postal code, through latitude and longitude postal codes are given, pdf is given. and need to explain me how did you write the code. so that i can explain to my prof Assignment 4 started with a BRUTE FORCE search which had performance of O(n), which was unacceptably slow. There were two possibl...solutions on the web that implement a quad tree that can handle postal codes. Students who embraced this challenge had to build a quad tree on their own (following some internet-based research regarding how quad trees work, and some sample code that could be adapted). Only about 15% of the students in CST8130 embraced the quad tree solution. ·Complete Assignment 4 by implementing your own class QuadTree to be able to handle postal...

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    ...specify the initial stage of the disc (center and radius), and a third mouseclick which gives the final position (the center). You compute and display the motion that moves the disk from the initial to the final stage. The configuration space of the disk are the centerpoints for which the disc is completely inside the 700 by 700 square; to find the path, you should subdivide this region (like a quadtree). A square of the configuration space is red if each disc with a center in that square intersects some obstacle; it is green if no disc with a center in that square intersects some obstacle; it is yellow if it is neither green nor red. Only yellow discs need to be subdivided. We stop the subdivision if we found a green path from the start position to the target position, or ...

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    We have a C code for Fractal Image Compression using Quadtree Partitioning. We are interested in speeding up the code in terms of execution time. The present code only takes input as raw images. We want to augment this code to deal with BMP and PNG images (both grayscale & color) besides the execution time should be better in the enhanced CUDA code. Only CUDA C need to be used. After the shortlisting of the bids we will provide the sequential code.

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    Aim to develop a program for image compression . The algorithm is performed on the basis of image representation using a quad- tree . You must write a Java program using the Eclipse IDE. GUI -JavaFX or Java Swing. Image representation using quad- tree . Integer quad- tree representing the bitm...Euclidean , etc. . ) Between two vectors describe them . The basic steps are: 1.a : Implement the classes required in managing quad-tree . 1.b: Implement the methods which need in the section represent a matrix , a matrix transformation to a quadratic form of the tree. 2.a : Implement methods allow , it is compressed . 2.b: Implement the methods for converting an image stored in a matrix quadtree image . 3.a: Implement a console interface . 3.a: Implement Interface in JavaFX or J...

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    The programming assignment consists of writing procedures which will 1. read a square binary image from a UNIX text file into an array structure, 2. print the binary image as a 2d list of 0s and 1s, 3. generate a pointer based quadtree from the binary image, 4. traverse through the pointer based quadtree and print out for each black terminal node the position of the top left of the quadrant and its size. The program must read the image data from a UNIX file which contains coded information on the size of the image and the number and position of black pixels in the image

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    I have this c++ program that uses the quadtree partitioning method to encode and decode a grey scale image. it is basically fractal compression but i would like to incorporate the DCT(Discrete Cosine transform) in this program so as to get a hybrid of both methods. Final program should be able to display the decoded image, its PSNR(peak signal to noise ratio), the encoding time, bitperpixel(bpp) and the compression ratio.. Its urgent so i would need this in 24hours. the program i am using the one provided by Yuval Fisher on fractal image compression and it has been attached below.

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    ...application uses a QuadTree algorithm to quickly find geospatial data for rendering. However the current logic requires all of the data to be loaded into RAM, and this is causing memory problems. I need a solution that will allow the large bulk of data, and the quad-tree index itself, to be file based. My goal is to reduce memory consumption to a small fixed value regardless of the size of the quad tree, without dramatically affecting the time required to query repetitive data. The final project should be delivered as C# or VB.Net code (your call), compilable on the .NET compact framework 3.5. ## Deliverables Following is my proposed basic structure for the class. Feel free to propose better ideas. I'm even open to using something completely different than a q...

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    ...algorithm which is a combination of Zerotree and Zeroblock coding and Context source image is first transformed by the analysis filter banks into the dyadic subband decomposition. The number of decomposition levels L varies with the input. Context Modeling is used to exploit the statistical dependence among subband coefficients. The Block diagram of the above system consists of 1. Quadtree Builtup Plane Processing Modeling 4. Entropy Coding. ## Deliverables 1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done preferably in Matlab if not in C/C++. 2) Deliverables must be in ready-to-run condition, as follows? (depending on the nature? of the deliverables): a)? For web sites or? other server-side

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    This bid requires some who is knowledgeable in JAVA Advanced Imaging (JAI) and in Java Data Structures. The time span for this project is very small, It has to be completed till friday 15th-July-2005. A brief overview of the Project is that it is a research theory, based on a pyramidal based color image segmentation algorithm. This algorithm is based on a quadtree data structure where we split the image into 4 quadrants and carry on recursively splitting the image until it reaches a single pixel. After which we carry calculations like average, mean and covariance for the leafs and the nodes. After this we start merging the splited pieces of the image on the basis of different mathematical calculations(i.e. hue, light and chromocity) and make a clear boundary of the similar regi...

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    Preciso de alguem que saiba implementar isto em Linguagem C, a parte grafica ja esta ok, estou usando a Glut.h da openGl, entao voce tera que baixar/instalar no seu pc esta biblioteca para implementar.<br /> 

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    Lo que necesito es que se implementen los métodos texture atlas, batchrender y quadtree a un video juego 2d escrito en visual basic utilizando la api directx8. El videojuego mencionado es Argentum Online y es opensource.

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    Se necesita resolver los siguientes casos: Caso 1 Usando una estructura Quadtree representar la ubicación de todos los distritos de la ciudad de arequipa(adjunto en el achivo Longitud ) con la posición geográfica de cada uno de ellos (ubicaciones con latitud y longitud). Por medio de la implementación de un programa, se deben proporcionar las siguientes funciones: 1: Funciones que determinan si dos segmentos se cortan, y evalúe el orden del algoritmo implementado. 2: Una función que evalue si un punto es interior a una zona en 2D determinada. 3: Función que inserte puntos en un quad-tree de forma que en cada terminal contenga como máximo dos puntos (si tiene más se debe dividir el terminal y re-distribu...

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