I need an exterior rendering. The style should be modern with whites and greys as colors. 1233 N Orange Grove (attached) are the colors that we use. Exterior 1 - 3 is the actual building for which the rendering will be designed for.
Hi I'm Shawn Owner of Resurrection autobody and paint and we are giung to build the first 1955 Belair Drift/ pro touring car. So i am looking for a 3D od the car with widened Quarter panels at the wheel wells and fading in to the doors and rear qt areas. The wheels we will be using are the Budnik G5 series with a 20x12 rear and 20x9.5 front. The paint will be Blue metallic lower color with si...
Seeking to obtain realistic looking external 3D rendering for a duplex residential design (consisting of 2 new three storey semi attached dwellings) which would place the new design within the context of site location photographs. The architectural plans including floor plans, elevations and sections are already prepared, and one or two location photographs
A partir de una unidad habitacional (35m²) modelada en cad 3D, (.dwg) necesito darle formato comercial con ciertos detalles técnicos, como un corte integral, una axonometria con todas sus partes separadas y una planta también en perspectiva. Lo que tengo: -modelo .dwg en 3d del sistema constructivo a modo de esquema, no tiene texturas. Lo que necesito: -Renders en .jpg ...
we need to make 3d exterior shots for elevation and this will be a good start for a partnership since you will be dealing with architects in saudi arabia
I want profession looking rendering work for a home overlooking a beach. Need to add in details for rendering (eg: plates/candle/napkins for Kitchen.. etc.) and silhouette of people / Trees / Grass ... or etc.. Will provide you with Sketchup/PDF. Suggest me the scenes that will impact and cost efficient presentation. This is my first time looking
We need someone to model 3D realistic concept car model and then animate it with motion graphics.. please refer to this link... [url removed, login to view]
Analyze and determine ways to improve performance of a C++ 2D rendering library which uses Direct2D 1.1. The library handles both static and dynamic objects so it is essential to improve performance for objects whose properties can [url removed, login to view] of the types of objects drawn are bitmaps, text, lines, polygons, rectangles, circles, ellipses, sectors and
I am learning OpenGL and I got stucked with text...there is a sample project that should display texture3D on the screen but it doesn't. The problem lays somewhere in files 19_* (main program and its glsl shaders) because others (render_text*, shaders*, utils_graphics*) have been tested by me and works fine. Can anybody point me where is the problem?
3D rendering of some icons, objects in metallic feel
Please read. I require small amendments be made to my current 3D rendering files. I have STL, STEP, x_t, IGS files for injection moulding and 3D printing. I have attached the .STEP file and .PDF technical drawing for reference. I will supply details of the amendments needed in .jpeg format. Part3(1).STEP is original model. Prototype Amendments 3
We are a startup luxury fashion brand/boutique. We have 9 modelled elements in OBJ and FBX formats that need to be rendered in a regal, dark, abstract manner (preferably in VRAY). These final renders are needed quite urgently, possibly within the next 3-4 days. The designer's input is most welcome, but we have a vision in mind and would really appreciate it if you could render it as close...
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