Tron multiplayer flash jobs
...recommendations regarding peripheral components (sensors, power converters, connectors) and layout optimizations. However, the MCU selection for both boards is fixed as specified below. For Board 2, I prefer the CH32V003 but am open to other CH32 variants if there is a strong technical reason. ## Board 1: ESP32-H2 based BLE monitoring device prototype. - MCU: ESP32-H2-MINI-1-N4 (Internal 4MB Flash). - Sensors: LIS3DHTR (Accelerometer), GXHTC3 (Temp/Hum), MSM261DHT006 (I2S Mic Top Port). - Constraints: - Height: Max 5.0 mm (including components and PCB - Battery holder should be as low as reasonable like Keystone 3003). - Width: Max 25 mm. - Length: Any. - PCB Thickness: 0.8 mm. - Components should be placed only on one side (TOP) to minimize total height. - ...
...summary of key revenue and profit indicators, spotlighting any spikes, dips, or anomalies. • Visuals that speak for themselves—charts or dashboards embedded in Excel (Power Pivot, slicers, conditional formatting) or a lightweight external report if it adds clarity. • Brief commentary explaining what is driving the trends and where the numbers suggest we could improve. Accuracy matters more than flash, so every figure must reconcile back to the source spreadsheets. If an assumption is required, flag it—don’t bury it. Once the analysis is complete, package the final workbook(s) with formulas intact and include a PDF or slide deck version of the findings so I can circulate them quickly to leadership. Let me know the tools you would lean on, how long...
I have a game concept that needs to move from idea to a playable simulation. The heart of this project is a solid multiplayer experience—smooth lobby creation, matchmaking, and synchronized gameplay for a small group of players. Here’s what I need: • A functional prototype built in a widely-used engine such as Unity or Unreal Engine (I’m open, but stability and future expandability matter). • Core networking layer—authoritative server logic or peer-to-peer, whichever you recommend to minimize lag and cheating. • Basic menu flow: host game, join game, in-session chat, and graceful disconnect handling. • Clean, well-commented source code plus a short setup guide so I can compile and test locally. Nice-to-have (not mandatory): a l...
I’m ready to build a steady, long-term collaboration with a remote assistant who tr...professionalism: whether the task is light research, inbox triage, calendar coordination, or preparing a quick report, I need someone who delivers what was promised, on time, every time. Clear written communication is essential because most of our interaction happens online; if something is unclear, you’ll feel comfortable asking, not guessing. If you’re looking for a stable role that values consistency over flash, and you’re energized by being the dependable point person who keeps things moving, let’s talk. Tell me a little about the systems and tools you already use day-to-day and the hours you’re typically available in EST, and we’ll set up a short vide...
...and need a photographer on-site for a short, focused session—somewhere in the 1- to 3-hour range. The goal is to capture a mix of candid reactions, décor details, and a few lightly posed group shots so everyone can enjoy the day without worrying about phones and selfies. Please bring your own professional gear (camera body, lenses suitable for indoor ambient light, and on-camera or off-camera flash as needed). After the event, I’d like the images edited for color and exposure, then delivered in high-resolution JPEGs via an online gallery or cloud link I can share with guests. Deliverables • Full gallery of color-corrected, high-resolution photos • A smaller set (approx. 10–15) of highlight images optimized for social media • Turnaroun...
I’m building a first-person Role-Playing Game in Unreal Engine 5 and need an experienced developer to turn our design documents into a playable experience. The core pillars are deep character customization, a branching, story-driven quest line, and a fully networked multiplayer mode. Scope of work • Set up the UE5 project architecture, including replication-ready character controllers, combat, inventory, and dialogue systems. • Implement a modular character creator that supports real-time mesh and material changes. • Script the opening quest arc (3–4 interconnected missions) with cinematic sequences, choice-based dialogue, and save/load functionality. • Integrate Epic Online Services (or a comparable solution) to host small-party co-op sessio...
...this device. This is a very small wearable device, so experience with ultra-compact electronics is essential. Device concept: Smart ring with biometric sensors and Bluetooth Low Energy connectivity. Main components planned: • Nordic nRF5340 BLE SoC • MAX86174 optical biometric sensor (PPG) • ICM-42670 motion sensor (IMU) • TMP119 temperature sensor • nPM1304 power management IC • External SPI Flash memory • Li-Po micro battery Design constraints: • Ring thickness target: 3–3.5 mm • PCB width: approx 5.5 mm • PCB length: approx 26–30 mm semicircle layout • Extremely low power consumption • BLE antenna tuning required Scope of work: • Electronic schematic design • PCB / FPC layout for wearabl...
The assignment is a relaxed portrait shoot for 2–4 people at my home. I’d like a mix of group and individual shots captured in natural light with supplemental flash or soft-box if needed. Portable backdrops, reflectors, and basic props are welcome so we can create a few different looks without leaving the house. Please allow up to two hours on site for setup, shooting, and brief breaks. Afterward, deliver a curated gallery of high-resolution images, fully edited for color, exposure, and minor retouching. I’m aiming for at least 15 polished photos plus the option to receive the unedited RAW files. Kindly note any equipment you plan to bring and your typical turnaround time for final images.
I'm looking for a skilled game developer to create a multiplayer gas station tycoon game for console platforms. The game should feature a vibrant, cartoonish art style. Key Requirements: - Platform: Console - Art Style: Cartoonish - Gameplay Mode: Multiplayer Ideal Skills & Experience: - Proven experience in console game development - Strong portfolio in cartoonish graphics - Expertise in designing engaging multiplayer gameplay mechanics Please include examples of previous work and relevant experience in your bids. Looking forward to your proposals!
I hold a balance of BTT (“BTTold”) that is still sitting on its original base chain. My goal is to move those tokens onto the Tron network and complete the official swap into the new BTT version. Here is where I currently stand: • The wallet has never—or at least not knowingly—been linked to an exchange, so I may need guidance on that step. What I need from you is a clear, hands-on walkthrough that gets me all the way from “tokens on the base chain” to “new BTT safely in my TronLink wallet (or directly on an exchange account if that is the smoother route).” Acceptance criteria 1. I can see the migrated BTT in my wallet or exchange balance. 2. Transaction hashes are shared so I can independently verify each move on the blo...
I want to take a fresh, minimalist-looking puzzle game from concept to live release on both Google Play and the App Store at the same time. The core gameplay should revolve around clever, quick-to-learn mechanics that can scale in difficulty, while still feeling visually clean and uncluttered. Essential features • Real-time or turn-based multiplayer mode so friends can compete or cooperate • A balanced in-app purchase system (cosmetics, hints, extra level packs) that never feels pay-to-win • Daily challenges with dynamic leaderboards to keep retention high Art direction is firmly minimalist: flat colours, simple shapes, smooth animations—think “easy on the eye” rather than hyper-detailed 3D. I’m happy to supply style references once w...
...manufacturability recommendations before you commit to the final placement. • Minimal silkscreen: aside from reference designators that JLCPCB requires, no legends or labels are needed. • Controller: one RP2040 (please select a JLC-stocked module or bare MCU plus supporting discretes). USB port, MCU power circuitry, and ESD protection should be included so the board enumerates as a HID device once I flash firmware. • Diode matrix: through-hole or SMD diodes are fine as long as every switch line is properly isolated. • Components: choose only parts available in JLCPCB’s Assembly library to guarantee turnkey manufacturing. Deliverables - Schematic and PCB source files (KiCad preferred, Altium acceptable). - Gerbers, BOM (with LCSC numbers), an...
I’m after a clean, medium-sized traditional tattoo illustration—roughly 2 to 6 inches on skin—executed strictly in black and gray. Think bold, timeless line-work, and that classic flash aesthetic rather than realism or abstract flourishes. Here’s what I need from you: • A finished, print-ready illustration at 300 dpi (PNG or TIFF) plus the editable source file (vector AI or layered PSD). • A simplified stencil line version on a separate layer to hand straight to the tattooist. • Up to five revisions so we can fine-tune line weight and tonal balance. I have a few designs. The art is a combination Foo Dog, Barong mask, my dog, and the monkey king. It is for the top of my hand. There will be two eventually, I want to get this one tied d...
I’m building a 2-D multiplayer fishing game and need a single, fully-playable map laid out in either Tiled or—ideally—Godot 4.6’s tile-map editor. All 16 × 16 px art assets are ready; your job is to arrange them into a lively coastal town. Core requirements • Coastal-town setting that feels cohesive and walkable. • Clearly placed fishing spots, a functional dock or marina, and a bustling market area. • Proper layering, collision shapes, and navigation data so the map drops straight into gameplay with minimal tweaks. • Coziness and social interaction should be considered in the map layout. • Map size around 160×160 tiles (2,560×2,560 px) What you’ll receive from me • A complete tile set, props, and...
I have a complete...GSAP. The game must include: • User authentication tied to my auth endpoint (JWT). • Live score tracking pulled and pushed via API. • Real-time multiplayer support through the supplied WebSocket channel. I expect clean, well-commented React (preferably functional components with hooks), modular SCSS or styled-components, and TypeScript would be a plus. The finished code should run with a single npm install / npm start and build without warnings. Acceptance will be based on: 1. Pixel-perfect match to Figma in the latest Chrome and Firefox. 2. Smooth 60 fps animations on desktop and modern mobile. 3. Successful login, score update, and multiplayer session in the staging environment. If you have shipped similar React game front-ends before,...
I'm looking for a studio that specializes in video game development for the MVP of a project called EARN OR DIE. EARN OR DIE is a competitive first-person multiplayer FPS in which every action in play has real financial value. The winnings are paid in cryptocurrency. The project relies entirely on the skill of the player - no random elements. The game features a complete real money economic system, several game modes, a diverse arsenal including original mechanics, and secure crypto payment integration. The server architecture will need to be authoritative and robust to ensure the integrity of the transactions involved. I have a complete specification covering all the mechanics, functionalities, milestones and acceptance criteria of the MVP. I pass it on to any serious provider...
I'm seeking skilled Unity developers to join our mobile RPG project. Key areas of work include: - Gameplay Programming - Game Design - Balancing Game Mechanics - Contributing to Art Direction - Networking and Multiplayer Setup Ideal skills and experience: - Proficiency in Unity and C# - Strong understanding of game design principles - Ability to balance game mechanics for a smooth player experience - Background in art for games is a plus - Experience with multiplayer networking in Unity Collaboration and communication skills are essential as you will be working closely with a team. Please share your portfolio and relevant experience.
I need a small but fully-playable prototype built in Unity that proves out the core loop of an online action game. The focus is fast-paced combat that two or more players can drop into instantly over LAN or simple peer-to-peer matchmaking. Scope • Build a single arena level where players can move, jump, dodge, and attack with one melee and one ranged ability. • Implement basic multiplayer networking so at least two clients can see each other’s movement and attacks in real time. • Add lightweight UI for health, cooldowns, and a match timer. • Provide clean, well-commented C# scripts and a Unity project that opens without errors in the current LTS version. I originally pictured something third-person, but I’m flexible—first-person or eve...
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...address. • A service written in the language of your choice should monitor those addresses—either through TronGrid or a locally synchronised Tron node—and detect confirmed USDT transfers in real time. • Once a transfer is confirmed, an SQL call must update the user’s available balance in my existing database tables. • The entire stack must remain under my control; please keep third-party payment gateways (CoinPayments, NowPayments, Plisio, etc.) out of the solution. • Apply standard encryption protocols for key storage, address generation, and any communication between the monitoring service and the PHP backend. When you reply, start with “TRON-EXPERT” so I know these requirements are clear. If you have questions...
...and backend should share the same data model so I don’t have to maintain multiple code paths. Feel free to propose your preferred tech stack—Python or C++ on the Pi, PlatformIO for Arduino, and perhaps Flutter or React Native for the app—as long as it’s well-documented and easy to extend. Deliverables are the compiled binaries, source code, wiring diagrams, and a short setup guide that lets me flash the boards and run the whole stack from scratch. Final acceptance will be a live test where we can drive the rover, watch the sensor data update on both screens, trigger alerts, and verify the kill switch. the message above has been generated by AI but i confirm the extend of the project. the picture is an illistration where the hardware will be buil into. th...
...footage ready—smooth drone passes of the storefront, detailed shots of my baristas pulling espresso, pouring latte art, whisking matcha, plus busy-crowd ambience and a series of flash-photography stills. I need all of this shaped into one vertical, 40–45 second social-media spot that feels like a high-end commercial. The flow I’m after is clear: open on the exterior drone shots to set location, then drive straight into the barista action. When the instrumental of “Cry For Me – The Weeknd” hits 2:59, the beat needs to dictate the pacing. Right after the main drop—toward the middle and especially near the end—layer in the flash photo/shutter effects so they pop as stylised transitions and accent beats rather than random flares...
I’m building a small-footprint PCB around the ESP...standard SMT assembly. • Breakouts or onboard footprints for common environmental sensors; I haven’t finalised the exact parts, so leave room on I²C and a couple of ADC/GPIO lines for temperature, humidity or motion modules. • Production files: Gerbers, drill, pick-and-place, and a clean BOM with part numbers available from JLCPCB/LCSC or a similarly priced house. • Brief bring-up guide so I can flash and test Wi-Fi/BLE as soon as boards arrive. Feel free to work in KiCad, Altium, or Eagle—whatever gets me manufacturable files fastest. If you have suggestions on antenna tuning, component substitutions, or clever ways to simplify assembly, I’m all ears. Looking forward to collaborat...
...NanoPI and OrangePI. Developer must meet the following list of requirements so as not to waste our time. Embedded Linux Development Strong experience developing software for embedded Linux systems Experience with custom Linux distributions (Debian/Ubuntu) Kernel configuration, device drivers, and hardware interface support Bootloader and system startup (U-Boot or similar) Experience working with flash-based storage systems Linux system optimization for embedded hardware VoIP / SIP / Networking Experience implementing or maintaining SIP-based communications systems Knowledge of RTP / RTCP media streaming Familiarity with VoIP codecs such as G.711, G.729, Speex Understanding of NAT traversal, STUN, QoS (DSCP), and SIP registration Experience integrating with PBX systems (Aster...
I have a game that runs as a Windows .exe with an embedded Adobe Flash (.swf). The client exposes no official API, so the only viable route is reverse engineering. Your task is to build a bot that can: • Go to the active rooms ( which contain X word in the name) detect and list every player in that room •Once im ready and as I have the first part ready, I can launch the second part (inviting people through a command /inv and every nickname nicknames have tags, example: example#2712 How you reach that goal is up to you: Please keep the workflow fully client-side; I do not control the server. Deliverable 1. An executable or script that launches, displays the live player list, and triggers the mass-invite feature. 2. A short README outlining setup, usage, and an...
...endless restart loop. I need an experienced developer who has already dealt with drone firmware quirks to track down the root cause, flash the correct binaries if necessary, and get the aircraft flying again. The work is strictly troubleshooting: no new features or redesigns—just a clean, stable fix. While the main symptom is a failed firmware load, I’m open to your testing any related areas such as connection hand-shake or crash logs if you suspect they’re part of the problem. Deliverables • Diagnose the exact point where the firmware update fails • Apply or guide me through the corrective procedure (new build, bootloader tweak, or safe-mode flash) • Verify that the drone boots, connects and performs normal pre-flight checks wi...
I’m commissioning a full-scale Python game inspired by the Steam title “War of Dots.” The core mechanics should feel immediately familiar—two sides pushing waves of coloured dots across minimalist lanes—yet the project must be completely original in art, sound, and code. Scope & key features • Real-time combat multiplayer: players connect over the internet, join a lobby, and battle head-to-head with minimal latency. A simple host/client architecture is fine as long as NAT traversal or relay fallback keeps match-making smooth. • PC build first: an easy-to-run Windows executable plus the full Python source. If the architecture is portable enough for Mac or Linux down the road, great, but PC is the only required target right now. &bull...
I’m looking for an experienced Androi...lightweight anti-theft alarm application. The goal of the app is to trigger a loud alarm if someone moves or disconnects the phone without authorization. Core Features • Motion detection using accelerometer • Alarm if charger unplugged • Loud siren alarm even in silent mode • PIN code to stop alarm • Background service (cannot be easily closed) • Simple UI: Arm / Disarm button • Optional vibration + flash alert Additional Features (Nice to Have) • Sensitivity adjustment • Email alert when alarm triggers • Auto start after reboot Technical Requirements • Android (Kotlin preferred) • Support Android 10+ • Clean code and comments • Source code included Deliverables •...
I'm seeking an experienced game developer to create a multiplayer and co-op mini-golf game, similar to "Golf With Your Friends." The initial release should prioritize PlayStation, but it should also be available on Windows and Xbox. The game should feature engaging, cartoony graphics. Key Requirements: - Multiplayer and co-op gameplay modes - Initial release on PlayStation, followed by Windows and Xbox - Engaging, easy cartoony art style Ideal Skills and Experience: - Expertise in game development across multiple platforms - Experience with cartoony graphic design - Proven track record in creating multiplayer and co-op game modes - Familiarity with PlayStation development and submission processes - Strong communication skills for regular updates and fe...
...confirmed. I’ll provide full course details, price points, and access to our lightweight CRM so you can track every lead you generate. Weekly updates outlining traffic, conversion rate, and total enrollments will keep us aligned. Deliverables • Launch and manage targeted campaigns on Facebook, Instagram, and relevant local groups • Write and schedule email outreaches, nurture drips, and flash-sale blasts • Publish or suggest SEO-friendly blog pieces and keyword tweaks that capture organic learners • Record each contact and sale in the CRM with clear notes and next-step dates Success is measured purely by paid enrollments, so feel free to experiment with any tactic that fits within these three channels. All creative assets you produce become...
I’m preparing for ARCUS 2026, the annual undergraduate conference at AIIMS Rishikesh, and I need two polished promo pieces: • A teaser running 15–20 seconds • A main trailer capped at 60 seconds Both videos should carry a formal, informative tone while still feeling fresh. Think modern, dynamic motion graphics and brisk transitions—nothing flashy for the sake of flash, but clean kinetic energy that keeps viewers engaged. Content I’ll supply: high-quality footage from previous ARCUS editions and wide shots of our campus and facilities. These clips should form the backbone of the story, woven together with succinct text overlays or lower thirds that highlight the 2026 dates, theme, and registration info. Carefully chosen licensed music will d...
PCB DESIGN with these or better components placement Processor & Memory Main SoC NXP iMX8M Plus — Quad Cortex-A53 1.8GHz + Cortex-M7 800MHz Safety MCU TI TMS570LS3137 — dual-core lockstep Cortex-R4F, SIL-2 certified Diag FPGA Lattice MachXO3LF-9400 — in-situ verification logic, <2ms latency RAM 4 GB LPDDR4, ECC enabled, 1600 MT/s Flash 32GB eMMC 5.1 (AES-256-XTS) + 128MB QSPI NOR boot Wireless MCU ESP32-S3 co-processor (Wi-Fi 6) Sensor Specifications Temperature PT1000 ±0.05°C (primary), DS18B20 ±0.5°C (backup), NTC (tertiary). Range: −40 to +150°C Humidity SHT45 ±1.0%RH + HDC3020 ±1.5%RH. Range: 0–100%RH, 0–85°C Pressure MS5837-02BA 0–2bar ±0.05%FS + MS5837-30BA 0–30bar (secon...
...the hood, I’m looking for well-structured, readable code, meaningful comments, and clear separation of UI, logic, and data layers so the project is easy to extend. Timeline & workflow I’d like to see working milestones over the next seven days—short feedback loops, a brief daily progress note, and a quick demo video or TestFlight/APK drop each time you hit a checkpoint. Quality matters more than flash, so please bake unit tests and basic integration tests into your process and allow enough time for final bug fixing before hand-off. Deliverables • Full Flutter source code (Git repo) • Platform-specific builds (APK, iOS archive, optional Web release) • Test report and any CI/CD scripts you set up To help me choose, send a concise outlin...
I own the domain and want it turned into a world-class, multi-platform sports game. The same code-base (or a well-synced set of repos) needs to compile cleanly for a browser build, native mobile apps, and a desktop installer. For desktop, Windows support is essential from day one; macOS and Linux are...cross-builds, fast asset loading, and reliable server handshakes. The final deliverable is: • A production-ready build deployed to • Signed mobile binaries ready for App Store / Google Play submission • A Windows installer with auto-update capability • Source code in a private Git repo with instructions to reproduce every build If you have shipped at least one real-time multiplayer title that runs in a browser, on phones, and on Windows, let’s talk.
I'm looking for a set of visual flash cards designed for babies aged 0-6 months. These cards will be used for baby massage and nursery rhymes Requirements: - Target Age: 0-6 months - Sensory Focus: Visual stimulation - Design Preference: Simple illustrations (not high-contrast patterns or bold colors) Ideal Skills and Experience: - Knowledge of infant sensory development - Experience in designing educational or sensory materials for infants - Ability to create appealing and age-appropriate simple illustrations
...until the page is refreshed. The interface has to feel snappy on both desktop and mobile screens, so responsive styling is important, but no external frameworks are required. Well-commented source files (, , ) and a brief README explaining how I can host or tweak the game will complete the hand-off. If things run smoothly, I may come back to explore extras such as a multiplayer lobby or an AI opponent, but for now the focus is on a polished, single-device experience with reliable score tracking....
...Unity-savvy gameplay programmer to make it happen. The game blends real-time arena combat with a deck-building layer, so every card you play must feel snappy, balanced, and deadly in the thick of battle. What I need right now is full game development support—someone who can dive into existing code, tighten the core combat loop, hook in card logic, and keep the frame rate buttery smooth in hectic multiplayer sessions. Expect to spend most of your time in C#, ScriptableObjects, and Unity’s input and animation systems while collaborating with our small remote team through Git and regular stand-ups. We’re moving fast (the goal is ASAP), so clean, well-documented code, quick iteration, and the confidence to propose smarter solutions are essential. If you love p...
...until the page is refreshed. The interface has to feel snappy on both desktop and mobile screens, so responsive styling is important, but no external frameworks are required. Well-commented source files (, , ) and a brief README explaining how I can host or tweak the game will complete the hand-off. If things run smoothly, I may come back to explore extras such as a multiplayer lobby or an AI opponent, but for now the focus is on a polished, single-device experience with reliable score tracking....
I am looking for an experienced MERN Stack Developer to manage and support my clients' ongoing gaming projects. Tech Stack • Frontend: React.js • Backend: Node.js • Database: MongoDB Responsibilities • Setup and deploy new gaming projects • Maintain and update existing projects • Manage backend APIs and integrations • Handle server setup and optimization • Integrate and manage third-party APIs • Troubleshoot bugs and performance issues • Provide technical support when issues arise Additional Skills Required • Server management (Linux / Cloud servers) • API integration and debugging • Database optimization • Security and performance optimization Availability • Need reliable long-term support • Should b...
...server (FreePBX, , Twilio — whatever's easiest) Can make and receive a voice call Two-way audio through the onboard mic and onboard speaker Display shows basic call status: idle, calling, incoming call, in-call That's it. If I can call a phone number or another SIP device and have a conversation while the screen shows what's happening, we're good. Deliverables: Source code I can compile and flash Quick notes on how to set it up (SIP creds, WiFi config, wiring for display) Short video showing it actually making a call Don't need (yet): Echo cancellation, noise suppression, OTA updates, contact lists, fancy UI — all future scope. The display just needs to show text status, not look pretty. Framework: ESP-IDF or Arduino, your call. ESP-ADF e...
I have five completed YouTube videos that run between 10-14 minutes each. I now need 3-6 shorts per video—vertical format, 45-70 seconds long—that distills the most informative conclusion or summary moments into a punchy, viewer-friendly clip. I want to capture the most relevant points out of each video and remove any fluff that’s in it Each short should open with a quick flash of my brand logo, then move straight into the chosen highlight. No lower-third titles or end cards are required; I’ll handle the YouTube metadata myself afterward. What matters most is that viewers instantly grasp the key point or insight from the original episode, so skilful trimming, reframing and pacing are essential. I’m comfortable with any professional workflow you pr...
Gem Rush Rivals is a competitive multiplayer extraction game on Roblox. The goal of this project is to develop a clean and well-built 3rd person gun combat system for the game. Gun models are already made, so this hire focuses solely on scripting. The system will include three guns (Pistol, Shotgun, Rifle), each with distinct fire rates, spread, and feedback. Shooting mechanics must use a two-ray aim system to ensure crosshair alignment. Ammo state, fire rate validation, and damage must be server-authoritative. The visual package will include plasma energy bolts, muzzle flash, hit markers, and screen shake. Animations will use procedural Motor6D poses (hold idle pose and sprint pose). The system should be modular with separate server script, client script, and HUD script. Al...
...that I can easily swap out, quick intro text and a clear call-to-action. • Services – outline balancing and rebuild work for trucks, cars, buses and earth-moving machinery, supported by images. • Contact Us – Google-Maps embed for 23 Vlei St, click-to-call on 015 516 7355, a simple enquiry form that emails to me, and opening hours. Extra functionality • Image slideshow on the Home page (no Flash; please use a standards-compliant slider). • Embedded customer reviews retrieved from Google or reproduced manually so we can showcase our 4.9 rating. • Live chat: hook in any lightweight script such as or Smartsupp; just keep it easy for me to switch on/off. Deliverables 1. Fully responsive HTML/CSS/JS source files, clearly commented. 2. ...
...real-time multiplayer and a Fruit Roulette experience—to my Flutter mobile app. Both games must run smoothly on Android and iOS and follow a minimalistic, clean custom theme that blends easily with the app’s existing UI. Development stack & integration • Unity is my preferred engine, but if you have a stronger alternative that still ships an SDK/API for Flutter, I’m open. • The current backend is Node.js; REST endpoints and WebSocket (or ) hooks already exist, so the games need to authenticate, exchange chips/coins, and report results through those channels. • Clear, well-commented code and developer-friendly documentation are essential so my in-house team can maintain the project long-term. Deliverables 1. Complete Unity project fil...
...checkout that accepts credit/debit cards, popular digital wallets, UPI, and a fallback Cash-on-Delivery option, plus separate dashboards for Administrators, Vendors, and Customers. I’m flexible on the tech stack—Laravel, Django, or a modern JavaScript framework such as React with Node/Mongo are all fine so long as the code is clean, well-documented, and scalable for future city-wide growth (think flash-sale traffic spikes and seasonal demand). Payment gateway integration must be production-ready, complying with local regulations and offering easy settlement reporting inside the admin panel. Deliverables I expect: • Responsive front end with product search, filters, and wishlist • Secure, role-based back office (Admin, Vendor, Customer) with invento...
I’m gathering authentic rain material for my YouTube channel and need videographers who can brave real weather, not rely on VFX. The assignment is to capture heavy downpours and full-on thunderstorms—with visible lightning strikes—inside an urban environment. Think soaked streets, reflections from neon or traffic lights, rolling thunder echoing between buildings, and the occasional flash that lights up the skyline. What I’m after • Clean, steady 4K (or at least high-bit-rate 1080p) footage showing continuous heavy rainfall and, when nature cooperates, lightning. • Natural sound recorded on-location—the hiss of rain, rumbles of thunder, water hitting metal surfaces, passing cars splashing through puddles. • Clips long enough for edi...
I'm looking for a skilled live streamer to help me broadcast multiplayer online games on YouTube. The ideal candidate should be engaging, have a good command of live commentary, and be able to interact with viewers effectively. Key Requirements: - Expertise in popular multiplayer online games. - Ability to provide live commentary. - Strong viewer interaction skills. Ideal Skills and Experience: - Proven experience in live streaming. - Established YouTube gaming channel. - Excellent communication and charisma. Looking for a collaborator, not just a service. Let's build a community together!
I already have a Texas Hold’em scene running in Unity and most of the scripts are in place, but the betting system still needs polish. In particular, I can’t get the player-action flow (fold / call / raise) to behave consistently. The cards deal correctly, pots track, and UI elements are wired, yet o...C# scripts (or partial classes) handling fold, call, and raise for all betting rounds • Any new helper methods or state-machine tweaks needed for smooth action flow • Clear in-code comments plus a short read-me summarising what you changed I’ll test the build on my side; once every action executes without errors and the turn moves cleanly to the next player, we’re done. If you’ve built multiplayer or real-money poker before, let me know, ...
...Play. Key features on the roadmap are multiplayer mode, fully customizable tables and cues, and a robust in-game currency system. All art and effects must feel authentic—think clean, realistic tables, balls, and lighting rather than a cartoon look. To set us apart from the crowd we will layer in special power-ups and a couple of fresh game modes that aren’t found in the usual eight-ball experience, so comfort designing and balancing new mechanics is essential. I’ll lean on you for: • End-to-end Android development—code architecture, physics tuning, UI integration, and build automation. • Performance optimization for smooth play even on mid-range devices. • Implementation of the above gameplay features, including server or peer-to-peer...