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    851 vertex mediagroup jobs found, pricing in USD
    Designer for Business idea 7 hours left
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    i need a designer for a business idea i have they need to be able to draw faces famous icons as well as help design my logo basically anyone that can draw and turn th...for a business idea i have they need to be able to draw faces famous icons as well as help design my logo basically anyone that can draw and turn the drawing into a jpg. or vertex file

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    ...base code of an OpenGL audio visualizer for a personal project. I need help to make a simple audio visualizer work with the base code. Due 10/12/2018 - i'd wanna have vertex Array(Vertex/Color/UV array) not including display list method - color blending (at least one ofthe geometry in the scene is using additive/multiply color blending) eg1 : https://www

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    I have vertex information of x, y z. I want make a 3D Model with only the Vertex info. I am also developer. If you can do it and have similar experience, Please bid on it. I want it to be build in 2- hours.

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    all functions should be coded in a single file [login to view URL] all should be executed with snap API. 1. Given the vertex pairs associated to the edges of the undirected graph in Pre Processing, find the degree of each vertex. Output: In descending order, print the first 10 elements of the degree sequence. 2. In graph theory and network analysis, indicators

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    ...modelled stylistic crystals growing out of certain elements of the castle. We will use a tiled material for this. We have a shader that will blend in detail textures based on vertex color. We may not use this kit specifically, but it will either be this or something similar [login to view URL]

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    Company Name : Vertex Affinity Group Industry : BPO/IT Services Requirements: Logo , Business Card , Letter Head , Envelope Etc

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    ...used in Blender. The addon is currently just a shader controller, however I would like the addon to be able to create new terrains, with the options to automatically generate vertex painting based on terrain shape, to allow for particle distribution. I would like there to be the option to erode the terrain mesh, add random seed variants and have some basic

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    The partition graph G n = (V, E) for an integer n ≥ 2 is an acyclic digraph where V is the vertex set and E is the edge set such that • v ∈ V represents a partition of an integer n. • An edge (v i , v j ) ∈ E represents that an element in the partition at v i is decomposed into two parts to obtain v j and thus the number of elements in the partition

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    SceneKit 2d side scroll of dynamic vertex terrain shape. - Project is set tup using perspective view of 2d. - Terrain 2d polygon with dynamic vertexes (changing every frame) - Character 2d polygon with dynamic vertexes - The polygon textures need to be morphed/stretched based on vertex movement - The camera has to be able to orbit pan dolly - The polygons

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    Greetings. I am interested in a v...nothing that I've some things ready for you. I have got a framework which you should use, the software needs to be based on that, and I have also made 2 classes (matrix and vertex) containing ALL the math you'll need, so it is partially done, these files will be given to you of course, and you should work with them.

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    Attached file says everything that is requested. I provide the skeleton of the project with adjacency map representation(Graph, Edge, GraphAlgorithms, Vertex and GraphInterface) and methods like DepthFirstSearch , allPaths and shortestPath are already implemented.

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    I have a 2D drawing of a home that was created using Vertex BD software and would like to convert the entire drawing / plan to AutoCAD as I plan to stop using Vertex BD. I need someone who has experience using Vertex BD and AutoDesk.

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    I have some architectural plans in a .DWG files (AutoCAD files) and I want to contract some Vertex BD Designer to make the same plans project in steel framing structures.

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    I want the code for graph coloring(vertex coloring) using reinforcement learning with an explanation about how it works, how to provide input and what is the result.

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    I am in need of a professional logo system (word-mark + icon) for a company named "Vertex Offroad." I would like the colors to be red, white, blue, gray, black. I would also like a metallic or industrial look. The image must be masculine. I have attached some files that represent the lifestyle, brands and logo styles that should be modeled

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    80 entries

    ...edge (u, v)? – Given v ∈ V , run Dijkstra’s algorithm on G from vertex v. – Given u, v ∈ V , output shortest path from a vertex u to v. Input Format General format: A graph G = (V, E) is defined by first providing the number of vertices n = |V |. Henceforth you shall assume that the vertex set is V = {1, 2, . . . , n}. The edge set E and the weig...

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    Someone with at least 10 years experience in Vertext Software to design modular buildings. We have on going projects.

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    This is the 2 phase of my task where I have a mesh and I need to get the Vertex location of XYZ coordinates of the a 3D mesh. See image Screen-2 for the example of what I need. The mesh in 3D is built with a 10X10 matrix as the one in the attached image. You will need to know WebGL or Threejs and principles of 3D.

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    1. Provide Android and ios code of vertex shader and fragment shader. 2. Achieve skin tone adjusting, skin smoothing, eyes enlarging, face shaping, slimming, acne removing, wrinkle eliminating, body shaping, dark-circle erasing, eye brightening function, etc. 3. Provide principle and source code of face recognition, beauty, etc..

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    I have a 3D mesh and I need to get the location of a vertex in x,y,z coordinates, so that I can draw lines between few vertex. You need to know threejs library for this task.

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    ...of merging the points into the lines as breaks in the lines. The lines and points have a geometrical representation with an x,y,z,measure (where measure is the length the vertex/point exists within the Route). The points in the point array will split the lines at their specified x/y and inject their properties into the line segment. Essentially breaking

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    ...St. Lazarus), geometry of which additionally uses golden ratio for proportions of the shape. Similar also to fictional Umbrella Corporation logo, but with angled end, with vertex between two points of the ray of the cross. Colors: Dark Red and White, may be Black. Themes: futuristic. cyberpunk, technocratic organisation, might as well be somewhat

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    Trophy icon Logo Design Ended

    we need a logo design for a new property development c...incorporates the name but has a symbol or design that can be used in lieu of the full logo Company name Vertex Developments Vertex means: the highest point; the top or apex. synonyms: apex, peak, pinnacle, zenith, crown, crest, tip, top "a line drawn from the vertex of the figure to the base"

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    My copany makes movies. I need a logo in a vector graphic (ilustrator or corel). I would like to see a film frame camera / negative camera ...movies. I need a logo in a vector graphic (ilustrator or corel). I would like to see a film frame camera / negative camera in my new logo. The full name of my company is: MEDIAGROUP - FILM PRODUCTION. Have fun!

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    ...character -FBX+Obj Format -includes Skeleton+Vertex Weights -Skeleton and weights are available also as csv, so the file may be loaded from fbx or obj+csv -Skeleton has a head joint but no further face joints yet Task: -Cut eye sockets -Cut mouth open -Add eyeballs -Add mouth geometry -Add joints+vertex weights to animate the face + joints for the

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    ...position. You should know about WebGL&Canvas. As well as you must be very familiar with [login to view URL], particles.js. I am going to use a 3D shape to create particles on/around each vertex. Maybe I can apply the deflectors based on the projected intersection of the mouse position You can review what I really like. [login to view URL] Please read

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    We Vertex Systems are the company founded in 2002, we are primarily known as software solution provider company, we have new upcoming projects for which we wanted to have helping hands to meet our customers need & expectations.

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    Please read before bidding. This is for a VB.NET project, but a C# solution or .NET C++ DLL solution will be fine. Understanding of multi-threading, randomization, 3D coordinates in either XYZ/XZY systems and vectors is essential; you will need to move coordinates along in direction of another. Do you know what a polygon normal is? If all that sounds like another day in the office for you, proce...

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    This is for a VB.NET project, but a C# solution or .NET C++ DLL solution will be fine. Understanding of multi-threading, randomization, 3D coordinates in either XYZ/XZY systems and vectors is essential; you will need to move coordinates along in direction of another. Do you know what a polygon normal is? If all that sounds like another day in the office for you, proceed. Good luck to the person...

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    We have ongoing projects in residential building and require experienced detailers who use Vertex or Procad software. Part time or fulltime, you can work remotely or in house at our Melbourne head office. You will be required to be familiar with Australian building standards.

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    Vertex Bureau De Change Logo Vector Design

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    I will need a couple of samples of a logo for a company called Apex. Apex stands for Tip, vertex peak or summit. Meaning the highest point. We are resellers of sports gear. We sell Sports Balls, clothing, Mouth Guards, Training aids etc. Once we have decided on a logo I also want the following: a) Letterhead b) Powerpoint template This is not big

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    ...ic-renderings-on-the-web-823379988 Requirement: - Compatible 3Dsmax 2016 - System unit; 1 unit = 1 cm - Quad poly Modeling (clean one, no Boolean, no tri poly, no double vertex, no overlap surface...) - Keep the smoothing mod on top of the tree - do not stack the tree - UVW with checker render to make sure the UV are correct - Wireframe screenshot

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    I will give yo...this model: [login to view URL] Source File is Blender Your Tasks: - reduce the polygon count to a suitable low poly vertex count - keep the animation - add Animations: Idle, Surprised, Walk, Run, Shooting, Die, Salute - Create PBR Textures (Color, Normal, AO, Metalic, Emissive)

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    I need in a Cosmos graph databases, 3 vertex with the structure described in the document. For these 3 vertex I need in a web page made in ASP.Net core C# , all the CRUD operations to be executed.

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    would like to fix a little bit of rigging for body, which is in the weight paint i.e if I trying to move hand some of the vertex on the leg popping out need to fix that, and make sure human IK all of them is in order no error message, save as MAYA file (mb file) , please do it on MAYA 2018,

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    We have developed an iOS app for orthopedic orthosis and we want to improve our 3D view (shadow, lights). The object is already done (vertex and normals).

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    We are working on a landing page for our new project. What we need is an animation similar to the one on th...project. What we need is an animation similar to the one on the following page: [login to view URL] We need exactly the animation in the section "OUR AI TECHNOLOGY GUMGUM VERTEX". It should be responsive, working on desktop as well as mobile.

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    ...shop, so that user can buy the theme from our shop. Each theme should have the product code as listed the name here [login to view URL], e.g. nexus, vertex. (Our Service is not only selling themes, but installing, customizing and hosting of them). Each theme listed in the woocomerce shop should have a demo link where the user

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    ...Modeling for photo realistic rendering (stitching, wrinkle on fabric, dress...) - System unit; 1 unit = 1 cm - Quad poly Modeling (clean one, no Boolean, no tri poly, no double vertex, no overlap surface...) - Keep the smoothing mod on top of the tree - do not stack the tree - UVW with checker render to make sure the UV are correct. - Wireframe screenshot

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    ...- Modeling for photo realistic rendering (stitching leather on the seat...) - System unit; 1 unit = 1 cm - Quad poly Modeling (clean one, no Boolean, no tri poly, no double vertex, no overlap surface...) - Keep the smoothing mod on top of the tree - do not stack the tree) - UVW with checker render to make sure the UV are correct. - Wireframe screenshot

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    ...rendering (stitching leather on the seat...) - surrounding extension modeling must be imagine - Vray material - Quad poly Modeling (clean one, no Boolean, no tri poly, no double vertex, no overlap surface...) - UVW with checker render to make sure the UV are correct - One render (small size to make sure the material are photorealistic (one vray dome for the

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    ... Requirement: - 3Dsmax 2016 - Modeling for photo realistic rendering (stitching leather on the seat...) - Quad poly Modeling (clean one, no Boolean, no tri poly, no double vertex, no overlap surface...) - UVW with checker render to make sure the UV are correct - Wireframe screenshot to make sure the modeling is done correctly -Keep the scene clean and

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    I need a Unity3d shader for my tiled landscape. It shall be mobile (performance needed), preferable Vertex-lit. It will receive several atlases of tile pack (albedo, normal, self-illuminate). 1. It shall works like mobile diffuse (no specular). 2. It should receive standart Unity shadows. 3. It should support Unity baked light. 4. And the main feature

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    Install joomla with shape5 vertex

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    I have an asset from the Unity store, a cyclist with a couple of animations. The deliverable is the same asset, but with reduced vertex count and greatly reduced number of draw calls.

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    I need an expert in Numerical Methods and MATLAB. I can't compromise on the quality of work. Using the second-order accurate vertex based finite volume discretization

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    1. Write a Python program that finds an optimal path decomposition of graphs. 2. Improve a given path decomposition by local changes? 3. Use minimal vertex separators in order to find path decompositions of small width?

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    ...a program that creates and manages of a circle of friends. The relationships among the members of the circle of friends will be represented as a directed graph where each vertex is the name of a member of the circle and each directed edge represents a friendship. For example the directed edge <Joe, Jane> means that Joe has designated Jane as his friend

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    In out local fork of a dying game engine, I would like to add compiled C command mathutils.bvhtree.BVHTree.from_KX_MeshProxy( KX_M...der/python/mathutils/mathutils_bvhtree.c#L662 this will allow game engine users to select faces in radius of a hitpoint for things like sculpting or texture painting / vertex color painting in game in realtime.

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