Voronoi meshes jobs

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    677 voronoi meshes jobs found, pricing in USD

    ...I need around 15 game elements (things like bumpers) some may require simple animation, many will also need to affect the balls movement like flippers, and 20 or 30 modular meshes to make the levels. They'll need to be high quality low poly models and materials. I would also like the game to work and look good on desktop, so maybe you could make high

    $1088 (Avg Bid)
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    I am looking for expert to create hair in Blender with meshes (not particles)

    $389 (Avg Bid)
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    need someone to work on grasshopper code to form voronoi patterns on a brep.

    $168 (Avg Bid)
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    I work with multiple mineral exploration companies. Looking for a talented 3D animator to create a 1 minute explanation video of an animated geologic model. Meshes and shape files in formats that include .dxf. Example attached.

    $38 / hr (Avg Bid)
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    ...Rendering: Use "default scanline renderer" in the "Render setup" in 3Dstudiomax. 3f) Cameras: In the scene you can use one camera but no extra lighting (just Default lighting) 3g) Meshes: All model elements names must be in English letters only ( A to Z and _ and 0 to 9 ). Be sure that the Normal direction are pointing outwards. 3h) Material: Assign color

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    We are working on a very innovative augmented...Knowledge of iOS/Swift development & integrating Unity code into iOS apps * Experience creating character movements & using physics systems. * Experience utilizing AR area-scans/meshes & doing mixed-reality development is a big plus * Some experience in 3D Character modeling/animations is also a big plus

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    a generic python script for...script for blender 2.8 for ffter importing a FBX model in blender 2.8 It needs to apply autosmooth to all imported meshes regardless of hoemany meshes are contained in the file or what is the name of the meshes, material on all meshes needs to be stripped to basic Principaled BDSF with no nodes, material names to be kept.

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    ...and then verify/validate with test frameworks and proof of work in Spine and Live2d animations. Having some experience working with Live2d is a huge bonus. MUST INCLUDE: Meshes, Deforms, Texture support, Blends, *DIRECT* play in RenPy To qualify for this project, you must have *excellent* Python skills, experience in C libs and builds, and significant

    $25 - $50 / hr
    Featured Sealed NDA
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    11 bids

    Hello, I am looking for someone who is good at research paper writing. Firstly, I need to write formal description about Voronoi diagrams(80%) and Delaunay triangulation(20%). Around 6-7 pages Calibri 12 A4. It should contain formulas and examples (I have specific materials for this , around 10 - 15 materials) and do not forget references. You should

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    We are looking for people who can edit meshes using Zbrush. We will provide raw meshes and hope to clean and repair them. ---- The samples are attached in this project. As you can see, the job is to clean and complete meshes of people. You can see the initial mesh and the problems we found (hands, hair, clothes, etc ...) and how we solved them in the

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    ...Redshift proxys, as I need to have access to meshes / Redshift tags / materials in both Maya and Cinema 4D. For the final test, I will use scene in Cinema 4D, with Redshift settings / materials, to be exported to Maya format, then imported to Maya, then some modification will be done to both some meshes, hierarchy, materials etc, and then the scene

    $2086 (Avg Bid)
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    ...skull, ears, or details such as nostrils, folds around eyelids, eyelashes. o Delivered as .fbx export & original working file (any format you prefer). o 1 model with rig, 3 meshes (skin, eyeballs, inner mouth), 1 untextured and 2 textured (512x512). o <2000 triangles (<1000 quads). o 35 bones. 1 root, 3 for animation (head + eyeballs), and 31 for custom

    $226 (Avg Bid)
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    I need a script which merges the information ...which merges the information of 2 VTK Files: one from a simulation and one from a meassurement. The Meassurement data should be added as cell data to the Simulation File. The Meshes of the two files do not match, therefor the cell values also need to be averaged. The script should be developed in python.

    $152 (Avg Bid)
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    I am making a game, and for the game i need good characters/meshes, so i need a parter who can make meshes for the game, and getting paid for each mesh/character.

    $26 (Avg Bid)
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    ... Best would be to draw in plain Autocad. Please dont draw with a 3D program like Archicad or Revit and then export. We had really bad experience with that. Just lines no Meshes or areas or faces. I dont need the hatches or the dimensions. Please save the drawings in Autocad 2013 format. Best would be to be finished by the begining of next week

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    ... Best would be to draw in plain Autocad. Please dont draw with a 3D program like Archicad or Revit and then export. We had really bad experience with that. Just lines no Meshes or areas or faces. I dont need the hatches or the dimensions. Please save the drawings in Autocad 2013 format. Best would be to be finished by the begining of next week

    $365 (Avg Bid)
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    Need someone with Unreal Engine 4 background with blueprints and networking. To: create a plane (flat mesh) that visualizes and records data from other meshes in Unreal Engine 4 using Blueprints only. Project time: 1-13 hours. If you complete this small project you can be hired for more at a later date.

    $16 / hr (Avg Bid)
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    We are looking for people who can edit meshes using Zbrush. We will provide raw meshes and hope to clean and repair them. ---- The samples are attached in this project. As you can see, the job is to clean and complete meshes of people. You can see the initial mesh and the problems we found (hands, hair, clothes, etc ...) and how we solved them in the

    $212 (Avg Bid)
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    16 bids

    We are looking for people who can edit meshes under Zbrush. We will provide raw meshes and we expect to clean and fix them. Samples will be provided to let know if you can do it. Please if you have not knowledge on this ZBrush processes do not ask for the project. The project covers a minimum of 20 meshes. It could be more. It is needed your feedback

    $349 (Avg Bid)
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    my project is skyscraper using voronoi in grasshopper as shown in the image uploaded

    $19 / hr (Avg Bid)
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    i'm looking someone to make a frustum culling for my render engine. I need the frustum culling works with static meshes and skinned meshes, for bounding box and sphere.

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    Need a 3D s...important that the 3D model is proportional to the illustration and that the illustration's key elements are correctly placed -Final model must be delivered as independent meshes for different components, i.e., not a single, solid mesh. We will be animating the model in Cinema 4D, so need to be able to texture and move individual pieces

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    ...to provide a Blender file (v2.79) containing all assets: all used textures, materials and lighting. - Please pay attention to proper scaling and preferably use low poly meshes when possible. - For preview purposes still images (jpeg) are sufficient, but a 360° view is appreciated (you can upload one using [login to view URL]). - It is allowed

    $390 (Avg Bid)
    Featured Guaranteed Sealed Top Contest
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    26 entries

    Im looking someone to make a frustum culling for my render engine. I need the frustum culling works with static meshes and skinned meshes, for bounding box and sphere.

    $219 (Avg Bid)
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    3 bids

    We are a new startup working o...someone familiar with Autodesk's FBX SDK (using the python wrapper) to create a python program which: - takes a 3D mesh, skeleton joint positions and 206 blendshape target meshes are as input - creates a 3D mesh with skeleton & blendshapes as output FBX-SDK can be found here: [login to view URL]

    $30 - $250
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    ...algorithm for joining 2 meshes, project contains only program with implemented algorithm without any UI - data will be loaded from 2 input files and saved to output file. Program should works same as grouping option on [login to view URL]: - If both meshes are of same type then the output mesh should be product of addition - If both meshes are of different type

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    Need someone to fix (2) 3D meshes that have some overlapping faces. The meshes need to retain their curvature and original states and smoothness. There is an image in attached for example. Of the 2 meshes, there are 2 meshes each, with a different polygon count.

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    Maybe you'll know about roblox, well I'm a good developer I make meshes with blender and great models but I really need a programmer for an upcoming game [Removed by Freelancer.com Admin for offsiting - please see Section 13 of our Terms and Conditions]

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    ...Zbrush, and Unreal Engine 4. I need sample video of your work. Technical Skills Needed: Architecture visualization (Archi-Viz) Improving and cleaning architecture 3D model meshes including Revit, ArchiCAD and Sketchup files (optimizing BIM 3D models for gaming engines) Should be able to create a 3D BIM model from a 2D floor plan/pdf 3d box modeling/

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    ...every run and compares it with the room model it has so it can correctly place and align the holograms where they should. So my guess is that the registration of the two meshes/ point clouds could be done with the "Fast Global Registration" or ICP method. The focus of your work should be in implementing the the algorithm of mesh registration. The

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    ...every run and compares it with the room model it has so it can correctly place and align the holograms where they should. So my guess is that the registration of the two meshes/ point clouds could be done with the "Fast Global Registration" or ICP method. The focus of your work should be in implementing the the algorithm of mesh registration. The

    $567 (Avg Bid)
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    Take two .STL files (LeftTop and LeftBottom, Purple and Green in the picture) create a mesh (blue) to join these two meshes together. Round all sharp edges and deboss a name into the bottom surface.

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    ...on I'll explain everything that the game should have. This videogame is built on a framework based on OpenGL and C++. The load of all the necessary shaders, textures and meshes has to be done using the ResourceManager class. We will also need to do this for several other ‘manager’ classes (RenderManager, AudioManager etc.). Each game level (or area)

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    Hi Crea8ive...fellow Engineers can talk to other Engineers on finances. Would you be interested in designing a logo for me like you did the Optometry Aspire Eye Care? As long as the logo meshes with Engineering and anything money it'll look great. Last time you charge us $35. Would be able to do it for $40 for cost increase over the year. Let me know!

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    ...allows further processing in Blender (".blend", ".dae", ".3ds", ".fbx", ".obj") without problems (especially regarding the import of textures and materials). 4. The meshes of the individual components and assemblies of the machines, must be clearly structured, summarized into meaningful groups and named clearly. 5. After...

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    Generate a 2D mesh / modeling by using Delaunay algorithm or Voronoi diagram. I will need to have 1-2 page of proposal presentation how can this be done also the code using the OpenGL

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    I am looking for someone to professionally skin a character for me. The character is a 3D scanned character so the mesh has not been particularly shaped for the bes...not been particularly shaped for the best skinning job. This is why I am looking for someone with the ability to take on this skinning job. Attached is a screenshot of the meshes detail.

    $273 (Avg Bid)
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    ...for an expert in 3D printing (preferably with Meshlab software). The task is to improve a prototyped 3D printing Meshlab pipeline using filters to merge two vertex colored meshes and export the new geometry. Optimization tasks includes scaling, orientation in Global/World space, removal of unnecessary planes/faces, converting high-poly to low-poly,

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    I need a 3D model of a steampunk submarine hangar (see concept art provided) compatible with Unity. Meshes + textures (just the hangar and the decoration meshes but not the submarine)

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    ...on I'll explain everything that the game should have. This videogame is built on a framework based on OpenGL and C++. The load of all the necessary shaders, textures and meshes has to be done using the ResourceManager class. We will also need to do this for several other ‘manager’ classes (RenderManager, AudioManager etc.). Each game level (or area)

    $198 (Avg Bid)
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    I have a few models I have sculpted in blender that I want retopologized, UV unwrapped, and rigged. The priority here is to Retopologize my mesh to work well in unity (Performance wise) and in blender for animation(Deformation Wise). That means I want at little tris as possible while still having as low polycount as possible. Rigging is not required but if you decide to rig these models then plea...

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    Use the text objects custom meshes to create a neon sign scene. The scene must contain: A sign base. - (5 points) The sign base must be a customized mesh that the rest of the sign is built off of. - It must be an interesting, non-rectangular shape. - There must be varying depths on the text face to increase interest. Sign letters. - (5 points) The

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    ...to provide a Blender file (v2.79) containing all assets: all used textures, materials and lighting. - Please pay attention to proper scaling and preferably use low poly meshes when possible. - For preview purposes still images (jpeg) are sufficient, but a 360° view is appreciated (you can upload one using [login to view URL]). - It is allowed

    $338 (Avg Bid)
    Featured Guaranteed Sealed Top Contest
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    22 entries

    ...essential) Z Brush (Basic level is ideal, but not essential) Technical Skills Needed: Architecture visualisation (Archi-Viz) Improving and cleaning architecture 3D model meshes including Revit, ArchiCad and Sketchup files (optimising BIM 3D models for gaming engines) Should be able to create a 3D BIM model from a 2D floor plan / pdf 3d box modelling

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    Good day i have a source code which its source was released at public i can export some meshes and put it in game .X extension (directX) my problem is its animation is needed to be extracted aswell example ,X files after exporting Animation will be in .bin file extension (animation container) .cfg file this is where the time , loops all animation

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    ...also one for two semi-circles shapes. The drafts of the figures and in the files with needed dimensions. EXAMPLE of the study( which is needed to follow), the draft of the meshes for square(wrong numbers, but describes the idea) are included. Needed to follow the article and remake all the steps, just like in the article, but for my shapes. Needed

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    There is need to make 3 mesh variants for square object( for convergence and validation study) for sigma/D=0...and also one for two semi-circles shapes. The drafts of the figures and in the files with needed dimensions. EXAMPLE of the study( which is needed to follow), draft of the meshes for square(wrong numbers, but desctibes the idea) are included.

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    Klimake srl is a innovative startup focused on Virtual Reality and Augmented Reality solutions. We are looking for a CLO3D or Marvelous Designer Expert in order to produce a 3D meshes for our garments. We are able to provide you two, three or more high quality photos of our fashion products: a dymmy will wear each garment or parts of it, in A-pose, in order

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    I need to convert 3d design from triangle meshes into a parametric model. I have the design in STEP and STL format. I need someone with the following tools who know how to convert from triangle meshes into parametric model: Meshmixer InstantMeshes Fusion 360 The project must be completed really fast.

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    I need 3 animated sequences that will go into a 1 minut...into a 1 minute commercial rendered with photo-realistic materials and lighting in high DPI. The objects are already modeled but need photo-realistic materials applied to the meshes. Scripting and/or timeline animation will be necessary. 3DSMax, V-Ray, After Effects and/or C4D will be required.

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